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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 6, 06:40 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:49 Scoreboard22 roundsIndexed 9/6/2026

Team A

13

:

Team B

9

Top Frag Rating · Shalabi · 1.25

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

m3hdi

5/8

Entries won / attempted

Trade impact

Shalabi

3

Trade kills

Clutches

Shalabi

2/3

Clutches won / played

Utility

MB

183

7 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Shalabi
CS4,550FACEIT 1,041 Elo · Level 4 at this match41,041
201211.6788.315%73%1.25+2323
MB
CS4,888FACEIT—
171461.2192.324%68%1.13+1115
AIZEN
CS2,868FACEIT—
141451.0069.657%64%0.96+1522
Hashem
CS1,177FACEIT 1,000 Elo · Level 4 at this match41,000
101780.5959.430%73%0.83+1171
Duke
CS2,041FACEIT 979 Elo · Level 4 at this match4979
121820.6754.767%59%0.78+1462

Started on T

Team B

9
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
BAO
CS—FACEIT—
201641.2592.740%73%1.15—2
-23
CS3,731FACEIT 1,000 Elo · Level 4 at this match41,000
171431.2178.253%68%1.07-1202
m3hdi
CS4,985FACEIT—
131960.6884.531%64%0.93-3061
Manichitrathazh
CS—FACEIT 177 Elo · Level 1 at this match1177
131430.9352.746%59%0.85—2
Luffy @bandit
CS3,678FACEIT—
121151.0963.450%73%0.99-1192

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Shalabi
12822/332/3348
BAO
024/430/2250
MB
18371/631/1546
-23
044/530/2238
Luffy @bandit
031/310/6228
AIZEN
5152/410/5232
m3hdi
005/800/2134
Manichitrathazh
4510/220/1231
Hashem
6340/220/1130
Duke
4043/730/2228

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Shalabi
—— / —111ms · 1610.8%—10.5%——4786 mdeg28% / 107% / 130%None
BAO
—— / —51ms · 2514.5%—24.4%——1913 mdeg75% / 112% / 98%None
MB
—— / —76ms · 3027.5%—6.9%——4203 mdeg44% / 111% / 95%None
-23
—— / —136ms · 2114.0%—16.1%——5066 mdeg99% / 94% / 95%None
Luffy @bandit
—— / —94ms · 2036.8%—17.8%——3652 mdeg94% / 77% / 85%None
AIZEN
—— / —219ms · 2520.3%—21.0%——3490 mdeg107% / 84% / 78%None
m3hdi
—— / —213ms · 2016.7%—12.8%——4645 mdeg58% / 102% / 54%None
Manichitrathazh
—— / —71ms · 1714.1%—22.2%——4359 mdeg87% / 64% / 73%None
Hashem
—— / —154ms · 158.8%—15.6%——4727 mdeg56% / 72% / 46%None
Duke
—— / —163ms · 199.3%—20.4%——7522 mdeg125% / 66% / 52%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5B/T
  6. 6B/T
  7. 7A/CT
  8. 8B/T
  9. 9A/CT
  10. 10B/T
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16A/T
  17. 17A/T
  18. 18A/T
  19. 19B/CT
  20. 20B/CT
  21. 21A/T
  22. 22A/T

Round events

Round 8 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +370 ticks

    Luffy @bandit threw a flashbang

  2. +382 ticks

    -23 threw a flashbang

  3. +440 ticks

    BAO threw a flashbang

  4. +481 ticks

    Luffy @bandit detonated a flashbang

    0 dmg · 2 enemies · 2 teammates · 3.6s enemy blind · 3.4s team blind

  5. +490 ticks

    Shalabi threw a HE grenade

  6. +500 ticks

    -23 detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 7.1s enemy blind · 0.7s team blind

  7. +518 ticks

    AIZEN threw a incendiary

  8. +537 ticks

    Hashem threw a HE grenade

  9. +551 ticks

    BAO detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 5.6s enemy blind · 2.6s team blind

  10. +600 ticks

    Shalabi detonated a HE grenade

    54 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +631 ticks

    AIZEN detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +647 ticks

    Hashem detonated a HE grenade

    34 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +812 ticks

    m3hdi eliminated Hashem with AK-47
    Opening
  14. +884 ticks

    Duke threw a HE grenade

  15. +959 ticks

    Shalabi eliminated m3hdi with M4A1-S
    Trade
  16. +983 ticks

    AIZEN molotov expired

  17. +994 ticks

    Duke detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +1,066 ticks

    -23 threw a smoke

  19. +1,414 ticks

    -23 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,489 ticks

    BAO threw a smoke

  21. +1,576 ticks

    MB threw a HE grenade

  22. +1,670 ticks

    BAO detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +1,686 ticks

    MB detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +1,822 ticks

    BAO eliminated MB with AK-47
    HeadshotThrough smoke
  25. +2,076 ticks

    BAO threw a molotov

  26. +2,357 ticks

    BAO started planting

    36.8s clock
  27. +2,557 ticks

    BAO planted the bomb

    40.0s clock
  28. +2,801 ticks

    -23 eliminated Duke with AK-47
    Headshot
  29. +2,826 ticks

    -23 smoke expired

  30. +2,832 ticks

    BAO threw a HE grenade

  31. +2,943 ticks

    BAO detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  32. +3,046 ticks

    AIZEN threw a flashbang

  33. +3,082 ticks

    BAO smoke expired

  34. +3,149 ticks

    Luffy @bandit eliminated Shalabi with AWP
  35. +3,156 ticks

    AIZEN detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.8s team blind

  36. +3,832 ticks

    BAO threw a incendiary

  37. +3,898 ticks

    Manichitrathazh threw a flashbang

  38. +3,935 ticks

    BAO detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  39. +3,960 ticks

    -23 threw a flashbang

  40. +4,009 ticks

    Manichitrathazh detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.9s team blind

  41. +4,052 ticks

    AIZEN threw a HE grenade

  42. +4,070 ticks

    -23 detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 4.4s enemy blind · 1.4s team blind

  43. +4,163 ticks

    AIZEN detonated a HE grenade

    5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  44. +4,287 ticks

    BAO molotov expired

  45. +4,734 ticks

    Manichitrathazh eliminated AIZEN with AWP · assisted by -23
  46. +5,181 ticks

    Bomb exploded

    81.0s clock

Kill feed

149 exact match events

Objective

49 of unknown events

Grenades

540 of unknown events