Public match receipt
Sep 4, 12:54 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · DarcY · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Raphael
5/6
Entries won / attempted
Trade impact
DarcY
4
Trade kills
Clutches
꧁༺Bad Boy༻꧂ 666
0/5
Clutches won / played
Utility
DarcY
138
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DarcY CS3,729623 | 20 | 13 | 8 | 1.54 | 112.8 | 40% | 86% | 1.37 | +153 | 2 |
sultan_92 CS7,467FACEIT— | 18 | 12 | 6 | 1.50 | 83.0 | 72% | 81% | 1.21 | +342 | 3 |
diablo CS6,124607 | 16 | 15 | 5 | 1.07 | 79.4 | 19% | 71% | 1.04 | +354 | 3 |
Greyhound CS4,763698 | 13 | 10 | 6 | 1.30 | 68.3 | 38% | 76% | 1.08 | +210 | 3 |
M 2 CS3,968FACEIT— | 14 | 13 | 2 | 1.08 | 73.8 | 36% | 62% | 0.99 | +116 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,4641,000 | 21 | 15 | 4 | 1.40 | 92.6 | 38% | 67% | 1.18 | -176 | 4 |
Raphael CS5,558FACEIT— | 13 | 17 | 2 | 0.76 | 91.2 | 54% | 67% | 0.99 | -202 | 1 |
꧁༺Bad Boy༻꧂ 666 CS4,567678 | 12 | 16 | 0 | 0.75 | 63.6 | 17% | 52% | 0.82 | -112 | 1 |
dr.stop2 CS5,868784 | 9 | 18 | 2 | 0.50 | 57.1 | 33% | 43% | 0.69 | -308 | 1 |
AMJAD CS3,748377 | 8 | 16 | 2 | 0.50 | 50.8 | 63% | 48% | 0.68 | -125 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DarcY | 138 | 1 | 4/5 | 4 | 0/3 | 2 | 52 |
sultan_92 | 3 | 0 | 4/6 | 3 | 0/0 | 3 | 51 |
-23 | 0 | 5 | 2/2 | 3 | 0/1 | 4 | 57 |
Greyhound | 116 | 5 | 0/0 | 2 | 0/4 | 3 | 36 |
diablo | 35 | 0 | 1/6 | 2 | 0/0 | 3 | 43 |
Raphael | 89 | 7 | 5/6 | 1 | 0/3 | 1 | 32 |
M 2 | 4 | 1 | 1/4 | 1 | 0/1 | 2 | 31 |
꧁༺Bad Boy༻꧂ 666 | 0 | 9 | 1/3 | 1 | 0/5 | 1 | 30 |
dr.stop2 | 15 | 16 | 2/4 | 0 | 0/2 | 1 | 22 |
AMJAD | 29 | 5 | 1/6 | 3 | 0/2 | 1 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DarcY | — | — / — | 137ms · 35 | 15.0% | — | 12.0% | — | — | 3701 mdeg | 75% / 136% / 120% | None |
sultan_92 | — | — / — | 103ms · 27 | 20.0% | — | 26.8% | — | — | 2846 mdeg | 136% / 100% / 117% | None |
-23 | — | — / — | 127ms · 27 | 19.7% | — | 16.7% | — | — | 3988 mdeg | 72% / 112% / 109% | None |
Greyhound | — | — / — | 177ms · 26 | 10.9% | — | 11.1% | — | — | 3754 mdeg | 72% / 83% / 102% | None |
diablo | — | — / — | 194ms · 25 | 22.2% | — | 13.3% | — | — | 2726 mdeg | 35% / 96% / 83% | None |
Raphael | — | — / — | 104ms · 20 | 9.3% | — | 17.9% | — | — | 6122 mdeg | 101% / 110% / 60% | None |
M 2 | — | — / — | 101ms · 19 | 23.1% | — | 17.9% | — | — | 4643 mdeg | 67% / 89% / 84% | None |
꧁༺Bad Boy༻꧂ 666 | — | — / — | 24ms · 16 | 22.0% | — | 8.7% | — | — | 3081 mdeg | 31% / 77% / 59% | None |
dr.stop2 | — | — / — | 219ms · 21 | 16.7% | — | 11.4% | — | — | 3730 mdeg | 63% / 69% / 39% | None |
AMJAD | — | — / — | 155ms · 22 | 8.1% | — | 21.1% | — | — | 3442 mdeg | 117% / 61% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 19 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+408 ticks
AMJAD threw a incendiary
+411 ticks
Raphael threw a decoy
+453 ticks
Greyhound threw a smoke
+530 ticks
AMJAD detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+545 ticks
Raphael detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+727 ticks
dr.stop2 threw a smoke
+759 ticks
Greyhound detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+798 ticks
sultan_92 dropped the bomb
12.5s clock+852 ticks
dr.stop2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+882 ticks
AMJAD molotov expired
+1,416 ticks
diablo threw a molotov
+1,443 ticks
꧁༺Bad Boy༻꧂ 666 threw a flashbang
+1,444 ticks
Raphael decoy expired
+1,461 ticks
Greyhound threw a HE grenade
+1,560 ticks
꧁༺Bad Boy༻꧂ 666 detonated a flashbang
0 dmg · 5 enemies · 0 teammates · 12.5s enemy blind · 0.0s team blind
+1,572 ticks
Greyhound detonated a HE grenade
2 dmg · 1 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,663 ticks
diablo threw a HE grenade
+1,774 ticks
diablo detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,962 ticks
Greyhound threw a molotov
+1,994 ticks
Raphael threw a flashbang
+2,088 ticks
Greyhound threw a flashbang
+2,105 ticks
Raphael detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 7.7s enemy blind · 0.5s team blind
+2,158 ticks
M 2 picked up the bomb
33.7s clock+2,171 ticks
Greyhound smoke expired
+2,198 ticks
Greyhound detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 2.0s enemy blind · 3.0s team blind
+2,264 ticks
dr.stop2 smoke expired
+2,299 ticks
sultan_92 eliminated Raphael with AK-47 · assisted by DarcYOpening+2,471 ticks
sultan_92 eliminated dr.stop2 with AK-47 · assisted by GreyhoundHeadshot+2,650 ticks
꧁༺Bad Boy༻꧂ 666 threw a smoke
+2,814 ticks
꧁༺Bad Boy༻꧂ 666 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,286 ticks
꧁༺Bad Boy༻꧂ 666 threw a HE grenade
+3,304 ticks
sultan_92 threw a smoke
+3,396 ticks
꧁༺Bad Boy༻꧂ 666 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,410 ticks
sultan_92 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,466 ticks
-23 eliminated diablo with m4a1 · assisted by DarcY+3,760 ticks
M 2 threw a HE grenade
+3,871 ticks
M 2 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,876 ticks
AMJAD eliminated DarcY with AK-47+4,028 ticks
M 2 eliminated AMJAD with AWPTradeHeadshot+4,226 ticks
꧁༺Bad Boy༻꧂ 666 smoke expired
+4,508 ticks
꧁༺Bad Boy༻꧂ 666 threw a incendiary
+4,615 ticks
꧁༺Bad Boy༻꧂ 666 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,733 ticks
sultan_92 eliminated -23 with AK-47 · assisted by diabloHeadshot+4,822 ticks
sultan_92 smoke expired
+4,967 ticks
꧁༺Bad Boy༻꧂ 666 molotov expired
+5,205 ticks
M 2 started planting
81.3s clock+5,405 ticks
M 2 planted the bomb
84.5s clock+5,610 ticks
M 2 eliminated ꧁༺Bad Boy༻꧂ 666 with AWP
Kill feed
144 of 145 events
Objective
56 of unknown events
Grenades
581 of unknown events