Public match receipt
Aug 25, 10:14 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · MAT · 1.22
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MAT
8/13
Entries won / attempted
Trade impact
AM9(ir)
4
Trade kills
Clutches
Chaos | Healer
2/5
Clutches won / played
Utility
яαѕтιn
391
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
MAT CS6,202717 | 27 | 22 | 9 | 1.23 | 113.7 | 59% | 68% | 1.22 | -384 | 6 |
( ͡° ͜ʖ ͡°) CS3,937FACEIT— | 23 | 20 | 1 | 1.15 | 82.6 | 35% | 54% | 1.02 | -104 | 3 |
AM9(ir) CS6,832868 | 16 | 21 | 7 | 0.76 | 70.3 | 56% | 79% | 0.94 | -427 | 1 |
Huss CS5,693572 | 16 | 19 | 2 | 0.84 | 58.6 | 56% | 64% | 0.87 | -282 | 0 |
Me (Tōkŷö) CS4,190883 | 14 | 21 | 3 | 0.67 | 54.4 | 71% | 57% | 0.77 | -207 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BlacK_DeviL_2169 CS3,743FACEIT— | 28 | 21 | 5 | 1.33 | 106.1 | 18% | 64% | 1.21 | +106 | 6 |
яαѕтιn CS6,459FACEIT— | 21 | 21 | 5 | 1.00 | 87.7 | 33% | 68% | 1.05 | +371 | 3 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga CS5,183FACEIT— | 17 | 18 | 6 | 0.94 | 62.9 | 59% | 75% | 0.95 | +226 | 3 |
Chaos | Healer CS6,180728 | 19 | 17 | 3 | 1.12 | 76.7 | 47% | 71% | 1.05 | +368 | 2 |
-23 CS4,546FACEIT— | 18 | 20 | 6 | 0.90 | 66.7 | 33% | 75% | 0.95 | +216 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
MAT | 26 | 14 | 8/13 | 1 | 1/1 | 6 | 71 |
BlacK_DeviL_2169 | 165 | 0 | 6/11 | 3 | 1/4 | 6 | 64 |
яαѕтιn | 391 | 12 | 3/5 | 2 | 0/4 | 3 | 48 |
Chaos | Healer | 7 | 5 | 1/3 | 3 | 2/5 | 2 | 45 |
( ͡° ͜ʖ ͡°) | 58 | 13 | 2/5 | 3 | 1/3 | 3 | 53 |
-23 | 24 | 6 | 1/3 | 1 | 0/1 | 2 | 41 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | 64 | 10 | 4/6 | 2 | 0/1 | 3 | 48 |
AM9(ir) | 127 | 2 | 2/3 | 4 | 0/4 | 1 | 48 |
Huss | 41 | 14 | 0/2 | 3 | 0/3 | 0 | 34 |
Me (Tōkŷö) | 0 | 5 | 1/5 | 2 | 1/7 | 2 | 32 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
MAT | — | — / — | 137ms · 46 | 18.7% | — | 20.2% | — | — | 3459 mdeg | 111% / 137% / 96% | None |
BlacK_DeviL_2169 | — | — / — | 149ms · 40 | 22.3% | — | 11.1% | — | — | 1877 mdeg | 34% / 128% / 104% | None |
яαѕтιn | — | — / — | 255ms · 29 | 12.1% | — | 11.8% | — | — | 10981 mdeg | 63% / 106% / 78% | None |
Chaos | Healer | — | — / — | 14ms · 23 | 23.4% | — | 29.3% | — | — | 1766 mdeg | 89% / 93% / 87% | None |
( ͡° ͜ʖ ͡°) | — | — / — | 152ms · 35 | 17.8% | — | 12.5% | — | — | 3676 mdeg | 65% / 100% / 90% | None |
-23 | — | — / — | 212ms · 31 | 12.6% | — | 11.8% | — | — | 3834 mdeg | 63% / 81% / 70% | None |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | — | — / — | 143ms · 24 | 16.7% | — | 21.1% | — | — | 3705 mdeg | 110% / 76% / 74% | None |
AM9(ir) | — | — / — | 166ms · 23 | 7.9% | — | 20.7% | — | — | 3202 mdeg | 106% / 85% / 60% | None |
Huss | — | — / — | 106ms · 19 | 9.0% | — | 21.7% | — | — | 3292 mdeg | 106% / 71% / 66% | None |
Me (Tōkŷö) | — | — / — | 37ms · 19 | 20.5% | — | 37.0% | — | — | 1021 mdeg | 134% / 66% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 5 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+348 ticks
яαѕтιn threw a flashbang
+357 ticks
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga threw a flashbang
+411 ticks
-23 threw a flashbang
+446 ticks
Chaos | Healer threw a flashbang
+466 ticks
яαѕтιn detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 1.6s team blind
+468 ticks
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+494 ticks
яαѕтιn threw a flashbang
+506 ticks
AM9(ir) threw a smoke
+529 ticks
-23 detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.8s team blind
+540 ticks
( ͡° ͜ʖ ͡°) threw a flashbang
+557 ticks
Chaos | Healer detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.2s team blind
+611 ticks
яαѕтιn detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+651 ticks
( ͡° ͜ʖ ͡°) detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.8s team blind
+678 ticks
AM9(ir) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,052 ticks
-23 threw a smoke
+1,379 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,565 ticks
Huss threw a flashbang
+1,676 ticks
Huss detonated a flashbang
0 dmg · 4 enemies · 0 teammates · 7.5s enemy blind · 0.0s team blind
+1,684 ticks
( ͡° ͜ʖ ͡°) threw a flashbang
+1,795 ticks
( ͡° ͜ʖ ͡°) detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 1.5s enemy blind · 8.4s team blind
+2,090 ticks
AM9(ir) smoke expired
+2,115 ticks
Chaos | Healer threw a HE grenade
+2,131 ticks
Huss threw a smoke
+2,225 ticks
Chaos | Healer detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,275 ticks
Huss detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,515 ticks
MAT eliminated -23 with M4A1-SOpeningThrough smoke+2,716 ticks
BlacK_DeviL_2169 eliminated Me (Tōkŷö) with AWP+2,758 ticks
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga eliminated AM9(ir) with sg556+2,791 ticks
-23 smoke expired
+2,793 ticks
MAT eliminated ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga with M4A1-STradeThrough smoke+2,832 ticks
яαѕтιn eliminated MAT with AK-47Trade+2,996 ticks
яαѕтιn eliminated ( ͡° ͜ʖ ͡°) with AK-47 · assisted by -23+3,143 ticks
яαѕтιn started planting
49.1s clock+3,343 ticks
яαѕтιn planted the bomb
52.2s clock+3,591 ticks
Huss eliminated яαѕтιn with famasHeadshot+3,678 ticks
Chaos | Healer eliminated Huss with AWP · assisted by ɢʜᴏꜱᴛᴇᴀᴍ.BabaYagaTrade
Kill feed
200 exact match events
Objective
77 of unknown events
Grenades
817 of unknown events