Public match receipt
Aug 25, 01:18 PM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · BROADY · 1.58
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Zaini
5/8
Entries won / attempted
Trade impact
AgHa | TaHa
7
Trade kills
Clutches
AgHa | TaHa
3/6
Clutches won / played
Utility
-23
76
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
AgHa | TaHa CS5,103554 | 29 | 14 | 2 | 2.07 | 114.6 | 69% | 83% | 1.51 | -103 | 5 |
Zaini CS4,362FACEIT— | 19 | 22 | 5 | 0.86 | 88.5 | 37% | 75% | 1.04 | -230 | 2 |
MadMax CS3,576936 | 18 | 20 | 4 | 0.90 | 77.2 | 39% | 71% | 0.98 | -119 | 2 |
AgHa | A1i CS3,114799 | 15 | 20 | 6 | 0.75 | 77.9 | 53% | 75% | 0.96 | -208 | 1 |
masoud CS2,664FACEIT— | 10 | 19 | 9 | 0.53 | 50.2 | 40% | 75% | 0.78 | -120 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BROADY CS4,796FACEIT— | 32 | 13 | 2 | 2.46 | 110.9 | 38% | 75% | 1.58 | +203 | 5 |
HOS CS3,7011,000 | 23 | 18 | 5 | 1.28 | 87.2 | 13% | 75% | 1.15 | +141 | 2 |
AMJAD CS2,417300 | 16 | 21 | 8 | 0.76 | 91.7 | 63% | 75% | 1.02 | +129 | 1 |
Okhtapus CS3,931309 | 13 | 19 | 7 | 0.68 | 80.8 | 38% | 67% | 0.93 | +156 | 2 |
-23 CS4,183FACEIT— | 11 | 20 | 7 | 0.55 | 63.2 | 73% | 67% | 0.81 | +381 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
BROADY | 55 | 11 | 3/3 | 6 | 2/5 | 5 | 70 |
AgHa | TaHa | 8 | 0 | 2/2 | 7 | 3/6 | 5 | 73 |
HOS | 48 | 1 | 1/4 | 5 | 0/2 | 2 | 56 |
Zaini | 0 | 0 | 5/8 | 2 | 1/3 | 2 | 44 |
AMJAD | 68 | 2 | 4/10 | 3 | 0/3 | 1 | 39 |
MadMax | 57 | 0 | 5/7 | 4 | 0/5 | 2 | 43 |
AgHa | A1i | 75 | 8 | 1/7 | 2 | 0/1 | 1 | 36 |
Okhtapus | 62 | 7 | 2/4 | 0 | 0/0 | 2 | 34 |
-23 | 76 | 1 | 1/3 | 0 | 0/3 | 3 | 33 |
masoud | 0 | 3 | 0/0 | 2 | 0/2 | 1 | 32 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
BROADY | — | — / — | 102ms · 33 | 25.0% | — | 22.7% | — | — | 3012 mdeg | 70% / 134% / 192% | None |
AgHa | TaHa | — | — / — | 64ms · 35 | 22.1% | — | 30.1% | — | — | 1936 mdeg | 129% / 138% / 162% | None |
HOS | — | — / — | 96ms · 22 | 19.6% | — | 3.5% | — | — | 3269 mdeg | 25% / 105% / 100% | None |
Zaini | — | — / — | 45ms · 20 | 20.8% | — | 22.0% | — | — | 4338 mdeg | 69% / 107% / 68% | None |
AMJAD | — | — / — | 68ms · 31 | 26.5% | — | 15.5% | — | — | 4355 mdeg | 117% / 111% / 60% | None |
MadMax | — | — / — | 123ms · 31 | 22.8% | — | 12.0% | — | — | 3603 mdeg | 73% / 93% / 70% | None |
AgHa | A1i | — | — / — | 126ms · 25 | 15.3% | — | 20.4% | — | — | 2664 mdeg | 100% / 94% / 59% | None |
Okhtapus | — | — / — | 118ms · 27 | 19.7% | — | 9.8% | — | — | 3206 mdeg | 72% / 98% / 54% | None |
-23 | — | — / — | 234ms · 17 | 6.8% | — | 17.3% | — | — | 6095 mdeg | 136% / 76% / 43% | None |
masoud | — | — / — | 67ms · 15 | 22.7% | — | 14.9% | — | — | 4412 mdeg | 75% / 61% / 41% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+523 ticks
AgHa | TaHa dropped the bomb
8.2s clock+606 ticks
Okhtapus threw a HE grenade
+685 ticks
MadMax threw a smoke
+707 ticks
Okhtapus threw a flashbang
+717 ticks
Okhtapus detonated a HE grenade
19 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+818 ticks
Okhtapus detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 7.5s enemy blind · 0.0s team blind
+899 ticks
Okhtapus eliminated MadMax with eliteOpeningHeadshot+911 ticks
AgHa | A1i picked up the bomb
14.2s clock+972 ticks
MadMax detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,477 ticks
AgHa | A1i dropped the bomb
23.1s clock+1,755 ticks
AgHa | A1i eliminated HOS with glockHeadshot+1,817 ticks
AMJAD eliminated AgHa | A1i with hkp2000Trade+1,997 ticks
BROADY eliminated Zaini with usp silencerHeadshot+2,384 ticks
MadMax smoke expired
+2,529 ticks
Okhtapus eliminated AgHa | TaHa with eliteHeadshot+2,658 ticks
masoud eliminated -23 with glockHeadshot+2,940 ticks
BROADY eliminated masoud with usp silencerTradeHeadshot
Kill feed
186 exact match events
Objective
83 of unknown events
Grenades
504 of unknown events