Public match receipt
Aug 18, 01:34 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Rezzrad · 1.53
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Rezzrad
7/8
Entries won / attempted
Trade impact
Aizen
5
Trade kills
Clutches
Aizen
3/8
Clutches won / played
Utility
s0ka+
72
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Aizen CS3,516FACEIT— | 18 | 14 | 3 | 1.29 | 86.2 | 72% | 83% | 1.17 | -104 | 2 |
Fakhirhuh CS4,487824 | 10 | 17 | 7 | 0.59 | 91.2 | 40% | 67% | 0.94 | -149 | 2 |
[ sQr ] CS4,145FACEIT— | 8 | 16 | 1 | 0.50 | 30.0 | 13% | 56% | 0.62 | -169 | 0 |
@@@@@@TAO@@@@@@ CS4,150578 | 7 | 16 | 7 | 0.44 | 68.3 | 43% | 61% | 0.78 | -168 | 0 |
Happy Ghost CS1,992600 | 4 | 18 | 6 | 0.22 | 47.9 | 50% | 44% | 0.58 | -113 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Rezzrad CS5,4911,096 | 20 | 11 | 8 | 1.82 | 135.2 | 35% | 83% | 1.53 | +197 | 5 |
-23 CS2,402FACEIT— | 17 | 7 | 3 | 2.43 | 89.8 | 35% | 89% | 1.53 | +104 | 4 |
Koorosh CS9,398716 | 21 | 12 | 1 | 1.75 | 99.4 | 57% | 89% | 1.38 | +341 | 3 |
s0ka+ CS4,254486 | 14 | 8 | 4 | 1.75 | 74.1 | 50% | 89% | 1.27 | — | 1 |
KingFace Pooli CS3,335697 | 9 | 12 | 4 | 0.75 | 58.0 | 44% | 83% | 0.90 | +176 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Rezzrad | 0 | 0 | 7/8 | 3 | 0/0 | 5 | 48 |
-23 | 0 | 1 | 1/2 | 0 | 0/1 | 4 | 43 |
Koorosh | 47 | 0 | 4/6 | 3 | 0/1 | 3 | 43 |
s0ka+ | 72 | 6 | 0/0 | 4 | 0/3 | 1 | 34 |
Aizen | 0 | 3 | 1/5 | 5 | 3/8 | 2 | 39 |
Fakhirhuh | 57 | 10 | 1/3 | 3 | 0/2 | 2 | 29 |
KingFace Pooli | 22 | 2 | 1/2 | 1 | 0/0 | 0 | 23 |
@@@@@@TAO@@@@@@ | 0 | 8 | 2/4 | 0 | 0/2 | 0 | 20 |
[ sQr ] | 27 | 2 | 0/1 | 1 | 0/2 | 0 | 21 |
Happy Ghost | 0 | 0 | 1/5 | 1 | 0/2 | 1 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Rezzrad | — | — / — | 102ms · 36 | 38.5% | — | 15.5% | — | — | 5588 mdeg | 66% / 163% / 142% | None |
-23 | — | — / — | 115ms · 27 | 20.3% | — | 11.7% | — | — | 4689 mdeg | 66% / 108% / 190% | None |
Koorosh | — | — / — | 10ms · 20 | 33.9% | — | 31.7% | — | — | 2046 mdeg | 107% / 120% / 137% | None |
s0ka+ | — | — / — | 168ms · 19 | 25.0% | — | 19.5% | — | — | 4897 mdeg | 94% / 89% / 137% | None |
Aizen | — | — / — | 79ms · 25 | 28.6% | — | 28.0% | — | — | 4570 mdeg | 136% / 104% / 100% | None |
Fakhirhuh | — | — / — | 64ms · 27 | 32.7% | — | 10.1% | — | — | 3939 mdeg | 75% / 110% / 46% | None |
KingFace Pooli | — | — / — | 103ms · 14 | 14.3% | — | 12.2% | — | — | 4235 mdeg | 83% / 70% / 59% | None |
@@@@@@TAO@@@@@@ | — | — / — | 109ms · 20 | 13.2% | — | 17.4% | — | — | 3799 mdeg | 80% / 83% / 34% | None |
[ sQr ] | — | — / — | 123ms · 9 | 14.3% | — | 5.3% | — | — | 4174 mdeg | 24% / 36% / 39% | None |
Happy Ghost | — | — / — | 134ms · 13 | 10.0% | — | 9.1% | — | — | 5793 mdeg | 94% / 58% / 17% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+63 ticks
Koorosh picked up the bomb
1.0s clock+118 ticks
Koorosh dropped the bomb
1.8s clock+127 ticks
-23 picked up the bomb
2.0s clock+248 ticks
-23 dropped the bomb
3.9s clock+440 ticks
@@@@@@TAO@@@@@@ threw a smoke
+570 ticks
@@@@@@TAO@@@@@@ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+574 ticks
@@@@@@TAO@@@@@@ threw a HE grenade
+684 ticks
@@@@@@TAO@@@@@@ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+689 ticks
Aizen threw a incendiary
+734 ticks
KingFace Pooli detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+769 ticks
Fakhirhuh threw a flashbang
+880 ticks
Fakhirhuh detonated a flashbang
0 dmg · 4 enemies · 0 teammates · 12.9s enemy blind · 0.0s team blind
+1,021 ticks
Fakhirhuh threw a flashbang
+1,086 ticks
KingFace Pooli molotov expired
+1,107 ticks
Aizen threw a smoke
+1,131 ticks
Fakhirhuh detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 11.3s enemy blind · 0.0s team blind
+1,250 ticks
Rezzrad eliminated Fakhirhuh with AK-47Opening+1,256 ticks
Aizen detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,722 ticks
s0ka+ threw a flashbang
+1,833 ticks
s0ka+ detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+1,935 ticks
-23 eliminated @@@@@@TAO@@@@@@ with AK-47Headshot+1,961 ticks
[ sQr ] threw a incendiary
+1,982 ticks
@@@@@@TAO@@@@@@ smoke expired
+2,063 ticks
s0ka+ threw a smoke
+2,067 ticks
[ sQr ] detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,071 ticks
-23 picked up the bomb
32.4s clock+2,096 ticks
s0ka+ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,174 ticks
[ sQr ] molotov expired
+2,273 ticks
[ sQr ] threw a flashbang
+2,315 ticks
KingFace Pooli threw a flashbang
+2,320 ticks
s0ka+ threw a smoke
+2,383 ticks
[ sQr ] detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 5.2s enemy blind · 0.0s team blind
+2,425 ticks
KingFace Pooli detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.6s enemy blind · 0.0s team blind
+2,449 ticks
s0ka+ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,601 ticks
KingFace Pooli threw a molotov
+2,622 ticks
[ sQr ] eliminated s0ka+ with AWPThrough smoke+2,668 ticks
Aizen smoke expired
+2,698 ticks
KingFace Pooli detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,816 ticks
Aizen eliminated KingFace Pooli with m4a1+2,850 ticks
Rezzrad eliminated [ sQr ] with knife tTrade+3,029 ticks
Rezzrad eliminated Aizen with AK-47Trade+3,147 ticks
KingFace Pooli molotov expired
+3,508 ticks
s0ka+ smoke expired
+3,648 ticks
Rezzrad eliminated Happy Ghost with AK-47
Kill feed
128 of 131 events
Objective
45 of unknown events
Grenades
365 of unknown events