Public match receipt
Sep 26, 12:39 AM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
3
Team B
13
Top Frag Rating · immortal · 1.73
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
immortal
6/6
Entries won / attempted
Trade impact
-23
2
Trade kills
Clutches
Navy SEAL
1/2
Clutches won / played
Utility
Ar$eN41k
114
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
018 CS4,1381,000 | 15 | 14 | 1 | 1.07 | 80.6 | 33% | 69% | 1.04 | -199 | 1 |
-23 CS2,7551,000 | 12 | 15 | 3 | 0.80 | 105.9 | 0% | 63% | 1.05 | -121 | 1 |
☁six⭕⃤ ニコール☯ CS—FACEIT— | 7 | 13 | 3 | 0.54 | 58.8 | 43% | 50% | 0.73 | — | 1 |
404 CS4,094949 | 3 | 14 | 1 | 0.21 | 30.8 | 33% | 31% | 0.46 | -170 | 0 |
molodoy CS4,356998 | 3 | 16 | 3 | 0.19 | 40.3 | 33% | 38% | 0.51 | -204 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
immortal CS3,978FACEIT— | 23 | 9 | 1 | 2.56 | 130.7 | 39% | 88% | 1.73 | +159 | 2 |
Ar$eN41k CS5,2171,367 | 16 | 10 | 2 | 1.60 | 86.5 | 31% | 94% | 1.30 | +210 | 3 |
D3m0nek CS3,952979 | 14 | 11 | 6 | 1.27 | 97.6 | 57% | 75% | 1.19 | +153 | 3 |
Navy SEAL CS3,2381,000 | 15 | 7 | 2 | 2.14 | 96.0 | 7% | 75% | 1.43 | +129 | 4 |
IvanBogdanov CS4,585826 | 4 | 9 | 4 | 0.44 | 38.1 | 75% | 75% | 0.70 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
immortal | 0 | 2 | 6/6 | 1 | 0/1 | 2 | 49 |
Navy SEAL | 7 | 0 | 3/3 | 1 | 1/2 | 4 | 34 |
Ar$eN41k | 114 | 3 | 1/2 | 2 | 1/1 | 3 | 44 |
D3m0nek | 0 | 1 | 2/2 | 1 | 1/1 | 3 | 43 |
-23 | 0 | 0 | 1/2 | 2 | 0/5 | 1 | 27 |
018 | 18 | 5 | 1/2 | 1 | 0/3 | 1 | 34 |
☁six⭕⃤ ニコール☯ | 23 | 1 | 0/1 | 1 | 0/2 | 1 | 18 |
IvanBogdanov | 69 | 4 | 1/3 | 0 | 0/1 | 1 | 8 |
molodoy | 27 | 0 | 1/7 | 0 | 0/1 | 0 | 7 |
404 | 0 | 3 | 0/4 | 0 | 0/2 | 0 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
immortal | — | — / — | 132ms · 17 | 20.4% | 0.0% | 18.0% | 8° p90 | — | 949 mdeg | 73% / 158% / 200% | None |
Navy SEAL | — | — / — | 26ms · 22 | 47.4% | 5.6% | 3.0% | 5° p90 | — | 1183 mdeg | 13% / 116% / 167% | None |
Ar$eN41k | — | — / — | 100ms · 18 | 21.4% | 22.2% | 16.7% | 13° p90 | — | 1258 mdeg | 59% / 105% / 125% | None |
D3m0nek | — | — / — | 191ms · 21 | 17.8% | 12.5% | 18.8% | 11° p90 | — | 1644 mdeg | 107% / 118% / 99% | None |
-23 | — | — / — | 245ms · 20 | 9.0% | 0.0% | 9.8% | 16° p90 | — | 1404 mdeg | 0% / 128% / 63% | None |
018 | — | — / — | 42ms · 13 | 25.6% | 9.1% | 24.0% | 9° p90 | — | 1139 mdeg | 63% / 97% / 84% | None |
☁six⭕⃤ ニコール☯ | — | — / — | 105ms · 10 | 18.6% | 12.5% | 9.7% | 5° p90 | — | 388 mdeg | 80% / 71% / 42% | None |
IvanBogdanov | — | — / — | 137ms · 8 | 11.3% | 16.7% | 27.3% | 7° p90 | — | 2794 mdeg | 141% / 46% / 35% | None |
molodoy | — | — / — | 243ms · 7 | 16.7% | 0.0% | 7.1% | 4° p90 | — | 1854 mdeg | 63% / 49% / 15% | None |
404 | — | — / — | 65ms · 8 | 18.5% | 20.0% | 15.0% | 4° p90 | — | 1008 mdeg | 63% / 37% / 17% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 6 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+511 ticks
-23 threw a smoke
+606 ticks
Ar$eN41k threw a smoke
+657 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+763 ticks
Ar$eN41k detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+905 ticks
Ar$eN41k threw a HE grenade
+917 ticks
404 threw a flashbang
+1,016 ticks
Ar$eN41k detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,028 ticks
404 detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.3s enemy blind · 0.8s team blind
+1,254 ticks
immortal eliminated 404 with AK-47Opening+1,273 ticks
Navy SEAL eliminated ☁six⭕⃤ ニコール☯ with AK-47+1,745 ticks
D3m0nek started planting
27.3s clock+1,945 ticks
D3m0nek planted the bomb
30.4s clock+2,069 ticks
-23 smoke expired
+2,122 ticks
immortal eliminated -23 with AK-47Headshot+2,175 ticks
Ar$eN41k smoke expired
+2,588 ticks
D3m0nek threw a molotov
+2,671 ticks
D3m0nek detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,688 ticks
018 eliminated immortal with M4A1-S · assisted by -23+2,924 ticks
molodoy eliminated D3m0nek with fivesevenHeadshot+3,120 ticks
D3m0nek molotov expired
+3,378 ticks
IvanBogdanov threw a HE grenade
+3,489 ticks
IvanBogdanov detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,805 ticks
Navy SEAL eliminated 018 with AK-47Wallbang+3,926 ticks
Ar$eN41k eliminated molodoy with AK-47 · assisted by Navy SEAL
Kill feed
113 of 118 events
Objective
63 of unknown events
Grenades
286 of unknown events