Public match receipt
Aug 20, 07:00 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · b77 · 1.60
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
mo2mensharaf
6/6
Entries won / attempted
Trade impact
b77
3
Trade kills
Clutches
bigmusculardaddy
2/4
Clutches won / played
Utility
-23
70
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
vurezzi CS—FACEIT— | 17 | 13 | 3 | 1.31 | 99.2 | 47% | 78% | 1.22 | — | 0 |
Quartz CS—FACEIT— | 14 | 13 | 1 | 1.08 | 60.2 | 29% | 56% | 0.91 | — | 3 |
ZAKHMI CS1,828FACEIT— | 7 | 17 | 4 | 0.41 | 63.8 | 57% | 50% | 0.72 | -106 | 1 |
rabe3a CS1,000FACEIT— | 8 | 15 | 2 | 0.53 | 52.5 | 25% | 61% | 0.74 | +0 | 0 |
Shapur CS1,0231,000 | 7 | 16 | 4 | 0.44 | 52.2 | 71% | 50% | 0.68 | -23 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
b77 CS1,860924 | 23 | 11 | 3 | 2.09 | 133.9 | 22% | 83% | 1.60 | +104 | 5 |
-23 CS2,975FACEIT— | 22 | 10 | 4 | 2.20 | 112.5 | 27% | 83% | 1.54 | +121 | 3 |
mo2mensharaf CS3,348FACEIT— | 16 | 11 | 1 | 1.45 | 84.4 | 13% | 78% | 1.19 | +121 | 3 |
Noshad CS—FACEIT— | 6 | 14 | 5 | 0.43 | 64.2 | 33% | 67% | 0.78 | — | 0 |
bigmusculardaddy CS1,331FACEIT— | 5 | 8 | 3 | 0.63 | 33.7 | 20% | 83% | 0.76 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
b77 | 53 | 0 | 1/2 | 3 | 1/1 | 5 | 54 |
-23 | 70 | 1 | 5/5 | 3 | 0/0 | 3 | 51 |
vurezzi | 0 | 0 | 0/1 | 1 | 0/6 | 0 | 37 |
mo2mensharaf | 62 | 3 | 6/6 | 2 | 0/2 | 3 | 35 |
Quartz | 0 | 0 | 0/1 | 2 | 0/1 | 3 | 29 |
Noshad | 30 | 0 | 0/1 | 0 | 0/1 | 0 | 18 |
bigmusculardaddy | 0 | 1 | 2/4 | 2 | 2/4 | 1 | 14 |
rabe3a | 0 | 0 | 0/3 | 1 | 0/4 | 0 | 18 |
ZAKHMI | 43 | 7 | 2/6 | 0 | 1/2 | 1 | 22 |
Shapur | 20 | 0 | 2/7 | 1 | 0/0 | 2 | 18 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
b77 | — | — / — | 165ms · 31 | 32.1% | — | 7.2% | — | — | — | 41% / 162% / 163% | None |
-23 | — | — / — | 156ms · 29 | 25.7% | — | 9.2% | — | — | — | 51% / 136% / 172% | None |
vurezzi | — | — / — | 89ms · 25 | 36.1% | — | 13.3% | — | — | — | 88% / 120% / 102% | None |
mo2mensharaf | — | — / — | 75ms · 9 | 20.0% | — | 3.9% | — | — | — | 24% / 102% / 114% | None |
Quartz | — | — / — | 330ms · 18 | 13.2% | — | 17.1% | — | — | — | 54% / 73% / 84% | None |
Noshad | — | — / — | 174ms · 20 | 9.8% | — | 9.1% | — | — | — | 63% / 78% / 34% | None |
bigmusculardaddy | — | — / — | 41ms · 8 | 35.0% | — | 7.1% | — | — | — | 38% / 41% / 49% | None |
rabe3a | — | — / — | 61ms · 14 | 16.7% | — | 4.3% | — | — | — | 47% / 63% / 42% | None |
ZAKHMI | — | — / — | 90ms · 13 | 27.6% | — | 15.2% | — | — | — | 107% / 77% / 32% | None |
Shapur | — | — / — | 214ms · 9 | 4.5% | — | 28.6% | — | — | — | 134% / 63% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+437 ticks
mo2mensharaf threw a incendiary
+484 ticks
Noshad threw a incendiary
+573 ticks
Noshad detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+584 ticks
Shapur detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+901 ticks
Noshad threw a HE grenade
+925 ticks
Noshad molotov expired
+936 ticks
Shapur molotov expired
+1,011 ticks
Noshad detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,126 ticks
b77 eliminated Shapur with usp silencerOpeningHeadshot+1,161 ticks
ZAKHMI threw a smoke
+1,254 ticks
ZAKHMI detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,274 ticks
ZAKHMI threw a HE grenade
+1,384 ticks
ZAKHMI detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,417 ticks
vurezzi eliminated Noshad with tec9+1,427 ticks
ZAKHMI threw a flashbang
+1,537 ticks
ZAKHMI detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 4.4s enemy blind · 9.9s team blind
+1,978 ticks
Quartz eliminated b77 with glock+2,244 ticks
Quartz eliminated -23 with glock+2,310 ticks
mo2mensharaf eliminated vurezzi with elite · assisted by Noshad+2,472 ticks
Quartz eliminated mo2mensharaf with glock · assisted by vurezziTrade
Kill feed
126 of 128 events
Objective
39 of unknown events
Grenades
355 of unknown events