Public match receipt
Sep 1, 06:14 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Requeim · 1.50
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Requeim
4/7
Entries won / attempted
Trade impact
mmd
4
Trade kills
Clutches
Requeim
3/5
Clutches won / played
Utility
Solui
169
15 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Winter Soldier CS4,486FACEIT— | 20 | 14 | 2 | 1.43 | 111.8 | 30% | 83% | 1.32 | -204 | 2 |
Dopamine @bandit CS5,323FACEIT— | 12 | 15 | 3 | 0.80 | 76.6 | 42% | 61% | 0.92 | -201 | 2 |
mmd CS9,992FACEIT— | 12 | 15 | 6 | 0.80 | 78.4 | 8% | 72% | 0.97 | -383 | 0 |
Pudeena CS4,372FACEIT— | 9 | 17 | 2 | 0.53 | 54.6 | 67% | 44% | 0.69 | -121 | 1 |
Mausi enjoyer CS3,439596 | 6 | 17 | 5 | 0.35 | 55.9 | 50% | 56% | 0.69 | -150 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Requeim CS—993 | 20 | 9 | 3 | 2.22 | 101.8 | 60% | 83% | 1.50 | — | 3 |
Masoud-007 CS4,366FACEIT— | 17 | 12 | 5 | 1.42 | 103.9 | 76% | 89% | 1.30 | +316 | 3 |
Solui CS5,516FACEIT— | 16 | 14 | 6 | 1.14 | 105.4 | 13% | 83% | 1.22 | +268 | 3 |
-23 CS4,838FACEIT— | 12 | 14 | 5 | 0.86 | 62.5 | 42% | 67% | 0.90 | +161 | 2 |
22 BLS | JAVAD CS4,999776 | 11 | 11 | 4 | 1.00 | 71.5 | 36% | 72% | 0.99 | +112 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Requeim | 129 | 14 | 4/7 | 3 | 3/5 | 3 | 55 |
Winter Soldier | 12 | 2 | 3/4 | 3 | 0/6 | 2 | 43 |
Masoud-007 | 133 | 2 | 2/5 | 2 | 0/0 | 3 | 39 |
Solui | 169 | 15 | 1/2 | 4 | 0/2 | 3 | 34 |
22 BLS | JAVAD | 0 | 4 | 1/1 | 2 | 0/0 | 2 | 26 |
mmd | 0 | 1 | 2/3 | 4 | 0/0 | 0 | 30 |
Dopamine @bandit | 28 | 8 | 0/1 | 0 | 1/5 | 2 | 33 |
-23 | 7 | 0 | 1/3 | 3 | 1/2 | 2 | 33 |
Pudeena | 0 | 0 | 1/3 | 1 | 0/3 | 1 | 22 |
Mausi enjoyer | 5 | 10 | 3/7 | 0 | 0/0 | 0 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Requeim | — | — / — | 194ms · 31 | 25.5% | — | 20.0% | — | — | 4008 mdeg | 113% / 123% / 174% | None |
Winter Soldier | — | — / — | 61ms · 30 | 35.0% | — | 12.9% | — | — | 2025 mdeg | 56% / 135% / 112% | None |
Masoud-007 | — | — / — | 59ms · 44 | 63.3% | — | 16.8% | — | — | 3522 mdeg | 144% / 125% / 111% |
|
Solui | — | — / — | 43ms · 19 | 23.0% | — | 5.6% | — | — | 2473 mdeg | 24% / 127% / 89% | None |
22 BLS | JAVAD | — | — / — | 120ms · 17 | 27.5% | — | 18.2% | — | — | 2664 mdeg | 68% / 86% / 78% | None |
mmd | — | — / — | 187ms · 16 | 9.6% | — | 10.5% | — | — | 4227 mdeg | 16% / 95% / 63% | None |
Dopamine @bandit | — | — / — | 116ms · 21 | 16.4% | — | 10.5% | — | — | 2323 mdeg | 78% / 93% / 63% | None |
-23 | — | — / — | 125ms · 23 | 12.9% | — | 11.6% | — | — | 2205 mdeg | 78% / 76% / 67% | None |
Pudeena | — | — / — | 57ms · 16 | 20.3% | — | 27.6% | — | — | 2673 mdeg | 125% / 66% / 41% | None |
Mausi enjoyer | — | — / — | 56ms · 19 | 18.2% | — | 12.0% | — | — | 3901 mdeg | 94% / 68% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+265 ticks
Requeim threw a flashbang
+300 ticks
22 BLS | JAVAD threw a smoke
+376 ticks
Requeim detonated a flashbang
0 dmg · 3 enemies · 3 teammates · 9.0s enemy blind · 5.1s team blind
+413 ticks
Requeim threw a flashbang
+512 ticks
22 BLS | JAVAD detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+524 ticks
Requeim detonated a flashbang
0 dmg · 3 enemies · 2 teammates · 5.5s enemy blind · 2.2s team blind
+573 ticks
Mausi enjoyer threw a decoy
+585 ticks
22 BLS | JAVAD threw a flashbang
+662 ticks
Dopamine @bandit threw a flashbang
+702 ticks
22 BLS | JAVAD detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 3.3s enemy blind · 0.0s team blind
+747 ticks
Mausi enjoyer detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+772 ticks
Dopamine @bandit detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 4.8s team blind
+989 ticks
Requeim threw a HE grenade
+1,004 ticks
Masoud-007 dropped the bomb
15.7s clock+1,013 ticks
-23 picked up the bomb
15.8s clock+1,040 ticks
Dopamine @bandit threw a incendiary
+1,100 ticks
Requeim detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,121 ticks
Dopamine @bandit detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,380 ticks
Requeim threw a smoke
+1,473 ticks
Dopamine @bandit molotov expired
+1,526 ticks
Requeim detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,792 ticks
-23 dropped the bomb
28.0s clock+1,802 ticks
Requeim picked up the bomb
28.2s clock+1,813 ticks
Mausi enjoyer decoy expired
+1,924 ticks
22 BLS | JAVAD smoke expired
+2,303 ticks
Winter Soldier threw a smoke
+2,461 ticks
Winter Soldier detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,714 ticks
Dopamine @bandit threw a flashbang
+2,825 ticks
Dopamine @bandit detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.9s team blind
+2,836 ticks
Winter Soldier threw a incendiary
+2,848 ticks
Solui threw a HE grenade
+2,938 ticks
Requeim smoke expired
+2,958 ticks
Winter Soldier detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,959 ticks
Solui detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,310 ticks
Winter Soldier molotov expired
+3,407 ticks
Requeim eliminated Pudeena with AK-47 · assisted by -23Opening+3,423 ticks
mmd eliminated -23 with M4A1-S+3,497 ticks
Solui eliminated mmd with mac10 · assisted by RequeimTrade+3,764 ticks
Masoud-007 eliminated Dopamine @bandit with xm1014Headshot+3,873 ticks
Winter Soldier smoke expired
+3,941 ticks
Solui threw a flashbang
+4,052 ticks
Solui detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.0s enemy blind · 0.0s team blind
+4,375 ticks
Solui threw a flashbang
+4,485 ticks
Solui detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.7s enemy blind · 0.0s team blind
+4,499 ticks
22 BLS | JAVAD eliminated Mausi enjoyer with AK-47 · flashed by SoluiHeadshot+4,530 ticks
Winter Soldier eliminated Solui with AWP · assisted by mmdBlind+5,187 ticks
22 BLS | JAVAD eliminated Winter Soldier with AK-47
Kill feed
137 of 138 events
Objective
62 of unknown events
Grenades
416 of unknown events