Public match receipt
Sep 1, 02:07 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
4
Team B
13
Top Frag Rating · SUKHOI SU-57 · 1.77
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
SUKHOI SU-57
6/6
Entries won / attempted
Trade impact
Rad Pro
4
Trade kills
Clutches
-23
2/3
Clutches won / played
Utility
XPD
219
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Hitlor CS3,065752 | 10 | 14 | 3 | 0.71 | 62.3 | 90% | 65% | 0.85 | -115 | 2 |
Rad Pro CS4,602FACEIT— | 11 | 14 | 3 | 0.79 | 81.2 | 36% | 53% | 0.91 | -157 | 1 |
♪ BeeeP ♪ CS1,762685 | 9 | 17 | 3 | 0.53 | 81.7 | 33% | 59% | 0.86 | -116 | 0 |
XPD CS2,671FACEIT— | 11 | 15 | 1 | 0.73 | 67.8 | 45% | 47% | 0.82 | -116 | 1 |
Nothing CS3,283FACEIT— | 8 | 16 | 3 | 0.50 | 54.9 | 50% | 59% | 0.74 | -116 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SUKHOI SU-57 CS3,955FACEIT— | 24 | 11 | 5 | 2.18 | 157.6 | 46% | 94% | 1.77 | +116 | 6 |
MoeJeh CS2,480FACEIT— | 18 | 9 | 3 | 2.00 | 95.6 | 22% | 76% | 1.39 | +116 | 4 |
-23 CS4,434FACEIT— | 16 | 5 | 1 | 3.20 | 66.5 | 31% | 88% | 1.64 | +190 | 2 |
ASSASSIN. CS3,100457 | 9 | 13 | 10 | 0.69 | 86.9 | 44% | 82% | 1.01 | +124 | 0 |
b77 CS1,992924 | 9 | 11 | 4 | 0.82 | 55.2 | 11% | 71% | 0.87 | +109 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
SUKHOI SU-57 | 46 | 3 | 6/6 | 3 | 0/0 | 6 | 53 |
-23 | 8 | 2 | 0/1 | 3 | 2/3 | 2 | 40 |
MoeJeh | 136 | 0 | 3/5 | 3 | 0/1 | 4 | 45 |
ASSASSIN. | 85 | 6 | 4/5 | 1 | 0/1 | 0 | 31 |
Rad Pro | 100 | 2 | 1/2 | 4 | 1/4 | 1 | 27 |
b77 | 0 | 5 | 0/0 | 2 | 0/1 | 1 | 21 |
♪ BeeeP ♪ | 118 | 1 | 1/4 | 1 | 0/4 | 0 | 19 |
Hitlor | 19 | 4 | 0/4 | 1 | 0/2 | 2 | 28 |
XPD | 219 | 2 | 0/2 | 2 | 0/1 | 1 | 19 |
Nothing | 2 | 2 | 2/5 | 1 | 0/3 | 0 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
SUKHOI SU-57 | — | — / — | 8ms · 38 | 52.1% | — | 21.3% | — | — | 1554 mdeg | 86% / 190% / 171% | None |
-23 | — | — / — | 116ms · 12 | 14.0% | — | 20.6% | — | — | 4282 mdeg | 59% / 80% / 250% | None |
MoeJeh | — | — / — | 356ms · 19 | 22.5% | — | 6.5% | — | — | 9724 mdeg | 42% / 115% / 156% | None |
ASSASSIN. | — | — / — | 269ms · 16 | 7.5% | — | 10.6% | — | — | 3173 mdeg | 83% / 105% / 54% | None |
Rad Pro | — | — / — | 51ms · 13 | 19.1% | — | 10.9% | — | — | 1802 mdeg | 68% / 98% / 61% | None |
b77 | — | — / — | 96ms · 15 | 42.9% | — | 2.9% | — | — | 3550 mdeg | 21% / 67% / 64% | None |
♪ BeeeP ♪ | — | — / — | 67ms · 14 | 19.4% | — | 6.8% | — | — | 21090 mdeg | 63% / 99% / 41% | None |
Hitlor | — | — / — | 188ms · 18 | 22.7% | — | 30.0% | — | — | 2098 mdeg | 169% / 75% / 56% | None |
XPD | — | — / — | 94ms · 12 | 20.5% | — | 10.5% | — | — | 2074 mdeg | 85% / 82% / 57% | None |
Nothing | — | — / — | 272ms · 14 | 16.7% | — | 16.2% | — | — | 2598 mdeg | 94% / 66% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+784 ticks
MoeJeh eliminated Rad Pro with usp silencerOpening+998 ticks
Nothing dropped the bomb
15.6s clock+998 ticks
MoeJeh eliminated Nothing with usp silencerHeadshot+1,028 ticks
XPD threw a smoke
+1,170 ticks
Hitlor eliminated MoeJeh with glock · assisted by Rad ProTradeHeadshot+1,176 ticks
XPD detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,269 ticks
♪ BeeeP ♪ eliminated SUKHOI SU-57 with glock+1,517 ticks
b77 eliminated ♪ BeeeP ♪ with hkp2000 · assisted by SUKHOI SU-57Trade+1,912 ticks
b77 eliminated XPD with glock · assisted by -23+2,191 ticks
-23 eliminated Hitlor with usp silencer · assisted by ASSASSIN.Headshot
Kill feed
125 exact match events
Objective
36 of unknown events
Grenades
284 of unknown events