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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3835736776245248163

Public match receipt

Aug 8, 01:55 AM

Anubis

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

39:10 Scoreboard23 roundsIndexed 8/8/2026

Team A

10

:

Team B

13

Top Frag Rating · b77 · 1.29

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

navid-Ghahremani

5/10

Entries won / attempted

Trade impact

-23

4

Trade kills

Clutches

Shadow_Knight

2/5

Clutches won / played

Utility

Shadow_Knight

145

2 enemies flashed

Started on CT

Team A

10
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Shadow_Knight
CS—FACEIT 731 Elo · Level 2 at this match2731
201841.1183.130%70%1.06—2
wick
CS1,566FACEIT—
192260.8687.632%61%0.98-1060
ฅ^•ع•^ฅ
CS2,831FACEIT 916 Elo · Level 4 at this match4916
151850.8367.020%61%0.89-1083
navid-Ghahremani
CS2,075FACEIT—
151760.8879.753%65%0.97-1064
ChiefSlayer
CS1,819FACEIT—
131650.8177.131%74%0.97-1121

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
b77
CS1,950FACEIT 924 Elo · Level 4 at this match4924
231671.4498.126%91%1.29+1003
-23
CS3,259FACEIT—
241851.33101.021%74%1.22+1243
Buick
CS3,741FACEIT 593 Elo · Level 2 at this match2593
141880.7892.857%74%1.03+1133
AMJAD
CS3,233FACEIT 300 Elo · Level 1 at this match1300
161531.0764.231%70%0.97+1052
mo2mensharaf
CS3,932FACEIT—
141560.9373.129%83%1.02+1122

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
b77
4701/331/3359
-23
9404/640/2356
Shadow_Knight
14521/322/5251
Buick
12721/211/4340
mo2mensharaf
114120/341/2233
wick
97123/520/4047
AMJAD
12825/912/4239
navid-Ghahremani
12735/1000/0438
ChiefSlayer
3151/131/4137
ฅ^•ع•^ฅ
2632/410/2345

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
b77
—— / —122ms · 3326.2%—6.3%——2307 mdeg49% / 119% / 112%None
-23
—— / —202ms · 3119.4%—5.4%——6380 mdeg39% / 122% / 104%None
Shadow_Knight
—— / —109ms · 1723.8%—13.3%——3035 mdeg56% / 100% / 87%None
Buick
—— / —48ms · 2933.9%—17.3%——1876 mdeg107% / 112% / 61%None
mo2mensharaf
—— / —362ms · 1518.4%—8.6%——5035 mdeg54% / 88% / 73%None
wick
—— / —72ms · 3352.4%—7.9%——3813 mdeg59% / 106% / 68%None
AMJAD
—— / —82ms · 1922.2%—16.3%——2232 mdeg59% / 78% / 83%None
navid-Ghahremani
—— / —317ms · 224.4%—16.9%——5013 mdeg100% / 96% / 69%None
ChiefSlayer
—— / —111ms · 3226.0%—6.9%——4843 mdeg58% / 93% / 64%None
ฅ^•ع•^ฅ
—— / —83ms · 2536.2%—11.3%——4592 mdeg38% / 81% / 65%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13B/CT
  14. 14A/T
  15. 15A/T
  16. 16B/CT
  17. 17A/T
  18. 18B/CT
  19. 19A/T
  20. 20B/CT
  21. 21B/CT
  22. 22B/CT
  23. 23B/CT

Round events

Round 12 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +19 ticks

    ChiefSlayer threw a decoy

  2. +44 ticks

    wick threw a decoy

  3. +379 ticks

    navid-Ghahremani threw a HE grenade

  4. +396 ticks

    mo2mensharaf threw a smoke

  5. +489 ticks

    navid-Ghahremani detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +490 ticks

    wick detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +504 ticks

    ChiefSlayer detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +548 ticks

    Shadow_Knight threw a smoke

  9. +578 ticks

    mo2mensharaf detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +590 ticks

    AMJAD threw a HE grenade

  11. +620 ticks

    navid-Ghahremani threw a incendiary

  12. +659 ticks

    Shadow_Knight detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +698 ticks

    navid-Ghahremani detonated a molotov

    32 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +701 ticks

    AMJAD detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +844 ticks

    ChiefSlayer threw a incendiary

  16. +897 ticks

    AMJAD threw a molotov

  17. +909 ticks

    AMJAD detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +988 ticks

    AMJAD detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,050 ticks

    navid-Ghahremani molotov expired

  20. +1,052 ticks

    AMJAD dropped the bomb

    16.4s clock
  21. +1,052 ticks

    navid-Ghahremani eliminated AMJAD with mp7 · assisted by ฅ^•ع•^ฅ
    OpeningHeadshot
  22. +1,134 ticks

    ฅ^•ع•^ฅ eliminated -23 with ssg08 · assisted by navid-Ghahremani
  23. +1,139 ticks

    ChiefSlayer threw a smoke

  24. +1,214 ticks

    ChiefSlayer detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +1,231 ticks

    AMJAD molotov expired

  26. +1,255 ticks

    Buick eliminated wick with AK-47
    Headshot
  27. +1,397 ticks

    wick decoy expired

  28. +1,437 ticks

    AMJAD molotov expired

  29. +1,472 ticks

    ChiefSlayer decoy expired

  30. +1,799 ticks

    b77 eliminated ฅ^•ع•^ฅ with AK-47
  31. +1,808 ticks

    ChiefSlayer threw a HE grenade

  32. +1,919 ticks

    ChiefSlayer detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  33. +1,990 ticks

    mo2mensharaf smoke expired

  34. +2,071 ticks

    Shadow_Knight smoke expired

  35. +2,109 ticks

    navid-Ghahremani eliminated Buick with AK-47
    Headshot
  36. +2,427 ticks

    Shadow_Knight eliminated mo2mensharaf with M4A1-S
  37. +2,589 ticks

    b77 eliminated Shadow_Knight with ssg08 · assisted by mo2mensharaf
    TradeHeadshot
  38. +2,626 ticks

    ChiefSlayer smoke expired

  39. +2,990 ticks

    navid-Ghahremani threw a smoke

  40. +3,099 ticks

    navid-Ghahremani detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  41. +3,456 ticks

    ChiefSlayer eliminated b77 with aug

Kill feed

172 of 173 events

Objective

72 of unknown events

Grenades

637 of unknown events