Public match receipt
Aug 13, 04:56 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · Baldwin · 1.30
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
TheMohajem
6/9
Entries won / attempted
Trade impact
Arzi | Javidshah
5
Trade kills
Clutches
Baldwin
2/4
Clutches won / played
Utility
SpArTaCuS
133
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,342FACEIT— | 23 | 21 | 6 | 1.10 | 89.8 | 39% | 71% | 1.09 | -127 | 3 |
SpArTaCuS CS3,8391,000 | 22 | 26 | 4 | 0.85 | 87.6 | 41% | 64% | 0.99 | -102 | 3 |
AmirSamurai CS—508 | 18 | 24 | 6 | 0.75 | 65.1 | 28% | 61% | 0.86 | — | 1 |
TheMohajem CS1,337FACEIT— | 18 | 22 | 6 | 0.82 | 72.4 | 28% | 61% | 0.91 | -112 | 3 |
tedbundy CS2,788FACEIT— | 16 | 23 | 6 | 0.70 | 61.1 | 38% | 71% | 0.86 | -115 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Baldwin CS4,020FACEIT— | 30 | 19 | 4 | 1.58 | 100.1 | 17% | 79% | 1.30 | +115 | 3 |
Arzi | Javidshah CS1,644FACEIT— | 25 | 18 | 7 | 1.39 | 89.4 | 64% | 82% | 1.21 | +115 | 7 |
Narufy CS3,652FACEIT— | 27 | 19 | 5 | 1.42 | 92.6 | 19% | 79% | 1.22 | +105 | 4 |
Mr.Ernesto CS3,5661,000 | 17 | 23 | 7 | 0.74 | 75.8 | 41% | 75% | 0.95 | +115 | 2 |
mirza CS3,742FACEIT— | 14 | 22 | 8 | 0.64 | 66.5 | 57% | 79% | 0.89 | +109 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Baldwin | 0 | 0 | 5/10 | 4 | 2/4 | 3 | 73 |
Narufy | 95 | 0 | 4/9 | 4 | 1/6 | 4 | 64 |
Arzi | Javidshah | 17 | 8 | 1/3 | 5 | 1/5 | 7 | 66 |
-23 | 94 | 1 | 4/6 | 3 | 1/5 | 3 | 60 |
SpArTaCuS | 133 | 1 | 4/6 | 3 | 0/1 | 3 | 55 |
Mr.Ernesto | 93 | 0 | 0/2 | 4 | 0/1 | 2 | 42 |
TheMohajem | 96 | 2 | 6/9 | 1 | 0/3 | 3 | 47 |
mirza | 8 | 4 | 1/4 | 0 | 1/1 | 0 | 38 |
tedbundy | 22 | 4 | 2/4 | 3 | 2/3 | 2 | 41 |
AmirSamurai | 0 | 0 | 1/3 | 2 | 1/7 | 1 | 53 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Baldwin | — | — / — | 48ms · 37 | 40.9% | — | 11.1% | — | — | 3925 mdeg | 31% / 121% / 123% | None |
Narufy | — | — / — | 74ms · 34 | 45.9% | — | 10.6% | — | — | 2732 mdeg | 35% / 112% / 111% | None |
Arzi | Javidshah | — | — / — | 170ms · 34 | 23.6% | — | 26.1% | — | — | 3069 mdeg | 120% / 108% / 109% | None |
-23 | — | — / — | 87ms · 28 | 23.1% | — | 14.0% | — | — | 4071 mdeg | 73% / 108% / 86% | None |
SpArTaCuS | — | — / — | 107ms · 32 | 20.8% | — | 13.5% | — | — | 4625 mdeg | 77% / 106% / 66% | None |
Mr.Ernesto | — | — / — | 228ms · 13 | 4.9% | — | 11.1% | — | — | 3677 mdeg | 77% / 92% / 58% | None |
TheMohajem | — | — / — | 113ms · 27 | 25.7% | — | 11.5% | — | — | 2538 mdeg | 52% / 87% / 64% | None |
mirza | — | — / — | 136ms · 25 | 24.1% | — | 16.7% | — | — | 6702 mdeg | 107% / 80% / 50% | None |
tedbundy | — | — / — | 179ms · 25 | 25.8% | — | 12.7% | — | — | 3457 mdeg | 70% / 74% / 54% | None |
AmirSamurai | — | — / — | 106ms · 27 | 22.7% | — | 10.9% | — | — | 4433 mdeg | 52% / 79% / 59% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+127 ticks
TheMohajem picked up the bomb
2.0s clock+535 ticks
Baldwin threw a smoke
+683 ticks
Baldwin detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,435 ticks
TheMohajem dropped the bomb
22.4s clock+1,435 ticks
Baldwin eliminated TheMohajem with AK-47Opening+1,674 ticks
Narufy threw a incendiary
+1,735 ticks
Baldwin threw a incendiary
+1,759 ticks
Baldwin detonated a molotov
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,838 ticks
Baldwin detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,843 ticks
tedbundy picked up the bomb
28.8s clock+1,857 ticks
tedbundy eliminated Baldwin with Galil AR · assisted by TheMohajem+1,915 ticks
tedbundy dropped the bomb
29.9s clock+1,915 ticks
Narufy eliminated tedbundy with MP9Trade+2,050 ticks
-23 eliminated Arzi | Javidshah with Galil ARHeadshot+2,069 ticks
SpArTaCuS eliminated mirza with AK-47+2,095 ticks
Baldwin smoke expired
+2,111 ticks
Baldwin molotov expired
+2,190 ticks
Baldwin molotov expired
+2,335 ticks
SpArTaCuS picked up the bomb
36.5s clock+2,482 ticks
Narufy threw a HE grenade
+2,592 ticks
Narufy detonated a HE grenade
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,084 ticks
SpArTaCuS dropped the bomb
63.8s clock+4,084 ticks
Mr.Ernesto eliminated SpArTaCuS with negevHeadshot+4,246 ticks
-23 eliminated Mr.Ernesto with Galil ARTrade+4,901 ticks
Narufy eliminated AmirSamurai with MP9+5,077 ticks
-23 picked up the bomb
79.3s clock+5,214 ticks
Narufy threw a smoke
+5,305 ticks
Narufy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,269 ticks
-23 started planting
98.0s clock+6,469 ticks
-23 planted the bomb
101.1s clock+6,717 ticks
Narufy smoke expired
+7,963 ticks
Narufy threw a flashbang
+8,073 ticks
Narufy detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.8s team blind
+8,639 ticks
Narufy started defusing
Kit135.0s clock+8,897 ticks
-23 eliminated Narufy with Galil ARHeadshot+9,093 ticks
Bomb exploded
142.1s clock
Kill feed
210 of 217 events
Objective
135 of unknown events
Grenades
655 of unknown events