Public match receipt
Aug 12, 11:37 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
9
Team B
13
Top Frag Rating · hoolyweed · 1.59
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
elio
4/9
Entries won / attempted
Trade impact
Mangu
6
Trade kills
Clutches
b77
2/6
Clutches won / played
Utility
hoolyweed
164
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
hoolyweed CS2,769FACEIT— | 30 | 17 | 7 | 1.76 | 138.0 | 37% | 100% | 1.59 | -108 | 4 |
b77 CS1,520924 | 16 | 16 | 6 | 1.00 | 67.7 | 31% | 68% | 0.96 | -114 | 1 |
-23 CS3,077FACEIT— | 14 | 19 | 4 | 0.74 | 69.3 | 43% | 64% | 0.88 | -101 | 2 |
AS3DD11 CS4,767FACEIT— | 14 | 16 | 4 | 0.88 | 60.8 | 57% | 73% | 0.91 | -177 | 1 |
ASSASSIN. CS2,899457 | 11 | 22 | 11 | 0.50 | 73.6 | 0% | 64% | 0.83 | -107 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Sh4yani CS4,633FACEIT— | 26 | 16 | 6 | 1.63 | 110.1 | 27% | 77% | 1.35 | +171 | 4 |
Mangu CS2,762668 | 26 | 17 | 5 | 1.53 | 114.2 | 27% | 86% | 1.37 | +123 | 5 |
Toxic . CS—622 | 14 | 17 | 8 | 0.82 | 79.5 | 14% | 77% | 0.99 | — | 2 |
Dragon Killer CS2,839FACEIT— | 14 | 19 | 8 | 0.74 | 78.0 | 50% | 82% | 0.98 | +142 | 2 |
elio CS3,246FACEIT— | 10 | 18 | 8 | 0.56 | 59.2 | 30% | 68% | 0.80 | +105 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
hoolyweed | 164 | 4 | 3/3 | 4 | 1/5 | 4 | 75 |
Mangu | 78 | 3 | 4/4 | 6 | 1/4 | 5 | 62 |
Sh4yani | 143 | 7 | 1/1 | 4 | 0/1 | 4 | 71 |
Toxic . | 0 | 1 | 1/4 | 1 | 1/5 | 2 | 43 |
Dragon Killer | 74 | 7 | 3/4 | 0 | 0/1 | 2 | 37 |
b77 | 0 | 0 | 1/2 | 2 | 2/6 | 1 | 40 |
AS3DD11 | 94 | 4 | 2/7 | 1 | 0/4 | 1 | 33 |
-23 | 62 | 0 | 2/4 | 5 | 0/0 | 2 | 34 |
ASSASSIN. | 0 | 0 | 1/6 | 4 | 0/1 | 1 | 33 |
elio | 3 | 0 | 4/9 | 2 | 1/1 | 0 | 29 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
hoolyweed | — | — / — | 87ms · 30 | 18.6% | — | 10.1% | — | — | 4606 mdeg | 69% / 167% / 138% | None |
Mangu | — | — / — | 189ms · 29 | 17.9% | — | 13.0% | — | — | 6162 mdeg | 51% / 138% / 120% | None |
Sh4yani | — | — / — | 29ms · 17 | 15.5% | — | 13.2% | — | — | 4040 mdeg | 51% / 133% / 127% | None |
Toxic . | — | — / — | 109ms · 27 | 22.0% | — | 4.7% | — | — | 4408 mdeg | 27% / 96% / 64% | None |
Dragon Killer | — | — / — | 352ms · 26 | 11.7% | — | 16.9% | — | — | 3120 mdeg | 94% / 94% / 58% | None |
b77 | — | — / — | 105ms · 21 | 27.5% | — | 15.2% | — | — | 2044 mdeg | 59% / 82% / 78% | None |
AS3DD11 | — | — / — | 117ms · 24 | 16.1% | — | 20.4% | — | — | 5015 mdeg | 107% / 73% / 68% | None |
-23 | — | — / — | 115ms · 20 | 17.7% | — | 11.9% | — | — | 3774 mdeg | 80% / 84% / 58% | None |
ASSASSIN. | — | — / — | 115ms · 14 | 13.7% | — | 4.7% | — | — | 5096 mdeg | 0% / 89% / 39% | None |
elio | — | — / — | 64ms · 28 | 22.5% | — | 10.2% | — | — | 3978 mdeg | 56% / 72% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+638 ticks
Mangu threw a HE grenade
+695 ticks
Sh4yani threw a HE grenade
+721 ticks
Dragon Killer threw a HE grenade
+749 ticks
Mangu detonated a HE grenade
31 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+806 ticks
Sh4yani detonated a HE grenade
23 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+831 ticks
Dragon Killer detonated a HE grenade
22 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+972 ticks
Mangu threw a smoke
+1,074 ticks
Mangu detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,089 ticks
elio eliminated ASSASSIN. with fivesevenOpeningHeadshot+1,100 ticks
b77 eliminated Dragon Killer with glock · assisted by hoolyweedHeadshot+1,135 ticks
hoolyweed eliminated Sh4yani with glockHeadshotThrough smoke+1,479 ticks
b77 eliminated Mangu with glock · assisted by hoolyweed+1,687 ticks
AS3DD11 eliminated elio with Desert Eagle+1,729 ticks
b77 started planting
27.0s clock+1,929 ticks
b77 planted the bomb
30.1s clock+2,452 ticks
hoolyweed eliminated Toxic . with glockHeadshot
Kill feed
174 of 177 events
Objective
62 of unknown events
Grenades
433 of unknown events