Public match receipt
Jul 29, 02:04 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
0
Team B
3
Top Frag Rating · poдuлcя_6oгom · 1.85
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
็็็
1/1
Entries won / attempted
Trade impact
poдuлcя_6oгom
1
Trade kills
Clutches
็็็
0/1
Clutches won / played
Utility
darvin
0
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
็็็ CS—FACEIT— | 3 | 1 | 0 | 3.00 | 78.3 | 67% | 100% | 1.68 | — | 0 |
็็็็็็็็็็ CS—FACEIT— | 0 | 2 | 1 | 0.00 | 26.3 | — | 67% | 0.50 | — | 0 |
madk1d CS—2,515 | 0 | 2 | 0 | 0.00 | 12.3 | — | 33% | 0.35 | — | 0 |
ılʎx CS—1,209 | 0 | 2 | 0 | 0.00 | 0.0 | — | 33% | 0.35 | — | 0 |
CS—FACEIT— | 0 | 2 | 0 | 0.00 | 8.3 | — | 33% | 0.35 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
poдuлcя_6oгom CS—FACEIT— | 7 | 1 | 0 | 7.00 | 194.0 | 86% | 100% | 1.85 | — | 1 |
lopo01 CS9,999FACEIT— | 0 | 0 | 0 | — | 0.0 | — | 100% | — | +105 | 1 |
метаирония^2 CS—FACEIT— | 2 | 1 | 0 | 2.00 | 95.3 | 50% | 100% | 1.47 | — | 0 |
Полковник Kasterli CS9,999FACEIT— | 0 | 0 | 1 | — | 33.0 | — | 100% | — | +102 | 0 |
darvin CS12,170988 | 0 | 1 | 0 | 0.00 | 6.3 | — | 100% | 0.53 | +371 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
poдuлcя_6oгom | 0 | 0 | 0/0 | 1 | 0/0 | 1 | 14 |
็็็ | 0 | 0 | 1/1 | 0 | 0/1 | 0 | 6 |
метаирония^2 | 0 | 0 | 1/1 | 0 | 0/0 | 0 | 5 |
darvin | 0 | 1 | 0/1 | 0 | 0/0 | 0 | 1 |
็็็็็็็็็็ | 0 | 0 | 0/0 | 0 | 0/0 | 0 | 1 |
madk1d | 0 | 0 | 0/1 | 0 | 0/0 | 0 | 0 |
ılʎx | 0 | 0 | 0/0 | 0 | 0/0 | 0 | 0 |
| 0 | 0 | 0/0 | 0 | 0/1 | 0 | 0 |
lopo01 | 0 | 0 | 0/0 | 0 | 0/0 | 1 | 6 |
Полковник Kasterli | 0 | 0 | 0/0 | 0 | 0/0 | 0 | 2 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
poдuлcя_6oгom | — | — / — | 42ms · 12 | 55.6% | — | 46.2% | — | — | 1668 mdeg | 161% / 234% / 547% | None |
็็็ | — | — / — | 0ms · 4 | 25.0% | — | 13.3% | — | — | 1228 mdeg | 125% / 95% / 234% | None |
метаирония^2 | — | — / — | 63ms · 5 | 57.1% | — | 8.3% | — | — | 9924 mdeg | 94% / 115% / 156% | None |
darvin | — | — / — | 86ms · 2 | 33.3% | — | 0.0% | — | — | — | — / 8% / 0% | None |
็็็็็็็็็็ | — | — / — | — | 0.0% | — | 50.0% | — | — | — | — / 32% / 0% | None |
madk1d | — | — / — | — | 0.0% | — | 0.0% | — | — | — | — / 15% / 0% | None |
ılʎx | — | — / — | — | 0.0% | — | — | — | — | — | — / 0% / 0% | None |
| — | — / — | 0ms · 1 | 4.5% | — | 0.0% | — | — | — | — / 10% / 0% | None |
lopo01 | — | — / — | — | — | — | — | — | — | — | — / 0% / — | None |
Полковник Kasterli | — | — / — | 0ms · 3 | 37.5% | — | 33.3% | — | — | — | — / 40% / — | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 2 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+241 ticks
lopo01 picked up the bomb
3.8s clock+713 ticks
метаирония^2 eliminated madk1d with AK-47OpeningHeadshot+1,053 ticks
poдuлcя_6oгom eliminated with AK-47Headshot+1,353 ticks
darvin threw a smoke
+1,453 ticks
darvin detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,476 ticks
poдuлcя_6oгom eliminated ılʎx with AK-47Headshot+1,685 ticks
lopo01 started planting
26.3s clock+1,885 ticks
lopo01 planted the bomb
29.5s clock+1,972 ticks
darvin threw a flashbang
+1,982 ticks
Полковник Kasterli threw a flashbang
+2,083 ticks
darvin detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.1s enemy blind · 0.0s team blind
+2,093 ticks
Полковник Kasterli detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.3s team blind
+2,188 ticks
darvin threw a flashbang
+2,298 ticks
darvin detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.4s enemy blind · 0.0s team blind
+2,708 ticks
poдuлcя_6oгom eliminated ็็็็็็็็็็ with AK-47+2,865 ticks
darvin smoke expired
+3,692 ticks
็็็ eliminated poдuлcя_6oгom with mag7 · assisted by ็็็็็็็็็็+3,973 ticks
็็็ eliminated метаирония^2 with mag7Headshot+4,509 ticks
Bomb exploded
70.5s clock
Kill feed
12 exact match events
Objective
8 of unknown events
Grenades
22 of unknown events