Public match receipt
Oct 7, 06:59 PM
Train
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
12
Top Frag Rating · Kai Hiwatari · 1.66
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Zoro
5/13
Entries won / attempted
Trade impact
HUNTER
6
Trade kills
Clutches
Kai Hiwatari
2/8
Clutches won / played
Utility
-Boogeyman
169
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Kai Hiwatari CS8,189657 | 36 | 17 | 5 | 2.12 | 143.3 | 44% | 88% | 1.66 | — | 5 |
Zoro CS9,892434 | 19 | 18 | 6 | 1.06 | 83.5 | 26% | 58% | 1.01 | — | 3 |
гомосек#burprust CS—FACEIT— | 11 | 21 | 5 | 0.52 | 53.2 | 45% | 63% | 0.75 | — | 1 |
Killer CS—FACEIT— | 10 | 18 | 0 | 0.56 | 41.6 | 30% | 42% | 0.64 | — | 3 |
Reo CS—FACEIT— | 9 | 21 | 6 | 0.43 | 55.8 | 22% | 67% | 0.75 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HUNTER CS—1,122 | 32 | 17 | 10 | 1.88 | 147.5 | 47% | 79% | 1.59 | — | 3 |
-Boogeyman CS—961 | 22 | 20 | 8 | 1.10 | 100.1 | 41% | 71% | 1.14 | — | 4 |
002 CS—1,021 | 15 | 13 | 2 | 1.15 | 65.7 | 13% | 75% | 1.02 | — | 4 |
zerox CS—1,048 | 15 | 17 | 2 | 0.88 | 63.8 | 40% | 63% | 0.89 | — | 1 |
BIG BOSS CS—FACEIT— | 11 | 21 | 3 | 0.52 | 56.4 | 36% | 71% | 0.79 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Kai Hiwatari | 6 | 2 | 2/2 | 3 | 2/8 | 5 | 79 |
HUNTER | 93 | 2 | 3/5 | 6 | 0/1 | 3 | 79 |
-Boogeyman | 169 | 5 | 4/7 | 1 | 0/2 | 4 | 50 |
002 | 0 | 5 | 4/4 | 2 | 0/3 | 4 | 39 |
Zoro | 8 | 1 | 5/13 | 3 | 2/4 | 3 | 48 |
zerox | 57 | 1 | 0/0 | 1 | 0/5 | 1 | 38 |
BIG BOSS | 27 | 0 | 3/8 | 2 | 0/1 | 0 | 26 |
гомосек#burprust | 0 | 0 | 1/1 | 0 | 1/2 | 1 | 29 |
Reo | 42 | 3 | 2/3 | 0 | 1/2 | 0 | 24 |
Killer | 128 | 3 | 0/5 | 2 | 0/2 | 3 | 29 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Kai Hiwatari | — | — / — | 65ms · 39 | 32.9% | 14.8% | 16.3% | 5° p90 | — | 1213 mdeg | 83% / 173% / 165% | None |
HUNTER | — | — / — | 79ms · 46 | 23.1% | 32.1% | 16.0% | 12° p90 | — | 1221 mdeg | 88% / 178% / 147% | None |
-Boogeyman | — | — / — | 24ms · 37 | 38.6% | 25.0% | 18.0% | 16° p90 | — | 1032 mdeg | 77% / 121% / 86% | None |
002 | — | — / — | 66ms · 18 | 18.8% | 0.0% | 7.3% | 12° p90 | — | 895 mdeg | 25% / 79% / 90% | None |
Zoro | — | — / — | 53ms · 36 | 31.3% | 16.0% | 7.7% | 9° p90 | — | 744 mdeg | 49% / 101% / 83% | None |
zerox | — | — / — | 16ms · 17 | 31.3% | 46.7% | 20.5% | 23° p90 | — | 1283 mdeg | 75% / 77% / 69% | None |
BIG BOSS | — | — / — | 127ms · 22 | 19.3% | 9.1% | 8.2% | 14° p90 | — | 1011 mdeg | 68% / 68% / 41% | None |
гомосек#burprust | — | — / — | 14ms · 12 | 21.2% | 18.2% | 14.0% | 9° p90 | — | 920 mdeg | 85% / 64% / 41% | None |
Reo | — | — / — | 94ms · 23 | 29.8% | 0.0% | 6.4% | 9° p90 | — | 714 mdeg | 42% / 67% / 34% | None |
Killer | — | — / — | 172ms · 11 | 15.0% | 16.7% | 5.9% | 25° p90 | — | 1577 mdeg | 56% / 50% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 18 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+182 ticks
Kai Hiwatari dropped the bomb
2.8s clock+189 ticks
Zoro picked up the bomb
3.0s clock+322 ticks
HUNTER threw a smoke
+333 ticks
Zoro dropped the bomb
5.2s clock+340 ticks
Kai Hiwatari picked up the bomb
5.3s clock+538 ticks
HUNTER detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+588 ticks
-Boogeyman threw a smoke
+732 ticks
-Boogeyman detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,063 ticks
-Boogeyman threw a HE grenade
+1,124 ticks
Killer threw a molotov
+1,174 ticks
-Boogeyman detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,288 ticks
Killer detonated a molotov
48 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,308 ticks
zerox threw a HE grenade
+1,390 ticks
-Boogeyman threw a flashbang
+1,418 ticks
zerox detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,500 ticks
-Boogeyman detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,669 ticks
zerox threw a incendiary
+1,684 ticks
002 threw a smoke
+1,737 ticks
Killer molotov expired
+1,762 ticks
zerox detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,811 ticks
-Boogeyman threw a incendiary
+1,867 ticks
002 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,891 ticks
-Boogeyman detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,950 ticks
HUNTER smoke expired
+2,114 ticks
zerox molotov expired
+2,116 ticks
-Boogeyman eliminated Zoro with ssg08Opening+2,144 ticks
-Boogeyman smoke expired
+2,243 ticks
-Boogeyman molotov expired
+2,530 ticks
HUNTER threw a HE grenade
+2,640 ticks
HUNTER detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,676 ticks
HUNTER threw a incendiary
+2,787 ticks
HUNTER detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,102 ticks
Kai Hiwatari dropped the bomb
48.5s clock+3,102 ticks
-Boogeyman eliminated Kai Hiwatari with ssg08Headshot+3,139 ticks
HUNTER molotov expired
+3,150 ticks
BIG BOSS threw a HE grenade
+3,235 ticks
-Boogeyman eliminated гомосек#burprust with ssg08 · assisted by HUNTER+3,260 ticks
BIG BOSS detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,279 ticks
002 smoke expired
+4,881 ticks
Killer eliminated BIG BOSS with mac10 · assisted by HUNTER+5,083 ticks
HUNTER eliminated Killer with m4a1 · assisted by BIG BOSSTrade+5,547 ticks
-Boogeyman eliminated HUNTER with Desert Eagle · assisted by BIG BOSSHeadshotTeamkill+5,936 ticks
-Boogeyman eliminated Reo with ssg08Headshot
Kill feed
182 of 183 events
Objective
78 of unknown events
Grenades
364 of unknown events