Public match receipt
Sep 4, 11:11 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
13
Top Frag Rating · A-, · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
AMJAD
7/9
Entries won / attempted
Trade impact
A-,
7
Trade kills
Clutches
-23
2/4
Clutches won / played
Utility
Optimus prime
214
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
A-, CS5,102FACEIT— | 36 | 19 | 6 | 1.89 | 131.0 | 31% | 79% | 1.52 | +117 | 6 |
ASIM CS4,817FACEIT— | 22 | 18 | 8 | 1.22 | 86.1 | 41% | 86% | 1.17 | +182 | 2 |
Savageboy CS4,2631,000 | 19 | 21 | 5 | 0.90 | 67.4 | 26% | 62% | 0.91 | +196 | 3 |
♥ CS3,5861,615 | 19 | 22 | 6 | 0.86 | 67.2 | 58% | 79% | 0.96 | +118 | 2 |
m.s3b CS3,9331,013 | 14 | 19 | 7 | 0.74 | 54.4 | 29% | 66% | 0.82 | +124 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,4651,000 | 28 | 19 | 3 | 1.47 | 88.2 | 32% | 69% | 1.19 | -194 | 3 |
D4rKzz CS4,283831 | 24 | 22 | 6 | 1.09 | 84.4 | 83% | 66% | 1.05 | -200 | 6 |
AMJAD CS3,764377 | 20 | 24 | 9 | 0.83 | 77.7 | 45% | 76% | 0.99 | -126 | 3 |
Optimus prime CS4,452FACEIT— | 11 | 22 | 6 | 0.50 | 58.1 | 27% | 52% | 0.73 | -213 | 1 |
7Tee CS4,012976 | 15 | 25 | 6 | 0.60 | 59.7 | 27% | 55% | 0.77 | -136 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
A-, | 114 | 3 | 1/2 | 7 | 1/7 | 6 | 83 |
-23 | 7 | 0 | 4/4 | 3 | 2/4 | 3 | 65 |
ASIM | 62 | 3 | 4/8 | 4 | 0/3 | 2 | 57 |
D4rKzz | 65 | 10 | 2/5 | 5 | 1/6 | 6 | 59 |
AMJAD | 131 | 0 | 7/9 | 0 | 1/1 | 3 | 49 |
♥ | 11 | 5 | 4/7 | 2 | 0/0 | 2 | 43 |
Savageboy | 63 | 0 | 1/6 | 6 | 0/3 | 3 | 45 |
m.s3b | 57 | 4 | 1/6 | 2 | 0/1 | 3 | 42 |
7Tee | 22 | 16 | 4/8 | 3 | 0/5 | 0 | 37 |
Optimus prime | 214 | 2 | 1/3 | 3 | 0/3 | 1 | 38 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
A-, | — | — / — | 91ms · 35 | 20.8% | — | 13.2% | — | — | 2784 mdeg | 57% / 158% / 148% | None |
-23 | — | — / — | 115ms · 45 | 25.3% | — | 12.1% | — | — | 4793 mdeg | 60% / 107% / 115% | None |
ASIM | — | — / — | 58ms · 35 | 18.8% | — | 12.5% | — | — | 4246 mdeg | 77% / 104% / 96% | None |
D4rKzz | — | — / — | 115ms · 27 | 28.1% | — | 35.6% | — | — | 3606 mdeg | 156% / 102% / 85% | None |
AMJAD | — | — / — | 149ms · 32 | 30.9% | — | 10.2% | — | — | 6403 mdeg | 84% / 94% / 65% | None |
♥ | — | — / — | 68ms · 23 | 23.5% | — | 23.0% | — | — | 1867 mdeg | 109% / 81% / 68% | None |
Savageboy | — | — / — | 213ms · 16 | 4.0% | — | 8.6% | — | — | 6525 mdeg | 49% / 82% / 71% | None |
m.s3b | — | — / — | 78ms · 29 | 39.3% | — | 12.7% | — | — | 4571 mdeg | 54% / 66% / 58% | None |
7Tee | — | — / — | 77ms · 21 | 27.5% | — | 7.4% | — | — | 3696 mdeg | 50% / 72% / 47% | None |
Optimus prime | — | — / — | 186ms · 10 | 8.6% | — | 8.9% | — | — | 3545 mdeg | 51% / 70% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+600 ticks
7Tee threw a flashbang
+685 ticks
ASIM threw a flashbang
+710 ticks
7Tee detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.8s enemy blind · 0.0s team blind
+794 ticks
7Tee threw a incendiary
+796 ticks
ASIM detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.6s enemy blind · 0.0s team blind
+886 ticks
7Tee detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,010 ticks
Savageboy dropped the bomb
15.8s clock+1,010 ticks
-23 eliminated Savageboy with ump45Opening+1,238 ticks
7Tee molotov expired
+1,401 ticks
♥ eliminated 7Tee with AK-47Headshot+1,426 ticks
ASIM eliminated AMJAD with AK-47+3,751 ticks
A-, eliminated Optimus prime with AK-47+4,054 ticks
D4rKzz eliminated A-, with AWPTradeHeadshot+4,201 ticks
m.s3b eliminated -23 with AK-47+4,314 ticks
D4rKzz eliminated m.s3b with AWP · assisted by -23TradeHeadshot+4,330 ticks
ASIM picked up the bomb
67.7s clock+4,378 ticks
♥ eliminated D4rKzz with AK-47 · assisted by m.s3bTrade
Kill feed
210 of 211 events
Objective
77 of unknown events
Grenades
589 of unknown events