Public match receipt
Aug 14, 10:39 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · riotinmabrain · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
StvrRise
5/8
Entries won / attempted
Trade impact
A7
5
Trade kills
Clutches
-23
1/8
Clutches won / played
Utility
riotinmabrain
215
9 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
A7 CS3,658FACEIT— | 20 | 15 | 5 | 1.33 | 96.0 | 40% | 65% | 1.17 | +139 | 4 |
trix CS3,338807 | 15 | 12 | 4 | 1.25 | 90.3 | 47% | 75% | 1.15 | +120 | 5 |
SanjabParande CS3,147FACEIT— | 15 | 17 | 3 | 0.88 | 78.5 | 67% | 65% | 0.97 | +119 | 2 |
O7 CS2,331FACEIT— | 12 | 11 | 5 | 1.09 | 70.7 | 58% | 70% | 1.01 | +162 | 1 |
Abo Obaida CS2,535FACEIT— | 9 | 11 | 3 | 0.82 | 51.3 | 33% | 70% | 0.85 | +143 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
riotinmabrain CS4,113FACEIT— | 26 | 14 | 3 | 1.86 | 137.6 | 50% | 75% | 1.52 | -180 | 4 |
StvrRise CS2,587FACEIT— | 17 | 18 | 6 | 0.94 | 97.8 | 24% | 70% | 1.08 | -162 | 1 |
-23 CS3,077FACEIT— | 13 | 9 | 0 | 1.44 | 78.0 | 46% | 75% | 1.15 | -129 | 1 |
JIJO CS4,047FACEIT— | 5 | 15 | 3 | 0.33 | 45.4 | 40% | 60% | 0.65 | -147 | 1 |
puri CS2,805941 | 5 | 15 | 2 | 0.33 | 59.3 | 60% | 65% | 0.73 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
riotinmabrain | 215 | 9 | 1/2 | 4 | 1/3 | 4 | 57 |
A7 | 81 | 3 | 3/3 | 5 | 1/2 | 4 | 48 |
-23 | 60 | 5 | 1/1 | 1 | 1/8 | 1 | 25 |
trix | 0 | 1 | 2/6 | 0 | 0/1 | 5 | 40 |
StvrRise | 0 | 0 | 5/8 | 1 | 0/0 | 1 | 42 |
O7 | 0 | 0 | 3/4 | 3 | 0/0 | 1 | 29 |
SanjabParande | 23 | 6 | 3/5 | 2 | 0/4 | 2 | 34 |
Abo Obaida | 2 | 6 | 1/2 | 1 | 1/2 | 1 | 24 |
puri | 0 | 0 | 1/6 | 1 | 0/4 | 0 | 8 |
JIJO | 0 | 0 | 0/3 | 0 | 0/0 | 1 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
riotinmabrain | — | — / — | 154ms · 40 | 25.4% | — | 15.1% | — | — | — | 94% / 166% / 145% | None |
A7 | — | — / — | 91ms · 27 | 19.8% | — | 17.6% | — | — | — | 75% / 116% / 104% | None |
-23 | — | — / — | 210ms · 13 | 10.4% | — | 28.1% | — | — | — | 87% / 94% / 113% | None |
trix | — | — / — | 80ms · 33 | 18.2% | — | 12.5% | — | — | — | 88% / 109% / 98% | None |
StvrRise | — | — / — | 119ms · 29 | 34.0% | — | 4.1% | — | — | — | 44% / 118% / 74% | None |
O7 | — | — / — | 87ms · 21 | 22.9% | — | 14.6% | — | — | — | 109% / 85% / 85% | None |
SanjabParande | — | — / — | 138ms · 27 | 23.0% | — | 22.2% | — | — | — | 125% / 95% / 69% | None |
Abo Obaida | — | — / — | 204ms · 17 | 13.9% | — | 12.2% | — | — | — | 63% / 62% / 64% | None |
puri | — | — / — | 137ms · 12 | 12.5% | — | 16.0% | — | — | — | 113% / 72% / 26% | None |
JIJO | — | — / — | 75ms · 18 | 14.3% | — | 6.5% | — | — | — | 75% / 55% / 26% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+218 ticks
SanjabParande dropped the bomb
3.4s clock+255 ticks
Abo Obaida threw a smoke
+288 ticks
trix threw a smoke
+318 ticks
A7 threw a smoke
+668 ticks
A7 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+673 ticks
Abo Obaida detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+726 ticks
trix detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+798 ticks
O7 eliminated riotinmabrain with AK-47Opening+853 ticks
trix picked up the bomb
13.3s clock+1,338 ticks
O7 eliminated StvrRise with AK-47+1,802 ticks
Abo Obaida eliminated JIJO with AK-47 · assisted by trix+2,080 ticks
A7 smoke expired
+2,085 ticks
Abo Obaida smoke expired
+2,138 ticks
trix smoke expired
+2,183 ticks
trix started planting
34.1s clock+2,383 ticks
trix planted the bomb
37.2s clock+2,458 ticks
puri eliminated A7 with mp7Headshot+3,199 ticks
puri eliminated SanjabParande with mp7Headshot+3,708 ticks
trix eliminated puri with mp5sdHeadshot+3,723 ticks
trix eliminated -23 with mp5sd
Kill feed
137 exact match events
Objective
51 of unknown events
Grenades
346 of unknown events