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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 16, 10:00 AM

Nuke

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

30:23 Scoreboard22 roundsIndexed 9/16/2026

Team A

13

:

Team B

9

Top Frag Rating · -23 · 1.37

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

THErapist

5/7

Entries won / attempted

Trade impact

THErapist

7

Trade kills

Clutches

PAJCULA

3/4

Clutches won / played

Utility

S1MP

184

0 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
PAJCULA
CS4,999FACEIT—
221231.83101.536%73%1.36+1144
THErapist
CS3,798FACEIT 926 Elo · Level 4 at this match4926
231761.35108.248%77%1.27+1123
4NDRE1
CS—FACEIT—
141620.8861.929%68%0.90—4
Дтгкућоо
CS4,163FACEIT 1,000 Elo · Level 4 at this match41,000
131930.6859.838%59%0.81+3512
maremunja
CS2,767FACEIT—
91880.5060.944%68%0.79+1050

Started on T

Team B

9
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
-23
CS3,820FACEIT 1,000 Elo · Level 4 at this match41,000
251301.9296.236%77%1.37-1345
роман кукич
CS2,051FACEIT 645 Elo · Level 2 at this match2645
181631.1386.044%68%1.08-1062
传说prostikk
CS5,197FACEIT 1,000 Elo · Level 4 at this match41,000
171621.0683.212%68%1.05-1950
дед на ларгусе
CS3,603FACEIT—
131740.7670.38%64%0.89-1191
S1MP
CS3,561FACEIT 323 Elo · Level 1 at this match1323
91960.4759.156%59%0.75-1251

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
-23
142/331/7552
PAJCULA
612/323/4461
THErapist
025/770/3352
роман кукич
3603/720/3239
传说prostikk
1152/330/3038
4NDRE1
010/162/3434
дед на ларгусе
3501/320/0133
Дтгкућоо
213/930/1229
maremunja
001/210/3026
S1MP
18403/610/0127

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
-23
—— / —171ms · 2816.9%—19.7%——7397 mdeg68% / 116% / 150%None
PAJCULA
—— / —79ms · 2318.8%—13.0%——3088 mdeg68% / 123% / 143%None
THErapist
—— / —76ms · 3732.9%—19.7%——3988 mdeg90% / 131% / 106%None
роман кукич
—— / —159ms · 2215.5%—12.7%——4129 mdeg83% / 104% / 88%None
传说prostikk
—— / —33ms · 2347.4%—6.4%——2949 mdeg22% / 100% / 83%None
4NDRE1
—— / —166ms · 2019.6%—11.6%——4738 mdeg54% / 75% / 68%None
дед на ларгусе
—— / —84ms · 1421.1%—6.0%——5205 mdeg14% / 85% / 60%None
Дтгкућоо
—— / —43ms · 1830.6%—19.4%——2177 mdeg72% / 72% / 54%None
maremunja
—— / —253ms · 157.8%—10.0%——4409 mdeg83% / 74% / 39%None
S1MP
—— / —127ms · 2027.7%—11.1%——6731 mdeg104% / 71% / 37%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3A/CT
  4. 4A/CT
  5. 5B/T
  6. 6B/T
  7. 7A/CT
  8. 8B/T
  9. 9A/CT
  10. 10B/T
  11. 11A/CT
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15A/T
  16. 16A/T
  17. 17B/CT
  18. 18A/T
  19. 19B/CT
  20. 20B/CT
  21. 21A/T
  22. 22A/T

Round events

Round 13 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +706 ticks

    4NDRE1 dropped the bomb

    11.0s clock
  2. +707 ticks

    S1MP threw a HE grenade

  3. +719 ticks

    PAJCULA picked up the bomb

    11.2s clock
  4. +818 ticks

    S1MP detonated a HE grenade

    140 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +830 ticks

    传说prostikk threw a HE grenade

  6. +941 ticks

    传说prostikk detonated a HE grenade

    3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +956 ticks

    S1MP eliminated maremunja with hkp2000
    OpeningHeadshot
  8. +986 ticks

    THErapist eliminated S1MP with glock · assisted by maremunja
    TradeHeadshot
  9. +1,029 ticks

    传说prostikk eliminated 4NDRE1 with p250
    Headshot
  10. +1,177 ticks

    THErapist eliminated 传说prostikk with glock · assisted by maremunja
    Trade
  11. +1,312 ticks

    -23 eliminated Дтгкућоо with usp silencer · assisted by S1MP
  12. +1,419 ticks

    PAJCULA dropped the bomb

    22.2s clock
  13. +1,419 ticks

    -23 eliminated PAJCULA with usp silencer
    Headshot
  14. +1,800 ticks

    -23 eliminated THErapist with usp silencer · assisted by 传说prostikk

Kill feed

163 exact match events

Objective

68 of unknown events

Grenades

253 of unknown events