Public match receipt
Aug 25, 12:28 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · masoudmooon · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
30na13🩶
3/7
Entries won / attempted
Trade impact
masoudmooon
4
Trade kills
Clutches
-23
1/3
Clutches won / played
Utility
ʀᴇᴢ
101
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
masoudmooon CS3,418891 | 19 | 10 | 3 | 1.90 | 89.9 | 53% | 89% | 1.38 | +143 | 3 |
Okhtapus CS3,809309 | 17 | 14 | 8 | 1.21 | 108.8 | 41% | 78% | 1.23 | +122 | 3 |
-23 CS3,762FACEIT— | 17 | 9 | 2 | 1.89 | 88.7 | 53% | 89% | 1.37 | +421 | 5 |
GG CS3,319895 | 9 | 12 | 2 | 0.75 | 64.4 | 33% | 83% | 0.93 | +123 | 1 |
AMJAD CS2,271300 | 6 | 14 | 5 | 0.43 | 56.9 | 17% | 44% | 0.68 | +146 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ʀᴇᴢ CS3,035774 | 14 | 14 | 7 | 1.00 | 95.0 | 36% | 61% | 1.05 | -117 | 2 |
#head_shot CS3,783FACEIT— | 15 | 15 | 4 | 1.00 | 95.5 | 73% | 83% | 1.13 | -170 | 1 |
Fisk CS3,354FACEIT— | 11 | 13 | 2 | 0.85 | 71.2 | 18% | 67% | 0.93 | -137 | 0 |
SmokY CS3,378FACEIT— | 11 | 12 | 2 | 0.92 | 65.1 | 27% | 61% | 0.90 | -143 | 2 |
30na13🩶 CS3,4921,000 | 8 | 17 | 4 | 0.47 | 39.7 | 13% | 56% | 0.65 | -133 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
masoudmooon | 50 | 2 | 3/5 | 4 | 0/1 | 3 | 45 |
-23 | 0 | 0 | 2/2 | 4 | 1/3 | 5 | 40 |
Okhtapus | 51 | 4 | 1/1 | 2 | 1/1 | 3 | 43 |
#head_shot | 85 | 4 | 2/3 | 2 | 0/2 | 1 | 33 |
ʀᴇᴢ | 101 | 1 | 0/2 | 1 | 1/2 | 2 | 38 |
GG | 0 | 2 | 2/3 | 0 | 1/1 | 1 | 21 |
Fisk | 16 | 2 | 1/2 | 1 | 0/3 | 0 | 23 |
SmokY | 0 | 0 | 2/4 | 1 | 0/5 | 2 | 22 |
AMJAD | 13 | 0 | 2/7 | 0 | 1/3 | 1 | 20 |
30na13🩶 | 15 | 1 | 3/7 | 1 | 0/1 | 0 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
masoudmooon | — | — / — | 101ms · 29 | 25.8% | — | 20.7% | — | — | 4144 mdeg | 99% / 109% / 148% | None |
-23 | — | — / — | 98ms · 20 | 15.6% | — | 20.4% | — | — | 2665 mdeg | 99% / 107% / 148% | None |
Okhtapus | — | — / — | 107ms · 20 | 20.8% | — | 18.9% | — | — | 2961 mdeg | 77% / 131% / 95% | None |
#head_shot | — | — / — | 162ms · 26 | 22.0% | — | 22.7% | — | — | 7667 mdeg | 138% / 115% / 78% | None |
ʀᴇᴢ | — | — / — | 110ms · 24 | 22.2% | — | 9.5% | — | — | 3901 mdeg | 67% / 115% / 78% | None |
GG | — | — / — | 198ms · 6 | 10.7% | — | 7.0% | — | — | 7691 mdeg | 63% / 78% / 59% | None |
Fisk | — | — / — | 69ms · 18 | 26.7% | — | 10.9% | — | — | 5320 mdeg | 34% / 86% / 66% | None |
SmokY | — | — / — | 98ms · 11 | 12.8% | — | 11.6% | — | — | 3020 mdeg | 51% / 79% / 72% | None |
AMJAD | — | — / — | 200ms · 17 | 16.3% | — | 6.8% | — | — | 3811 mdeg | 31% / 69% / 34% | None |
30na13🩶 | — | — / — | 163ms · 15 | 18.4% | — | 8.1% | — | — | 6683 mdeg | 24% / 48% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+122 ticks
GG threw a smoke
+171 ticks
ʀᴇᴢ threw a decoy
+401 ticks
GG detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+422 ticks
ʀᴇᴢ detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+536 ticks
Okhtapus threw a smoke
+711 ticks
Okhtapus detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+832 ticks
30na13🩶 threw a smoke
+1,000 ticks
ʀᴇᴢ threw a smoke
+1,109 ticks
ʀᴇᴢ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,270 ticks
30na13🩶 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,372 ticks
ʀᴇᴢ decoy expired
+1,654 ticks
ʀᴇᴢ threw a HE grenade
+1,765 ticks
ʀᴇᴢ detonated a HE grenade
14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,813 ticks
GG smoke expired
+2,123 ticks
Okhtapus smoke expired
+2,438 ticks
#head_shot threw a smoke
+2,521 ticks
ʀᴇᴢ smoke expired
+2,541 ticks
#head_shot detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,682 ticks
30na13🩶 smoke expired
+3,391 ticks
Okhtapus threw a HE grenade
+3,501 ticks
Okhtapus detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,866 ticks
#head_shot dropped the bomb
60.4s clock+3,953 ticks
#head_shot smoke expired
+3,981 ticks
ʀᴇᴢ picked up the bomb
62.2s clock+4,918 ticks
Okhtapus eliminated #head_shot with M4A1-SOpeningHeadshot+5,019 ticks
GG eliminated 30na13🩶 with M4A1-SHeadshot+5,228 ticks
masoudmooon threw a HE grenade
+5,246 ticks
ʀᴇᴢ eliminated Okhtapus with bizon · assisted by #head_shot+5,338 ticks
masoudmooon detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,475 ticks
GG threw a flashbang
+5,495 ticks
ʀᴇᴢ dropped the bomb
85.9s clock+5,495 ticks
masoudmooon eliminated ʀᴇᴢ with AK-47Trade+5,585 ticks
GG detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.5s enemy blind · 5.2s team blind
+5,923 ticks
SmokY eliminated GG with AK-47+6,796 ticks
masoudmooon threw a smoke
+6,888 ticks
masoudmooon detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,990 ticks
SmokY eliminated AMJAD with AK-47 · assisted by ʀᴇᴢ+7,404 ticks
Fisk eliminated masoudmooon with AK-47
Kill feed
128 of 130 events
Objective
67 of unknown events
Grenades
379 of unknown events