Public match receipt
Aug 28, 03:39 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
14
Top Frag Rating · HellionPouya · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
火 spoon
6/10
Entries won / attempted
Trade impact
-23
9
Trade kills
Clutches
L3onard0
3/8
Clutches won / played
Utility
-23
364
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
L3onard0 CS3,450FACEIT— | 26 | 21 | 8 | 1.24 | 83.6 | 35% | 83% | 1.15 | +124 | 5 |
火 spoon CS5,235FACEIT— | 28 | 25 | 6 | 1.12 | 88.5 | 36% | 73% | 1.10 | +112 | 5 |
KusabiMaru CS6,689FACEIT— | 28 | 22 | 10 | 1.27 | 106.6 | 32% | 83% | 1.26 | +161 | 2 |
mitii CS—FACEIT— | 14 | 25 | 12 | 0.56 | 64.5 | 43% | 63% | 0.81 | — | 0 |
I’m Issam ⚠ CS4,161813 | 16 | 24 | 3 | 0.67 | 53.4 | 31% | 53% | 0.76 | +140 | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HellionPouya CS7,629FACEIT— | 33 | 18 | 8 | 1.83 | 118.6 | 18% | 73% | 1.43 | -117 | 7 |
-23 CS4,999FACEIT— | 33 | 25 | 10 | 1.32 | 115.0 | 27% | 90% | 1.33 | -106 | 3 |
b77 CS1,956924 | 17 | 21 | 7 | 0.81 | 59.2 | 24% | 80% | 0.91 | -120 | 1 |
MHSM CS1,305FACEIT— | 17 | 23 | 6 | 0.74 | 66.7 | 29% | 77% | 0.91 | -101 | 0 |
MAJOR ✘ BADGER CS2,559FACEIT— | 17 | 25 | 7 | 0.68 | 70.9 | 29% | 60% | 0.86 | -120 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
HellionPouya | 159 | 3 | 5/10 | 6 | 0/4 | 7 | 81 |
-23 | 364 | 3 | 4/5 | 9 | 1/9 | 3 | 81 |
KusabiMaru | 280 | 11 | 3/3 | 3 | 0/1 | 2 | 67 |
L3onard0 | 191 | 2 | 3/4 | 5 | 3/8 | 5 | 76 |
火 spoon | 0 | 5 | 6/10 | 6 | 1/3 | 5 | 68 |
MHSM | 14 | 3 | 1/2 | 6 | 0/2 | 0 | 41 |
b77 | 73 | 0 | 3/6 | 2 | 0/2 | 1 | 48 |
MAJOR ✘ BADGER | 47 | 5 | 1/7 | 1 | 0/0 | 3 | 41 |
mitii | 0 | 0 | 2/5 | 3 | 0/3 | 0 | 40 |
I’m Issam ⚠ | 2 | 9 | 2/8 | 1 | 0/3 | 4 | 38 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
HellionPouya | — | — / — | — | — | — | 18.2% | — | — | — | 34% / 143% / 143% | None |
-23 | — | — / — | — | — | — | 27.3% | — | — | — | 51% / 139% / 103% | None |
KusabiMaru | — | — / — | — | — | — | 32.1% | — | — | — | 60% / 129% / 99% | None |
L3onard0 | — | — / — | — | — | — | 34.6% | — | — | — | 65% / 101% / 97% | None |
火 spoon | — | — / — | — | — | — | 35.7% | — | — | — | 67% / 107% / 88% | None |
MHSM | — | — / — | — | — | — | 29.4% | — | — | — | 55% / 81% / 58% | None |
b77 | — | — / — | — | — | — | 23.5% | — | — | — | 44% / 72% / 63% | None |
MAJOR ✘ BADGER | — | — / — | — | — | — | 29.4% | — | — | — | 55% / 86% / 53% | None |
mitii | — | — / — | — | — | — | 42.9% | — | — | — | 80% / 78% / 44% | None |
I’m Issam ⚠ | — | — / — | — | — | — | 31.3% | — | — | — | 59% / 65% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 28 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+1,129 ticks
KusabiMaru eliminated MAJOR ✘ BADGER with m4a1Opening+1,212 ticks
KusabiMaru eliminated b77 with m4a1+1,386 ticks
MHSM eliminated KusabiMaru with mp7Trade+1,589 ticks
L3onard0 eliminated -23 with m4a1 · assisted by KusabiMaruHeadshot+2,096 ticks
HellionPouya eliminated I’m Issam ⚠ with inferno · assisted by -23+2,251 ticks
L3onard0 eliminated MHSM with m4a1Headshot+2,465 ticks
HellionPouya eliminated mitii with mac10 · assisted by MHSM+2,532 ticks
HellionPouya eliminated L3onard0 with mac10TradeHeadshot+2,627 ticks
火 spoon eliminated HellionPouya with M4A1-S · assisted by L3onard0TradeHeadshot
Kill feed
229 exact match events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source