Public match receipt
Aug 18, 02:04 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · ミカサ · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mmd_hidden
4/5
Entries won / attempted
Trade impact
B1K
3
Trade kills
Clutches
ミカサ
1/3
Clutches won / played
Utility
shohare nezam
248
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ミカサ CS1,712FACEIT— | 19 | 12 | 6 | 1.58 | 111.6 | 42% | 89% | 1.38 | +371 | 3 |
B1K CS1,802FACEIT— | 16 | 10 | 5 | 1.60 | 83.4 | 31% | 78% | 1.23 | +135 | 1 |
-23 CS2,506FACEIT— | 12 | 8 | 5 | 1.50 | 66.3 | 25% | 94% | 1.19 | +125 | 2 |
S1NK CS2,093FACEIT— | 11 | 9 | 5 | 1.22 | 70.2 | 18% | 94% | 1.13 | +372 | 3 |
Mmd_hidden CS2,143FACEIT— | 15 | 11 | 2 | 1.36 | 84.1 | 33% | 61% | 1.11 | +111 | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Lolo CS2,475FACEIT— | 16 | 15 | 3 | 1.07 | 82.2 | 50% | 67% | 1.04 | -111 | 2 |
shohare nezam CS3,963FACEIT— | 13 | 13 | 4 | 1.00 | 116.1 | 38% | 78% | 1.20 | -133 | 3 |
blueman CS1,046FACEIT— | 6 | 15 | 7 | 0.40 | 57.0 | 50% | 61% | 0.72 | -46 | 0 |
Beef&Pazhampori CS2,319FACEIT— | 6 | 13 | 2 | 0.46 | 41.1 | 50% | 50% | 0.64 | -131 | 0 |
sniper CS1,626FACEIT— | 5 | 17 | 2 | 0.29 | 42.4 | 20% | 50% | 0.59 | -133 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ミカサ | 6 | 4 | 2/4 | 2 | 1/3 | 3 | 48 |
B1K | 160 | 17 | 2/4 | 3 | 0/2 | 1 | 35 |
shohare nezam | 248 | 3 | 2/3 | 2 | 0/6 | 3 | 34 |
-23 | 118 | 0 | 1/1 | 2 | 0/1 | 2 | 34 |
S1NK | 0 | 6 | 2/4 | 2 | 1/1 | 3 | 30 |
Mmd_hidden | 0 | 0 | 4/5 | 0 | 0/0 | 4 | 30 |
Lolo | 83 | 3 | 2/4 | 2 | 0/2 | 2 | 42 |
blueman | 71 | 3 | 1/2 | 2 | 0/3 | 0 | 18 |
Beef&Pazhampori | 62 | 0 | 0/3 | 1 | 1/2 | 0 | 18 |
sniper | 128 | 1 | 2/6 | 0 | 0/0 | 0 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ミカサ | — | — / — | 136ms · 30 | 23.7% | — | 14.6% | — | — | 6285 mdeg | 79% / 135% / 124% | None |
B1K | — | — / — | 109ms · 21 | 22.1% | — | 17.6% | — | — | 3355 mdeg | 59% / 101% / 125% | None |
shohare nezam | — | — / — | 98ms · 23 | 25.0% | — | 12.1% | — | — | 3622 mdeg | 72% / 140% / 78% | None |
-23 | — | — / — | 217ms · 17 | 7.9% | — | 9.8% | — | — | 5182 mdeg | 47% / 80% / 117% | None |
S1NK | — | — / — | 217ms · 17 | 9.8% | — | 10.3% | — | — | 4378 mdeg | 34% / 85% / 96% | None |
Mmd_hidden | — | — / — | 55ms · 15 | 30.0% | — | 11.9% | — | — | 4473 mdeg | 63% / 101% / 107% | None |
Lolo | — | — / — | 218ms · 20 | 6.2% | — | 14.8% | — | — | 7077 mdeg | 94% / 99% / 83% | None |
blueman | — | — / — | 264ms · 7 | 5.9% | — | 26.7% | — | — | 3724 mdeg | 94% / 69% / 31% | None |
Beef&Pazhampori | — | — / — | 491ms · 9 | 0.0% | — | 13.8% | — | — | 5726 mdeg | 94% / 50% / 36% | None |
sniper | — | — / — | 148ms · 8 | 7.5% | — | 7.1% | — | — | 8341 mdeg | 38% / 51% / 23% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+71 ticks
Lolo dropped the bomb
1.1s clock+78 ticks
blueman picked up the bomb
1.2s clock+281 ticks
blueman dropped the bomb
4.4s clock+288 ticks
Lolo picked up the bomb
4.5s clock+412 ticks
B1K threw a flashbang
+421 ticks
S1NK threw a flashbang
+523 ticks
B1K detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 1.4s enemy blind · 0.0s team blind
+532 ticks
S1NK detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.0s team blind
+587 ticks
S1NK threw a flashbang
+631 ticks
Lolo threw a molotov
+638 ticks
Lolo dropped the bomb
10.0s clock+638 ticks
B1K eliminated Lolo with AWPOpening+697 ticks
S1NK detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.6s team blind
+729 ticks
Lolo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+739 ticks
ミカサ threw a HE grenade
+760 ticks
sniper threw a flashbang
+849 ticks
ミカサ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+870 ticks
sniper detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 1.2s enemy blind · 0.0s team blind
+1,042 ticks
Mmd_hidden eliminated sniper with M4A1-SHeadshot+1,178 ticks
Lolo molotov expired
+1,609 ticks
B1K eliminated blueman with AWP · assisted by S1NK+1,671 ticks
shohare nezam eliminated ミカサ with AWP+1,686 ticks
Mmd_hidden eliminated Beef&Pazhampori with usp silencer+1,985 ticks
shohare nezam eliminated S1NK with AWP · assisted by blueman+2,587 ticks
Mmd_hidden eliminated shohare nezam with M4A1-S · assisted by -23
Kill feed
123 exact match events
Objective
66 of unknown events
Grenades
340 of unknown events