Public match receipt
Aug 18, 02:04 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · ミカサ · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mmd_hidden
4/5
Entries won / attempted
Trade impact
B1K
3
Trade kills
Clutches
ミカサ
1/3
Clutches won / played
Utility
shohare nezam
248
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ミカサ CS1,712FACEIT— | 19 | 12 | 6 | 1.58 | 111.6 | 42% | 89% | 1.38 | +371 | 3 |
B1K CS1,802FACEIT— | 16 | 10 | 5 | 1.60 | 83.4 | 31% | 78% | 1.23 | +135 | 1 |
-23 CS2,506FACEIT— | 12 | 8 | 5 | 1.50 | 66.3 | 25% | 94% | 1.19 | +125 | 2 |
S1NK CS2,093FACEIT— | 11 | 9 | 5 | 1.22 | 70.2 | 18% | 94% | 1.13 | +372 | 3 |
Mmd_hidden CS2,143FACEIT— | 15 | 11 | 2 | 1.36 | 84.1 | 33% | 61% | 1.11 | +111 | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Lolo CS2,475FACEIT— | 16 | 15 | 3 | 1.07 | 82.2 | 50% | 67% | 1.04 | -111 | 2 |
shohare nezam CS3,963FACEIT— | 13 | 13 | 4 | 1.00 | 116.1 | 38% | 78% | 1.20 | -133 | 3 |
blueman CS1,046FACEIT— | 6 | 15 | 7 | 0.40 | 57.0 | 50% | 61% | 0.72 | -46 | 0 |
Beef&Pazhampori CS2,319FACEIT— | 6 | 13 | 2 | 0.46 | 41.1 | 50% | 50% | 0.64 | -131 | 0 |
sniper CS1,626FACEIT— | 5 | 17 | 2 | 0.29 | 42.4 | 20% | 50% | 0.59 | -133 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ミカサ | 6 | 4 | 2/4 | 2 | 1/3 | 3 | 48 |
B1K | 160 | 17 | 2/4 | 3 | 0/2 | 1 | 35 |
shohare nezam | 248 | 3 | 2/3 | 2 | 0/6 | 3 | 34 |
-23 | 118 | 0 | 1/1 | 2 | 0/1 | 2 | 34 |
S1NK | 0 | 6 | 2/4 | 2 | 1/1 | 3 | 30 |
Mmd_hidden | 0 | 0 | 4/5 | 0 | 0/0 | 4 | 30 |
Lolo | 83 | 3 | 2/4 | 2 | 0/2 | 2 | 42 |
blueman | 71 | 3 | 1/2 | 2 | 0/3 | 0 | 18 |
Beef&Pazhampori | 62 | 0 | 0/3 | 1 | 1/2 | 0 | 18 |
sniper | 128 | 1 | 2/6 | 0 | 0/0 | 0 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ミカサ | — | — / — | 136ms · 30 | 23.7% | — | 14.6% | — | — | 6285 mdeg | 79% / 135% / 124% | None |
B1K | — | — / — | 109ms · 21 | 22.1% | — | 17.6% | — | — | 3355 mdeg | 59% / 101% / 125% | None |
shohare nezam | — | — / — | 98ms · 23 | 25.0% | — | 12.1% | — | — | 3622 mdeg | 72% / 140% / 78% | None |
-23 | — | — / — | 217ms · 17 | 7.9% | — | 9.8% | — | — | 5182 mdeg | 47% / 80% / 117% | None |
S1NK | — | — / — | 217ms · 17 | 9.8% | — | 10.3% | — | — | 4378 mdeg | 34% / 85% / 96% | None |
Mmd_hidden | — | — / — | 55ms · 15 | 30.0% | — | 11.9% | — | — | 4473 mdeg | 63% / 101% / 107% | None |
Lolo | — | — / — | 218ms · 20 | 6.2% | — | 14.8% | — | — | 7077 mdeg | 94% / 99% / 83% | None |
blueman | — | — / — | 264ms · 7 | 5.9% | — | 26.7% | — | — | 3724 mdeg | 94% / 69% / 31% | None |
Beef&Pazhampori | — | — / — | 491ms · 9 | 0.0% | — | 13.8% | — | — | 5726 mdeg | 94% / 50% / 36% | None |
sniper | — | — / — | 148ms · 8 | 7.5% | — | 7.1% | — | — | 8341 mdeg | 38% / 51% / 23% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+385 ticks
sniper threw a smoke
+416 ticks
B1K threw a flashbang
+423 ticks
S1NK threw a flashbang
+526 ticks
B1K detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+533 ticks
S1NK detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 12.2s enemy blind · 0.0s team blind
+569 ticks
sniper detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+581 ticks
shohare nezam threw a incendiary
+585 ticks
Lolo threw a smoke
+641 ticks
ミカサ threw a flashbang
+690 ticks
shohare nezam detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+712 ticks
Lolo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+748 ticks
ミカサ threw a HE grenade
+751 ticks
ミカサ detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 8.8s enemy blind · 1.3s team blind
+788 ticks
sniper threw a incendiary
+849 ticks
sniper detonated a molotov
2 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+859 ticks
ミカサ detonated a HE grenade
7 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+942 ticks
B1K threw a HE grenade
+1,042 ticks
shohare nezam molotov expired
+1,053 ticks
B1K detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,067 ticks
-23 threw a molotov
+1,158 ticks
B1K threw a smoke
+1,201 ticks
sniper molotov expired
+1,263 ticks
B1K detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,268 ticks
-23 detonated a molotov
4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,306 ticks
-23 threw a HE grenade
+1,417 ticks
-23 detonated a HE grenade
46 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,423 ticks
shohare nezam threw a HE grenade
+1,534 ticks
shohare nezam detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,717 ticks
-23 molotov expired
+1,981 ticks
sniper smoke expired
+2,124 ticks
Lolo smoke expired
+2,449 ticks
S1NK eliminated sniper with AK-47 · assisted by -23Opening+2,529 ticks
shohare nezam eliminated Mmd_hidden with mp7Headshot+2,673 ticks
S1NK eliminated Lolo with AK-47+2,675 ticks
B1K smoke expired
+2,771 ticks
Beef&Pazhampori threw a HE grenade
+2,881 ticks
Beef&Pazhampori detonated a HE grenade
7 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,957 ticks
shohare nezam eliminated B1K with mp7+3,142 ticks
blueman eliminated -23 with MP9Headshot+3,214 ticks
blueman eliminated S1NK with MP9 · assisted by Lolo+3,248 ticks
Beef&Pazhampori threw a incendiary
+3,313 ticks
Lolo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,532 ticks
ミカサ started planting
55.2s clock+3,665 ticks
Lolo molotov expired
+3,732 ticks
ミカサ planted the bomb
58.3s clock+4,975 ticks
shohare nezam eliminated ミカサ with mp7 · assisted by sniperHeadshot+5,208 ticks
shohare nezam started defusing
No kit81.4s clock+5,848 ticks
shohare nezam defused the bomb
91.4s clock
Kill feed
123 exact match events
Objective
66 of unknown events
Grenades
340 of unknown events