Public match receipt
Aug 16, 08:15 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Master glory · 1.72
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Master glory
7/9
Entries won / attempted
Trade impact
SHAHRAD X
4
Trade kills
Clutches
-23
2/9
Clutches won / played
Utility
NAZ ARNOB
270
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
waterbottle CS2,224FACEIT— | 21 | 16 | 5 | 1.31 | 83.8 | 38% | 74% | 1.14 | -123 | 3 |
NAZ ARNOB CS1,999600 | 17 | 17 | 4 | 1.00 | 93.9 | 12% | 70% | 1.08 | -113 | 4 |
Tim CS1,689FACEIT— | 11 | 21 | 6 | 0.52 | 46.4 | 55% | 61% | 0.71 | -107 | 3 |
SHAHRAD X CS2,824FACEIT— | 9 | 17 | 6 | 0.53 | 57.2 | 44% | 70% | 0.79 | -123 | 1 |
zil zil CS1,453FACEIT— | 11 | 17 | 3 | 0.65 | 51.9 | 18% | 74% | 0.82 | -448 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Master glory CS3,292FACEIT— | 35 | 15 | 7 | 2.33 | 149.0 | 34% | 78% | 1.72 | +101 | 6 |
mo2mensharaf CS3,320FACEIT— | 24 | 14 | 5 | 1.71 | 99.7 | 8% | 83% | 1.35 | +121 | 2 |
BioMe CS—FACEIT— | 18 | 20 | 5 | 0.90 | 92.8 | 33% | 70% | 1.05 | — | 2 |
Lalo CS1,491FACEIT— | 8 | 19 | 5 | 0.42 | 63.2 | 50% | 39% | 0.68 | +144 | 1 |
-23 CS3,136FACEIT— | 0 | 1 | 0 | 0.00 | 0.4 | — | 96% | 0.49 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Master glory | 11 | 2 | 7/9 | 2 | 0/0 | 6 | 80 |
mo2mensharaf | 62 | 5 | 1/1 | 1 | 0/0 | 2 | 59 |
waterbottle | 24 | 0 | 3/7 | 3 | 0/1 | 3 | 51 |
NAZ ARNOB | 270 | 1 | 2/5 | 2 | 0/4 | 4 | 45 |
BioMe | 0 | 0 | 4/8 | 0 | 0/0 | 2 | 44 |
zil zil | 70 | 7 | 1/1 | 0 | 1/3 | 1 | 29 |
SHAHRAD X | 32 | 6 | 1/3 | 4 | 0/4 | 1 | 30 |
Tim | 37 | 12 | 3/7 | 3 | 0/1 | 3 | 33 |
Lalo | 0 | 2 | 1/5 | 0 | 0/0 | 1 | 24 |
-23 | 0 | 0 | 0/0 | 0 | 2/9 | 0 | 0 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Master glory | — | — / — | 126ms · 35 | 20.4% | — | 18.4% | — | — | 1776 mdeg | 64% / 180% / 182% | None |
mo2mensharaf | — | — / — | 174ms · 32 | 20.9% | — | 3.1% | — | — | 4339 mdeg | 16% / 120% / 134% | None |
waterbottle | — | — / — | 16ms · 7 | 11.1% | — | 12.7% | — | — | 2013 mdeg | 72% / 101% / 102% | None |
NAZ ARNOB | — | — / — | 162ms · 27 | 15.5% | — | 5.2% | — | — | 5158 mdeg | 22% / 113% / 78% | None |
BioMe | — | — / — | 44ms · 15 | 16.4% | — | 11.8% | — | — | 4122 mdeg | 63% / 112% / 70% | None |
zil zil | — | — / — | 201ms · 18 | 22.6% | — | 3.8% | — | — | 3846 mdeg | 34% / 63% / 51% | None |
SHAHRAD X | — | — / — | 219ms · 22 | 21.1% | — | 16.2% | — | — | 2377 mdeg | 83% / 69% / 41% | None |
Tim | — | — / — | 69ms · 23 | 18.1% | — | 18.8% | — | — | 1928 mdeg | 102% / 56% / 41% | None |
Lalo | — | — / — | 218ms · 21 | 15.2% | — | 12.5% | — | — | 3022 mdeg | 94% / 76% / 33% | None |
-23 | — | — / — | 359ms · 1 | 0.0% | — | 0.0% | — | — | — | — / 1% / 0% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+345 ticks
zil zil threw a smoke
+430 ticks
Tim threw a smoke
+473 ticks
NAZ ARNOB threw a HE grenade
+533 ticks
Tim detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+583 ticks
NAZ ARNOB detonated a HE grenade
37 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+793 ticks
zil zil detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+961 ticks
BioMe dropped the bomb
15.0s clock+1,433 ticks
BioMe picked up the bomb
22.4s clock+1,945 ticks
Tim smoke expired
+2,205 ticks
zil zil smoke expired
+2,225 ticks
waterbottle eliminated Lalo with AWPOpening+2,599 ticks
BioMe eliminated NAZ ARNOB with AWP+2,731 ticks
mo2mensharaf eliminated Tim with AWP+2,828 ticks
BioMe dropped the bomb
44.2s clock+2,828 ticks
waterbottle eliminated BioMe with AWPTrade+3,341 ticks
waterbottle eliminated Master glory with AWP · assisted by NAZ ARNOB+3,901 ticks
SHAHRAD X eliminated mo2mensharaf with M4A1-S · assisted by TimHeadshot
Kill feed
155 of 157 events
Objective
72 of unknown events
Grenades
395 of unknown events