Public match receipt
Aug 6, 11:10 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · BABY · 1.83
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Dalgak
6/8
Entries won / attempted
Trade impact
Dalgak
4
Trade kills
Clutches
BABY
2/7
Clutches won / played
Utility
BABY
150
17 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Dalgak CS2,174FACEIT— | 22 | 17 | 2 | 1.29 | 83.7 | 27% | 70% | 1.12 | -131 | 2 |
Mr.Vozhde CS3,337FACEIT— | 23 | 17 | 6 | 1.35 | 109.3 | 26% | 78% | 1.27 | -131 | 3 |
YOU WILL NEVER WALK ALONE CS3,210FACEIT— | 15 | 18 | 3 | 0.83 | 76.3 | 40% | 61% | 0.93 | -124 | 3 |
-23 CS3,119FACEIT— | 14 | 18 | 6 | 0.78 | 64.4 | 36% | 65% | 0.88 | -131 | 2 |
hM CS3,745901 | 8 | 17 | 8 | 0.47 | 55.1 | 25% | 78% | 0.80 | -129 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BABY CS—FACEIT— | 37 | 14 | 2 | 2.64 | 151.5 | 11% | 83% | 1.83 | — | 8 |
OVERLORD CS3,676FACEIT— | 17 | 17 | 5 | 1.00 | 76.3 | 18% | 74% | 1.02 | +205 | 3 |
DARKNESS CS3,126938 | 14 | 18 | 6 | 0.78 | 70.7 | 50% | 57% | 0.87 | +165 | 2 |
GHOST CS1,618FACEIT— | 13 | 19 | 4 | 0.68 | 65.0 | 38% | 70% | 0.87 | +205 | 0 |
BOOOO CS—FACEIT— | 5 | 16 | 5 | 0.31 | 36.7 | 20% | 65% | 0.63 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
BABY | 150 | 17 | 3/5 | 2 | 2/7 | 8 | 82 |
Mr.Vozhde | 83 | 0 | 2/4 | 3 | 1/4 | 3 | 53 |
Dalgak | 31 | 4 | 6/8 | 4 | 0/4 | 2 | 54 |
OVERLORD | 1 | 3 | 3/6 | 3 | 1/3 | 3 | 42 |
YOU WILL NEVER WALK ALONE | 144 | 13 | 4/6 | 1 | 0/2 | 3 | 41 |
-23 | 2 | 0 | 1/4 | 1 | 0/3 | 2 | 37 |
DARKNESS | 5 | 10 | 1/5 | 4 | 1/1 | 2 | 39 |
GHOST | 4 | 2 | 2/4 | 3 | 0/2 | 0 | 37 |
hM | 105 | 6 | 1/1 | 1 | 0/1 | 0 | 29 |
BOOOO | 0 | 0 | 0/3 | 2 | 0/1 | 0 | 15 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
BABY | — | — / — | 33ms · 43 | 54.9% | — | 6.7% | — | — | 1538 mdeg | 20% / 183% / 207% | None |
Mr.Vozhde | — | — / — | 143ms · 17 | 8.6% | — | 12.1% | — | — | 2469 mdeg | 49% / 132% / 106% | None |
Dalgak | — | — / — | 94ms · 28 | 22.7% | — | 14.7% | — | — | 4374 mdeg | 51% / 101% / 101% | None |
OVERLORD | — | — / — | 23ms · 22 | 32.8% | — | 10.3% | — | — | 3697 mdeg | 33% / 92% / 78% | None |
YOU WILL NEVER WALK ALONE | — | — / — | 164ms · 23 | 15.6% | — | 8.7% | — | — | 6676 mdeg | 75% / 92% / 65% | None |
-23 | — | — / — | 116ms · 24 | 16.5% | — | 17.4% | — | — | 2250 mdeg | 67% / 78% / 61% | None |
DARKNESS | — | — / — | 193ms · 27 | 18.6% | — | 14.5% | — | — | 4730 mdeg | 94% / 85% / 61% | None |
GHOST | — | — / — | 31ms · 13 | 21.7% | — | 11.1% | — | — | 3430 mdeg | 72% / 78% / 54% | None |
hM | — | — / — | 69ms · 15 | 9.1% | — | 10.9% | — | — | 3037 mdeg | 47% / 67% / 37% | None |
BOOOO | — | — / — | 52ms · 16 | 34.3% | — | 6.5% | — | — | 4585 mdeg | 38% / 44% / 24% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+395 ticks
DARKNESS threw a smoke
+534 ticks
DARKNESS detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,429 ticks
hM threw a smoke
+1,721 ticks
hM threw a flashbang
+1,831 ticks
hM detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.3s enemy blind · 2.9s team blind
+1,857 ticks
Dalgak eliminated DARKNESS with glockOpening+1,874 ticks
hM detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,946 ticks
DARKNESS smoke expired
+2,230 ticks
BABY eliminated YOU WILL NEVER WALK ALONE with usp silencer+2,853 ticks
Mr.Vozhde eliminated BABY with glockHeadshot+2,973 ticks
OVERLORD eliminated Mr.Vozhde with usp silencer · assisted by BABYTrade+3,092 ticks
hM started planting
48.3s clock+3,286 ticks
hM smoke expired
+3,292 ticks
hM planted the bomb
51.4s clock+3,328 ticks
GHOST eliminated hM with usp silencer+3,568 ticks
Dalgak eliminated GHOST with glock · assisted by Mr.VozhdeTrade+3,590 ticks
BOOOO eliminated Dalgak with hkp2000 · assisted by DARKNESSTrade+3,807 ticks
-23 eliminated BOOOO with glockTradeHeadshot+3,850 ticks
OVERLORD eliminated -23 with usp silencer · assisted by BOOOOTrade+4,129 ticks
OVERLORD started defusing
No kit64.5s clock+4,769 ticks
OVERLORD defused the bomb
74.5s clock
Kill feed
169 of 171 events
Objective
85 of unknown events
Grenades
533 of unknown events