Public match receipt
Sep 9, 02:52 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
3
Team B
13
Top Frag Rating · -23 · 1.58
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
🍇odkurzacz henry na coco🍪
5/6
Entries won / attempted
Trade impact
-23
4
Trade kills
Clutches
rimis
1/7
Clutches won / played
Utility
D3m0nek
126
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
rimis CS3,390FACEIT— | 9 | 13 | 3 | 0.69 | 77.9 | 33% | 50% | 0.86 | -123 | 1 |
BULLSEYE CS3,614639 | 10 | 16 | 2 | 0.63 | 58.6 | 50% | 50% | 0.76 | -134 | 0 |
Trojan Horse CS3,511FACEIT— | 6 | 15 | 7 | 0.40 | 66.8 | 50% | 56% | 0.75 | -100 | 0 |
Hartke59 CS3,4901,000 | 9 | 16 | 3 | 0.56 | 72.8 | 56% | 50% | 0.80 | -162 | 1 |
rainy_energy CS3,5151,000 | 8 | 14 | 1 | 0.57 | 49.8 | 25% | 69% | 0.77 | -104 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,4001,000 | 19 | 9 | 6 | 2.11 | 123.1 | 53% | 88% | 1.58 | +126 | 2 |
D3m0nek CS3,967979 | 20 | 9 | 2 | 2.22 | 110.9 | 60% | 81% | 1.53 | +177 | 4 |
🍇odkurzacz henry na coco🍪 CS3,236596 | 17 | 8 | 4 | 2.13 | 95.2 | 29% | 88% | 1.46 | +112 | 3 |
EmT4 CS3,491FACEIT— | 15 | 8 | 4 | 1.88 | 96.1 | 27% | 88% | 1.39 | +103 | 4 |
JOVAN CS3,487FACEIT— | 3 | 9 | 7 | 0.33 | 41.3 | 0% | 94% | 0.75 | +127 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 0 | 0 | 1/1 | 4 | 1/2 | 2 | 53 |
D3m0nek | 126 | 1 | 4/4 | 1 | 0/2 | 4 | 52 |
🍇odkurzacz henry na coco🍪 | 21 | 9 | 5/6 | 3 | 1/1 | 3 | 42 |
EmT4 | 15 | 1 | 2/3 | 3 | 0/0 | 4 | 37 |
rimis | 0 | 0 | 0/1 | 0 | 1/7 | 1 | 22 |
Hartke59 | 8 | 5 | 3/6 | 2 | 0/3 | 1 | 21 |
rainy_energy | 0 | 0 | 0/3 | 0 | 0/2 | 1 | 17 |
BULLSEYE | 0 | 0 | 1/4 | 3 | 0/2 | 0 | 22 |
JOVAN | 28 | 1 | 0/2 | 0 | 0/0 | 0 | 13 |
Trojan Horse | 61 | 8 | 0/2 | 2 | 0/0 | 0 | 22 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 190ms · 28 | 21.2% | — | 21.2% | — | — | 4895 mdeg | 99% / 149% / 165% | None |
D3m0nek | — | — / — | 126ms · 29 | 34.9% | — | 23.1% | — | — | 4836 mdeg | 113% / 134% / 174% | None |
🍇odkurzacz henry na coco🍪 | — | — / — | 192ms · 19 | 22.6% | — | 12.8% | — | — | 2853 mdeg | 55% / 115% / 166% | None |
EmT4 | — | — / — | 112ms · 11 | 24.3% | — | 6.9% | — | — | 4354 mdeg | 50% / 116% / 147% | None |
rimis | — | — / — | 141ms · 23 | 30.2% | — | 6.3% | — | — | 3394 mdeg | 63% / 94% / 54% | None |
Hartke59 | — | — / — | 177ms · 15 | 20.0% | — | 25.0% | — | — | 1222 mdeg | 104% / 88% / 44% | None |
rainy_energy | — | — / — | 115ms · 15 | 21.7% | — | 4.2% | — | — | 3777 mdeg | 47% / 60% / 45% | None |
BULLSEYE | — | — / — | 175ms · 15 | 14.3% | — | 18.8% | — | — | 3962 mdeg | 94% / 71% / 49% | None |
JOVAN | — | — / — | 115ms · 11 | 21.2% | — | 2.8% | — | — | 6496 mdeg | 0% / 50% / 26% | None |
Trojan Horse | — | — / — | 165ms · 12 | 22.6% | — | 12.8% | — | — | 3555 mdeg | 94% / 81% / 31% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+103 ticks
Trojan Horse threw a smoke
+328 ticks
Trojan Horse threw a flashbang
+438 ticks
Trojan Horse detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.5s team blind
+480 ticks
BULLSEYE threw a flashbang
+532 ticks
Trojan Horse threw a flashbang
+555 ticks
Trojan Horse detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+591 ticks
BULLSEYE detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.7s team blind
+643 ticks
Trojan Horse detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 3.5s team blind
+673 ticks
rainy_energy threw a smoke
+809 ticks
D3m0nek threw a smoke
+871 ticks
rainy_energy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+937 ticks
D3m0nek detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,306 ticks
🍇odkurzacz henry na coco🍪 eliminated rimis with mp7Opening+1,353 ticks
JOVAN eliminated BULLSEYE with mp5sdThrough smoke+1,767 ticks
D3m0nek eliminated Trojan Horse with mp7Headshot+1,803 ticks
rainy_energy dropped the bomb
28.2s clock+1,803 ticks
D3m0nek eliminated rainy_energy with mp7Headshot+1,967 ticks
Trojan Horse smoke expired
+2,283 ticks
rainy_energy smoke expired
+2,349 ticks
D3m0nek smoke expired
+2,387 ticks
🍇odkurzacz henry na coco🍪 eliminated Hartke59 with mp7Headshot
Kill feed
115 of 117 events
Objective
46 of unknown events
Grenades
288 of unknown events