Public match receipt
Aug 25, 01:32 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
15
Team B
15
Top Frag Rating · -23 · 1.54
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
robb stark
7/13
Entries won / attempted
Trade impact
Distortion
4
Trade kills
Clutches
Distortion
2/9
Clutches won / played
Utility
arman
215
13 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Distortion CS1,000547 | 30 | 19 | 5 | 1.58 | 106.6 | 33% | 83% | 1.34 | +53 | 1 |
robb stark CS2,671FACEIT— | 24 | 29 | 11 | 0.83 | 104.5 | 25% | 73% | 1.09 | +61 | 4 |
NIMAxa CS2,649600 | 25 | 23 | 2 | 1.09 | 85.7 | 60% | 50% | 1.00 | +61 | 6 |
arman CS3,069FACEIT— | 17 | 23 | 7 | 0.74 | 60.4 | 24% | 60% | 0.83 | +54 | 1 |
Amro CS—FACEIT— | 9 | 24 | 4 | 0.38 | 33.3 | 33% | 53% | 0.59 | — | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,359FACEIT— | 39 | 20 | 7 | 1.95 | 130.1 | 51% | 80% | 1.54 | -53 | 6 |
AZB CS2,4511,000 | 25 | 21 | 3 | 1.19 | 84.1 | 48% | 70% | 1.09 | -53 | 2 |
b77 CS1,958924 | 22 | 24 | 8 | 0.92 | 87.6 | 23% | 73% | 1.04 | -52 | 4 |
ASSASSIN. CS3,012457 | 15 | 24 | 9 | 0.63 | 58.3 | 27% | 67% | 0.81 | -52 | 3 |
SPANKY GOD CS1,469999 | 15 | 19 | 3 | 0.79 | 49.0 | 47% | 67% | 0.82 | -60 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 108 | 8 | 6/7 | 3 | 1/4 | 6 | 91 |
Distortion | 0 | 12 | 4/4 | 4 | 2/9 | 1 | 70 |
AZB | 143 | 6 | 4/6 | 2 | 0/4 | 2 | 57 |
robb stark | 114 | 4 | 7/13 | 1 | 0/1 | 4 | 60 |
b77 | 14 | 1 | 2/8 | 4 | 0/1 | 4 | 56 |
NIMAxa | 0 | 0 | 3/5 | 4 | 2/4 | 6 | 59 |
arman | 215 | 13 | 1/1 | 3 | 2/5 | 1 | 38 |
SPANKY GOD | 104 | 10 | 1/5 | 2 | 0/4 | 0 | 38 |
ASSASSIN. | 76 | 5 | 1/4 | 2 | 1/3 | 3 | 40 |
Amro | 0 | 11 | 1/7 | 1 | 0/3 | 3 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | — | — | — | 51.3% | — | — | — | 96% / 157% / 152% | None |
Distortion | — | — / — | — | — | — | 33.3% | — | — | — | 63% / 129% / 123% | None |
AZB | — | — / — | — | — | — | 48.0% | — | — | — | 90% / 102% / 93% | None |
robb stark | — | — / — | — | — | — | 25.0% | — | — | — | 47% / 126% / 65% | None |
b77 | — | — / — | — | — | — | 22.7% | — | — | — | 43% / 106% / 72% | None |
NIMAxa | — | — / — | — | — | — | 60.0% | — | — | — | 113% / 103% / 85% | None |
arman | — | — / — | — | — | — | 23.5% | — | — | — | 44% / 73% / 58% | None |
SPANKY GOD | — | — / — | — | — | — | 46.7% | — | — | — | 88% / 59% / 62% | None |
ASSASSIN. | — | — / — | — | — | — | 26.7% | — | — | — | 50% / 71% / 49% | None |
Amro | — | — / — | — | — | — | 33.3% | — | — | — | 63% / 40% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+895 ticks
NIMAxa eliminated b77 with m4a1OpeningHeadshot+1,750 ticks
NIMAxa eliminated ASSASSIN. with m4a1Headshot+1,966 ticks
SPANKY GOD eliminated robb stark with AK-47Headshot+2,192 ticks
Distortion eliminated AZB with AWP+3,178 ticks
-23 eliminated NIMAxa with AK-47 · assisted by ASSASSIN.Headshot+3,261 ticks
Amro eliminated SPANKY GOD with M4A1-S · assisted by robb stark+3,923 ticks
-23 eliminated arman with AK-47Headshot+6,288 ticks
-23 eliminated Amro with AK-47Headshot
Kill feed
221 of 226 events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source