Public match receipt
Aug 25, 10:14 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · MAT · 1.22
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MAT
8/13
Entries won / attempted
Trade impact
AM9(ir)
4
Trade kills
Clutches
Chaos | Healer
2/5
Clutches won / played
Utility
яαѕтιn
391
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
MAT CS6,202717 | 27 | 22 | 9 | 1.23 | 113.7 | 59% | 68% | 1.22 | -384 | 6 |
( ͡° ͜ʖ ͡°) CS3,937FACEIT— | 23 | 20 | 1 | 1.15 | 82.6 | 35% | 54% | 1.02 | -104 | 3 |
AM9(ir) CS6,832868 | 16 | 21 | 7 | 0.76 | 70.3 | 56% | 79% | 0.94 | -427 | 1 |
Huss CS5,693572 | 16 | 19 | 2 | 0.84 | 58.6 | 56% | 64% | 0.87 | -282 | 0 |
Me (Tōkŷö) CS4,190883 | 14 | 21 | 3 | 0.67 | 54.4 | 71% | 57% | 0.77 | -207 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BlacK_DeviL_2169 CS3,743FACEIT— | 28 | 21 | 5 | 1.33 | 106.1 | 18% | 64% | 1.21 | +106 | 6 |
яαѕтιn CS6,459FACEIT— | 21 | 21 | 5 | 1.00 | 87.7 | 33% | 68% | 1.05 | +371 | 3 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga CS5,183FACEIT— | 17 | 18 | 6 | 0.94 | 62.9 | 59% | 75% | 0.95 | +226 | 3 |
Chaos | Healer CS6,180728 | 19 | 17 | 3 | 1.12 | 76.7 | 47% | 71% | 1.05 | +368 | 2 |
-23 CS4,546FACEIT— | 18 | 20 | 6 | 0.90 | 66.7 | 33% | 75% | 0.95 | +216 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
MAT | 26 | 14 | 8/13 | 1 | 1/1 | 6 | 71 |
BlacK_DeviL_2169 | 165 | 0 | 6/11 | 3 | 1/4 | 6 | 64 |
яαѕтιn | 391 | 12 | 3/5 | 2 | 0/4 | 3 | 48 |
Chaos | Healer | 7 | 5 | 1/3 | 3 | 2/5 | 2 | 45 |
( ͡° ͜ʖ ͡°) | 58 | 13 | 2/5 | 3 | 1/3 | 3 | 53 |
-23 | 24 | 6 | 1/3 | 1 | 0/1 | 2 | 41 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | 64 | 10 | 4/6 | 2 | 0/1 | 3 | 48 |
AM9(ir) | 127 | 2 | 2/3 | 4 | 0/4 | 1 | 48 |
Huss | 41 | 14 | 0/2 | 3 | 0/3 | 0 | 34 |
Me (Tōkŷö) | 0 | 5 | 1/5 | 2 | 1/7 | 2 | 32 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
MAT | — | — / — | 137ms · 46 | 18.7% | — | 20.2% | — | — | 3459 mdeg | 111% / 137% / 96% | None |
BlacK_DeviL_2169 | — | — / — | 149ms · 40 | 22.3% | — | 11.1% | — | — | 1877 mdeg | 34% / 128% / 104% | None |
яαѕтιn | — | — / — | 255ms · 29 | 12.1% | — | 11.8% | — | — | 10981 mdeg | 63% / 106% / 78% | None |
Chaos | Healer | — | — / — | 14ms · 23 | 23.4% | — | 29.3% | — | — | 1766 mdeg | 89% / 93% / 87% | None |
( ͡° ͜ʖ ͡°) | — | — / — | 152ms · 35 | 17.8% | — | 12.5% | — | — | 3676 mdeg | 65% / 100% / 90% | None |
-23 | — | — / — | 212ms · 31 | 12.6% | — | 11.8% | — | — | 3834 mdeg | 63% / 81% / 70% | None |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | — | — / — | 143ms · 24 | 16.7% | — | 21.1% | — | — | 3705 mdeg | 110% / 76% / 74% | None |
AM9(ir) | — | — / — | 166ms · 23 | 7.9% | — | 20.7% | — | — | 3202 mdeg | 106% / 85% / 60% | None |
Huss | — | — / — | 106ms · 19 | 9.0% | — | 21.7% | — | — | 3292 mdeg | 106% / 71% / 66% | None |
Me (Tōkŷö) | — | — / — | 37ms · 19 | 20.5% | — | 37.0% | — | — | 1021 mdeg | 134% / 66% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+305 ticks
Huss threw a flashbang
+337 ticks
MAT threw a flashbang
+415 ticks
Huss detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 4.8s team blind
+448 ticks
MAT detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.1s team blind
+455 ticks
MAT threw a flashbang
+506 ticks
AM9(ir) threw a flashbang
+507 ticks
( ͡° ͜ʖ ͡°) threw a flashbang
+566 ticks
MAT detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 5.7s team blind
+566 ticks
Me (Tōkŷö) threw a smoke
+616 ticks
AM9(ir) detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.1s team blind
+618 ticks
( ͡° ͜ʖ ͡°) detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.9s team blind
+970 ticks
( ͡° ͜ʖ ͡°) threw a smoke
+1,071 ticks
Me (Tōkŷö) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,161 ticks
( ͡° ͜ʖ ͡°) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,188 ticks
AM9(ir) threw a smoke
+1,448 ticks
яαѕтιn threw a HE grenade
+1,538 ticks
AM9(ir) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,558 ticks
яαѕтιn detonated a HE grenade
67 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,611 ticks
Huss threw a flashbang
+1,617 ticks
( ͡° ͜ʖ ͡°) threw a molotov
+1,722 ticks
Huss detonated a flashbang
0 dmg · 0 enemies · 4 teammates · 0.0s enemy blind · 13.6s team blind
+1,723 ticks
( ͡° ͜ʖ ͡°) detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,809 ticks
Huss threw a HE grenade
+1,886 ticks
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga eliminated Me (Tōkŷö) with mp7OpeningHeadshot+1,920 ticks
Huss detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,937 ticks
( ͡° ͜ʖ ͡°) threw a HE grenade
+1,995 ticks
AM9(ir) threw a HE grenade
+2,047 ticks
( ͡° ͜ʖ ͡°) detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,055 ticks
MAT eliminated яαѕтιn with AK-47Through smoke+2,105 ticks
AM9(ir) detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,172 ticks
( ͡° ͜ʖ ͡°) molotov expired
+2,189 ticks
AM9(ir) threw a molotov
+2,310 ticks
AM9(ir) detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,323 ticks
AM9(ir) eliminated ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga with AK-47 · assisted by Me (Tōkŷö)+2,483 ticks
Me (Tōkŷö) smoke expired
+2,535 ticks
( ͡° ͜ʖ ͡°) started planting
39.6s clock+2,573 ticks
( ͡° ͜ʖ ͡°) smoke expired
+2,735 ticks
( ͡° ͜ʖ ͡°) planted the bomb
42.7s clock+2,759 ticks
AM9(ir) molotov expired
+2,897 ticks
( ͡° ͜ʖ ͡°) eliminated Chaos | Healer with AWP+2,950 ticks
AM9(ir) smoke expired
+2,989 ticks
-23 eliminated AM9(ir) with AK-47 · assisted by ɢʜᴏꜱᴛᴇᴀᴍ.BabaYagaWallbang+3,595 ticks
MAT eliminated -23 with AK-47Headshot+3,991 ticks
( ͡° ͜ʖ ͡°) eliminated BlacK_DeviL_2169 with AWP
Kill feed
200 exact match events
Objective
77 of unknown events
Grenades
817 of unknown events