Public match receipt
Aug 16, 04:58 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · IbnDaoud · 1.42
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
J*
6/9
Entries won / attempted
Trade impact
IbnDaoud
6
Trade kills
Clutches
N I X V I P
2/4
Clutches won / played
Utility
J*
261
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS2,549FACEIT— | 24 | 15 | 7 | 1.60 | 116.7 | 50% | 83% | 1.39 | +150 | 5 |
IbnDaoud CS5,751FACEIT— | 27 | 15 | 5 | 1.80 | 117.7 | 44% | 74% | 1.42 | +362 | 4 |
N I X V I P CS—1,000 | 17 | 15 | 5 | 1.13 | 69.6 | 41% | 74% | 1.03 | — | 2 |
༒VIENO༒ CS4,2601,000 | 11 | 17 | 8 | 0.65 | 64.5 | 82% | 78% | 0.88 | +289 | 1 |
BlueLabel CS3,024894 | 11 | 19 | 1 | 0.58 | 52.9 | 45% | 48% | 0.71 | +171 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HellB0y CS3,8121,000 | 29 | 18 | 4 | 1.61 | 124.4 | 45% | 78% | 1.41 | -172 | 3 |
J* CS8,645853 | 17 | 18 | 6 | 0.94 | 89.2 | 41% | 65% | 1.03 | -487 | 2 |
IBST4R CS4,5361,000 | 16 | 18 | 5 | 0.89 | 73.6 | 13% | 65% | 0.95 | -284 | 2 |
DONALD^ CS3,806FACEIT— | 11 | 17 | 3 | 0.65 | 50.0 | 18% | 61% | 0.76 | -178 | 1 |
FinalRoundCS2 CS—FACEIT— | 7 | 19 | 6 | 0.37 | 46.6 | 29% | 57% | 0.66 | — | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
IbnDaoud | 161 | 2 | 4/4 | 6 | 0/1 | 4 | 56 |
HellB0y | 45 | 5 | 4/5 | 3 | 0/6 | 3 | 64 |
-23 | 41 | 1 | 1/2 | 4 | 1/3 | 5 | 57 |
J* | 261 | 0 | 6/9 | 0 | 0/2 | 2 | 41 |
N I X V I P | 0 | 0 | 2/5 | 1 | 2/4 | 2 | 45 |
IBST4R | 50 | 7 | 2/6 | 1 | 1/2 | 2 | 37 |
༒VIENO༒ | 31 | 0 | 1/5 | 0 | 1/2 | 1 | 38 |
DONALD^ | 62 | 10 | 0/2 | 5 | 0/3 | 1 | 30 |
BlueLabel | 12 | 2 | 3/7 | 0 | 0/4 | 1 | 24 |
FinalRoundCS2 | 0 | 2 | 0/1 | 2 | 0/1 | 2 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
IbnDaoud | — | — / — | 95ms · 22 | 17.1% | — | 17.1% | — | — | 4249 mdeg | 83% / 142% / 141% | None |
HellB0y | — | — / — | 114ms · 38 | 32.4% | — | 17.7% | — | — | 5921 mdeg | 84% / 150% / 126% | None |
-23 | — | — / — | 142ms · 29 | 9.9% | — | 15.2% | — | — | 5024 mdeg | 94% / 141% / 125% | None |
J* | — | — / — | 191ms · 25 | 11.1% | — | 15.2% | — | — | 3233 mdeg | 77% / 108% / 74% | None |
N I X V I P | — | — / — | 131ms · 24 | 20.8% | — | 15.9% | — | — | 3891 mdeg | 77% / 84% / 89% | None |
IBST4R | — | — / — | 124ms · 24 | 19.7% | — | 4.8% | — | — | 3784 mdeg | 24% / 89% / 69% | None |
༒VIENO༒ | — | — / — | 103ms · 14 | 13.0% | — | 27.8% | — | — | 576 mdeg | 154% / 78% / 51% | None |
DONALD^ | — | — / — | 0ms · 12 | 30.8% | — | 4.4% | — | — | 4706 mdeg | 34% / 60% / 51% | None |
BlueLabel | — | — / — | 77ms · 19 | 31.6% | — | 29.6% | — | — | 1890 mdeg | 85% / 64% / 45% | None |
FinalRoundCS2 | — | — / — | 27ms · 19 | 23.8% | — | 10.3% | — | — | 1473 mdeg | 54% / 56% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+214 ticks
༒VIENO༒ threw a smoke
+447 ticks
J* threw a HE grenade
+558 ticks
J* detonated a HE grenade
10 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+621 ticks
༒VIENO༒ threw a flashbang
+661 ticks
༒VIENO༒ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+731 ticks
༒VIENO༒ detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.5s team blind
+778 ticks
DONALD^ threw a smoke
+829 ticks
HellB0y eliminated BlueLabel with AWPOpening+900 ticks
IbnDaoud threw a smoke
+928 ticks
DONALD^ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,012 ticks
-23 threw a HE grenade
+1,122 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,129 ticks
IbnDaoud detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,335 ticks
-23 threw a smoke
+1,517 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,073 ticks
༒VIENO༒ smoke expired
+2,090 ticks
IbnDaoud eliminated IBST4R with AK-47Headshot+2,340 ticks
DONALD^ smoke expired
+2,541 ticks
IbnDaoud smoke expired
+2,929 ticks
-23 smoke expired
+3,351 ticks
-23 eliminated J* with AK-47+3,390 ticks
HellB0y eliminated N I X V I P with AWPHeadshot+4,177 ticks
༒VIENO༒ dropped the bomb
65.3s clock+4,291 ticks
༒VIENO༒ picked up the bomb
67.0s clock+4,446 ticks
༒VIENO༒ dropped the bomb
69.5s clock+4,468 ticks
IbnDaoud picked up the bomb
69.8s clock+4,797 ticks
HellB0y threw a HE grenade
+4,908 ticks
HellB0y detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,928 ticks
DONALD^ eliminated ༒VIENO༒ with M4A1-S+5,016 ticks
-23 threw a flashbang
+5,066 ticks
IbnDaoud eliminated FinalRoundCS2 with AK-47Headshot+5,126 ticks
-23 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.9s enemy blind · 0.0s team blind
+5,241 ticks
IbnDaoud threw a molotov
+5,315 ticks
DONALD^ threw a HE grenade
+5,335 ticks
IbnDaoud detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,425 ticks
DONALD^ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,484 ticks
IbnDaoud started planting
85.7s clock+5,670 ticks
IbnDaoud dropped the bomb
88.6s clock+5,670 ticks
DONALD^ eliminated IbnDaoud with M4A1-S
Kill feed
169 of 171 events
Objective
78 of unknown events
Grenades
503 of unknown events