Public match receipt
Aug 27, 01:47 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · Skipper · 1.28
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mingus
4/5
Entries won / attempted
Trade impact
Skipper
5
Trade kills
Clutches
Skipper
3/5
Clutches won / played
Utility
Skipper
102
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Skipper CS23,1592,021 | 20 | 14 | 11 | 1.43 | 111.3 | 45% | 73% | 1.28 | +354 | 5 |
Mingus CS19,171FACEIT— | 17 | 15 | 11 | 1.13 | 80.5 | 41% | 82% | 1.10 | +353 | 2 |
Dysxlai CS14,743FACEIT— | 16 | 18 | 9 | 0.89 | 70.8 | 50% | 64% | 0.93 | +256 | 2 |
Big Unc CS18,0421,372 | 18 | 15 | 2 | 1.20 | 84.9 | 33% | 68% | 1.09 | +351 | 3 |
Arrow CS19,1491,652 | 12 | 15 | 2 | 0.80 | 54.6 | 25% | 64% | 0.84 | +375 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,213FACEIT— | 19 | 17 | 4 | 1.12 | 93.6 | 47% | 86% | 1.17 | -393 | 2 |
skankhunt22 CS—FACEIT— | 18 | 18 | 8 | 1.00 | 94.0 | 28% | 77% | 1.11 | — | 3 |
Shockplug CS15,000FACEIT— | 15 | 18 | 6 | 0.83 | 78.4 | 67% | 59% | 0.93 | -111 | 2 |
Wolf CS19,8231,510 | 14 | 16 | 3 | 0.88 | 64.9 | 71% | 68% | 0.92 | -287 | 0 |
Siro CS19,317FACEIT— | 11 | 16 | 3 | 0.69 | 57.1 | 18% | 68% | 0.83 | -551 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Skipper | 102 | 3 | 3/4 | 5 | 3/5 | 5 | 55 |
DaSCHILL | 55 | 3 | 1/3 | 4 | 0/3 | 2 | 52 |
skankhunt22 | 47 | 3 | 3/7 | 3 | 0/3 | 3 | 44 |
Mingus | 60 | 3 | 4/5 | 2 | 0/1 | 2 | 47 |
Big Unc | 78 | 2 | 3/3 | 3 | 1/1 | 3 | 42 |
Shockplug | 89 | 10 | 2/6 | 1 | 1/1 | 2 | 42 |
Dysxlai | 15 | 2 | 2/4 | 4 | 0/3 | 2 | 47 |
Wolf | 0 | 3 | 0/1 | 4 | 1/4 | 0 | 32 |
Arrow | 88 | 4 | 3/6 | 1 | 0/3 | 1 | 29 |
Siro | 40 | 12 | 1/5 | 2 | 0/4 | 2 | 28 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Skipper | — | — / — | 89ms · 35 | 20.0% | — | 10.8% | — | — | 3452 mdeg | 84% / 134% / 112% | None |
DaSCHILL | — | — / — | 182ms · 24 | 13.0% | — | 21.7% | — | — | 2942 mdeg | 89% / 113% / 87% | None |
skankhunt22 | — | — / — | 53ms · 31 | 15.0% | — | 9.0% | — | — | 4460 mdeg | 52% / 114% / 78% | None |
Mingus | — | — / — | 352ms · 26 | 18.6% | — | 11.8% | — | — | 3366 mdeg | 77% / 97% / 89% | None |
Big Unc | — | — / — | 40ms · 33 | 25.8% | — | 13.7% | — | — | 2911 mdeg | 63% / 102% / 94% | None |
Shockplug | — | — / — | 235ms · 18 | 6.0% | — | 27.1% | — | — | 4296 mdeg | 125% / 95% / 65% | None |
Dysxlai | — | — / — | 202ms · 30 | 11.1% | — | 19.0% | — | — | 3617 mdeg | 94% / 86% / 69% | None |
Wolf | — | — / — | 154ms · 19 | 10.5% | — | 24.4% | — | — | 3484 mdeg | 134% / 78% / 68% | None |
Arrow | — | — / — | 188ms · 17 | 16.7% | — | 10.0% | — | — | 4394 mdeg | 47% / 66% / 63% | None |
Siro | — | — / — | 103ms · 17 | 16.9% | — | 10.6% | — | — | 4426 mdeg | 34% / 69% / 54% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+1,543 ticks
Arrow started planting
24.1s clock+1,620 ticks
Big Unc eliminated skankhunt22 with glockOpeningHeadshot+1,689 ticks
DaSCHILL eliminated Dysxlai with usp silencerHeadshot+1,699 ticks
Big Unc eliminated Siro with glockHeadshot+1,743 ticks
Arrow planted the bomb
27.2s clock+1,811 ticks
Mingus eliminated Shockplug with glock · assisted by SkipperHeadshot+1,823 ticks
DaSCHILL eliminated Big Unc with usp silencerTradeHeadshot+1,922 ticks
Wolf eliminated Mingus with usp silencer · assisted by ShockplugTrade+2,000 ticks
Skipper eliminated Wolf with glock · assisted by MingusTradeHeadshot+2,030 ticks
DaSCHILL eliminated Arrow with usp silencerHeadshot+2,094 ticks
Skipper eliminated DaSCHILL with glockTradeHeadshot
Kill feed
160 of 162 events
Objective
75 of unknown events
Grenades
716 of unknown events