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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3838582181341430057

Public match receipt

Aug 23, 09:58 AM

Anubis

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

37:04 Scoreboard22 roundsIndexed 8/23/2026

Team A

13

:

Team B

9

Top Frag Rating · ez ? · 1.36

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

SEᡕᠵ᠊ᡃ່࡚ࠢ࠘⸝່

5/6

Entries won / attempted

Trade impact

Uzair

5

Trade kills

Clutches

-23

1/5

Clutches won / played

Utility

ez ?

108

5 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Uzair
CS11,404FACEIT 1,135 Elo · Level 5 at this match51,135
251731.47114.368%64%1.28+3194
ez ?
CS6,518FACEIT 790 Elo · Level 3 at this match3790
221791.29123.541%91%1.36+3714
pouria pk
CS3,693FACEIT—
141750.8264.514%73%0.92+1471
-23
CS3,722FACEIT—
161431.1478.550%68%1.05+1042
GodSent
CS1,015FACEIT—
71830.3934.529%45%0.57+1402

Started on T

Team B

9
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
IMAN
CS3,451FACEIT—
221741.29101.859%82%1.24-1223
SEᡕᠵ᠊ᡃ່࡚ࠢ࠘⸝່
CS4,838FACEIT 906 Elo · Level 4 at this match4906
231521.53101.526%68%1.26-1764
Mr.Ernesto
CS3,848FACEIT 1,000 Elo · Level 4 at this match41,000
181711.0682.850%73%1.06-1111
Cyclopes_007
CS3,047FACEIT—
111840.6170.518%55%0.82-1191
HeadShot
CS3,879FACEIT 1,000 Elo · Level 4 at this match41,000
81860.4461.338%73%0.80-1080

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
ez ?
10851/530/2458
Uzair
11154/751/1459
SEᡕᠵ᠊ᡃ່࡚ࠢ࠘⸝່
6875/610/1450
IMAN
2704/820/2353
Mr.Ernesto
2102/330/5145
-23
921/101/5235
pouria pk
0123/711/1137
Cyclopes_007
4601/320/2130
HeadShot
2801/200/3027
GodSent
1850/201/5225

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
ez ?
—— / —36ms · 3734.4%—12.2%——1998 mdeg77% / 149% / 101%None
Uzair
—— / —109ms · 2212.2%—29.0%——2989 mdeg128% / 138% / 115%None
SEᡕᠵ᠊ᡃ່࡚ࠢ࠘⸝່
—— / —61ms · 3132.8%—7.2%——3792 mdeg49% / 123% / 120%None
IMAN
—— / —35ms · 2231.0%—28.6%——2234 mdeg111% / 123% / 101%None
Mr.Ernesto
—— / —138ms · 3025.0%—17.2%——4822 mdeg94% / 100% / 83%None
-23
—— / —145ms · 1810.3%—12.9%——5434 mdeg94% / 95% / 89%None
pouria pk
—— / —207ms · 208.5%—3.5%——7579 mdeg27% / 78% / 64%None
Cyclopes_007
—— / —157ms · 2523.8%—4.8%——5500 mdeg34% / 85% / 48%None
HeadShot
—— / —92ms · 2317.7%—11.1%——4389 mdeg70% / 74% / 35%None
GodSent
—— / —122ms · 1216.1%—5.7%——9214 mdeg54% / 42% / 30%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5A/CT
  6. 6B/T
  7. 7A/CT
  8. 8A/CT
  9. 9B/T
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14B/CT
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18A/T
  19. 19A/T
  20. 20A/T
  21. 21A/T
  22. 22A/T

Round events

Round 1 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +789 ticks

    SEᡕᠵ᠊ᡃ່࡚ࠢ࠘⸝່ dropped the bomb

    12.3s clock
  2. +1,302 ticks

    IMAN eliminated Uzair with glock · assisted by HeadShot
    Opening
  3. +1,528 ticks

    Cyclopes_007 threw a molotov

  4. +1,603 ticks

    Mr.Ernesto eliminated GodSent with glock
    Headshot
  5. +1,623 ticks

    Cyclopes_007 detonated a molotov

    19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +1,864 ticks

    Cyclopes_007 threw a HE grenade

  7. +1,974 ticks

    Cyclopes_007 detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +2,072 ticks

    Cyclopes_007 molotov expired

  9. +2,079 ticks

    pouria pk eliminated Cyclopes_007 with elite
  10. +2,324 ticks

    SEᡕᠵ᠊ᡃ່࡚ࠢ࠘⸝່ eliminated pouria pk with glock
    TradeHeadshot
  11. +2,877 ticks

    Mr.Ernesto eliminated ez ? with glock · assisted by SEᡕᠵ᠊ᡃ່࡚ࠢ࠘⸝່
    Headshot
  12. +2,962 ticks

    IMAN eliminated -23 with glock
    Headshot

Kill feed

166 of 168 events

Objective

101 of unknown events

Grenades

548 of unknown events