Public match receipt
Aug 9, 04:01 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
6
Team B
13
Top Frag Rating · shloown · 1.36
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
shloown
5/6
Entries won / attempted
Trade impact
(snailpeek)Aggressor
5
Trade kills
Clutches
Faith
1/5
Clutches won / played
Utility
LUSIL
391
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
you- CS—691 | 19 | 15 | 3 | 1.27 | 113.7 | 16% | 63% | 1.22 | — | 2 |
OnceSpoken CS3,405938 | 11 | 16 | 7 | 0.69 | 62.2 | 18% | 84% | 0.91 | -105 | 0 |
Captain bear CS1,677FACEIT— | 9 | 16 | 4 | 0.56 | 59.4 | 56% | 63% | 0.79 | -114 | 2 |
-23 CS3,589FACEIT— | 10 | 16 | 3 | 0.63 | 57.2 | 30% | 53% | 0.76 | -111 | 2 |
LUSIL CS4,579FACEIT— | 8 | 18 | 4 | 0.44 | 64.0 | 38% | 58% | 0.76 | -111 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Faith CS3,521FACEIT— | 15 | 14 | 11 | 1.07 | 92.5 | 33% | 79% | 1.13 | +114 | 1 |
shloown CS7,0811,000 | 22 | 13 | 4 | 1.69 | 106.3 | 32% | 79% | 1.36 | +312 | 5 |
(snailpeek)Aggressor CS3,157FACEIT— | 17 | 12 | 10 | 1.42 | 102.5 | 41% | 89% | 1.30 | +185 | 3 |
BluE CS7,0281,032 | 11 | 10 | 6 | 1.10 | 73.4 | 45% | 84% | 1.07 | +338 | 1 |
black CS5,335FACEIT— | 15 | 10 | 1 | 1.50 | 81.1 | 33% | 79% | 1.20 | +152 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
shloown | 63 | 5 | 5/6 | 0 | 0/0 | 5 | 43 |
(snailpeek)Aggressor | 379 | 12 | 4/5 | 5 | 1/3 | 3 | 39 |
you- | 276 | 2 | 1/1 | 4 | 1/3 | 2 | 39 |
black | 71 | 3 | 1/2 | 1 | 0/0 | 3 | 31 |
Faith | 117 | 0 | 2/3 | 3 | 1/5 | 1 | 46 |
BluE | 124 | 9 | 2/3 | 4 | 1/1 | 1 | 32 |
OnceSpoken | 253 | 7 | 0/1 | 1 | 0/8 | 0 | 26 |
Captain bear | 131 | 0 | 3/11 | 2 | 0/0 | 2 | 22 |
-23 | 114 | 0 | 1/3 | 2 | 1/3 | 2 | 21 |
LUSIL | 391 | 3 | 0/3 | 2 | 0/1 | 0 | 16 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
shloown | — | — / — | 112ms · 23 | 18.0% | — | 13.5% | — | — | 5893 mdeg | 60% / 128% / 132% | None |
(snailpeek)Aggressor | — | — / — | 146ms · 20 | 20.6% | — | 11.8% | — | — | 5691 mdeg | 77% / 124% / 111% | None |
you- | — | — / — | 176ms · 20 | 22.0% | — | 6.7% | — | — | 7439 mdeg | 30% / 137% / 99% | None |
black | — | — / — | 92ms · 17 | 16.3% | — | 10.1% | — | — | 9163 mdeg | 63% / 98% / 117% | None |
Faith | — | — / — | 124ms · 23 | 17.5% | — | 14.5% | — | — | 4152 mdeg | 63% / 112% / 84% | None |
BluE | — | — / — | 61ms · 28 | 25.9% | — | 9.4% | — | — | 3751 mdeg | 85% / 89% / 86% | None |
OnceSpoken | — | — / — | 198ms · 14 | 20.0% | — | 4.3% | — | — | 5145 mdeg | 34% / 75% / 54% | None |
Captain bear | — | — / — | 293ms · 17 | 12.2% | — | 12.3% | — | — | 7823 mdeg | 104% / 72% / 44% | None |
-23 | — | — / — | 294ms · 14 | 9.5% | — | 10.0% | — | — | 7306 mdeg | 56% / 69% / 49% | None |
LUSIL | — | — / — | 396ms · 15 | 15.0% | — | 7.2% | — | — | 6366 mdeg | 70% / 77% / 35% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+646 ticks
(snailpeek)Aggressor threw a flashbang
+757 ticks
(snailpeek)Aggressor detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.3s enemy blind · 4.4s team blind
+1,350 ticks
Faith eliminated Captain bear with hkp2000OpeningHeadshot+1,409 ticks
shloown eliminated -23 with Desert EagleHeadshot+1,513 ticks
LUSIL eliminated shloown with glockTrade+2,042 ticks
(snailpeek)Aggressor eliminated you- with glock · assisted by Faith+2,141 ticks
black eliminated LUSIL with usp silencerHeadshot+2,632 ticks
OnceSpoken eliminated Faith with glock · assisted by you-+2,727 ticks
OnceSpoken dropped the bomb
42.6s clock+2,727 ticks
black eliminated OnceSpoken with knife · assisted by FaithTrade
Kill feed
140 exact match events
Objective
41 of unknown events
Grenades
515 of unknown events