Public match receipt
Sep 5, 01:26 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
2
Team B
13
Top Frag Rating · -23 · 1.66
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
WoW
6/9
Entries won / attempted
Trade impact
E G O
3
Trade kills
Clutches
2/2
Clutches won / played
Utility
224
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
WoW CS5,000FACEIT— | 11 | 14 | 7 | 0.79 | 97.1 | 27% | 73% | 1.05 | -115 | 1 |
E G O CS3,367FACEIT— | 13 | 14 | 5 | 0.93 | 99.9 | 69% | 67% | 1.07 | -106 | 0 |
S O E N CS4,878FACEIT— | 8 | 12 | 1 | 0.67 | 62.7 | 63% | 53% | 0.80 | — | 0 |
WANHEDA CS6,619701 | 6 | 15 | 2 | 0.40 | 60.3 | 50% | 60% | 0.73 | -305 | 0 |
Warrior of Counter Strike CS4,881866 | 6 | 11 | 2 | 0.55 | 55.5 | 33% | 53% | 0.73 | -131 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,0471,000 | 19 | 7 | 3 | 2.71 | 97.3 | 32% | 93% | 1.66 | +213 | 3 |
CS4,537FACEIT— | 12 | 7 | 4 | 1.71 | 85.2 | 25% | 80% | 1.28 | +191 | 3 |
Supraman CS4,112FACEIT— | 11 | 9 | 7 | 1.22 | 92.8 | 36% | 87% | 1.20 | +214 | 3 |
(snailpeek)Aggressor CS4,757FACEIT— | 11 | 12 | 6 | 0.92 | 94.3 | 36% | 67% | 1.05 | +216 | 3 |
Kai CS7,439678 | 10 | 12 | 5 | 0.83 | 70.1 | 50% | 93% | 1.01 | +369 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 54 | 0 | 1/3 | 2 | 1/1 | 3 | 49 |
| 224 | 2 | 1/2 | 3 | 2/2 | 3 | 31 |
Supraman | 175 | 6 | 1/3 | 0 | 1/1 | 3 | 27 |
E G O | 55 | 2 | 1/1 | 3 | 0/3 | 0 | 28 |
(snailpeek)Aggressor | 186 | 3 | 1/2 | 3 | 0/1 | 3 | 25 |
WoW | 128 | 4 | 6/9 | 1 | 0/0 | 1 | 29 |
Kai | 0 | 0 | 2/5 | 2 | 0/1 | 1 | 25 |
S O E N | 188 | 2 | 1/1 | 2 | 0/6 | 0 | 16 |
WANHEDA | 72 | 0 | 1/4 | 0 | 0/0 | 0 | 13 |
Warrior of Counter Strike | 129 | 3 | 0/0 | 0 | 0/4 | 1 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 97ms · 23 | 21.1% | — | 20.5% | — | — | 8957 mdeg | 59% / 118% / 212% | None |
| — | — / — | 142ms · 16 | 9.5% | — | 7.4% | — | — | 16384 mdeg | 47% / 103% / 134% | None |
Supraman | — | — / — | 66ms · 16 | 28.1% | — | 17.8% | — | — | 2609 mdeg | 68% / 112% / 96% | None |
E G O | — | — / — | 77ms · 10 | 12.2% | — | 28.6% | — | — | 8919 mdeg | 130% / 121% / 73% | None |
(snailpeek)Aggressor | — | — / — | 129ms · 17 | 23.3% | — | 20.5% | — | — | 5313 mdeg | 68% / 114% / 72% | None |
WoW | — | — / — | 234ms · 19 | 10.3% | — | 12.1% | — | — | 5299 mdeg | 51% / 117% / 61% | None |
Kai | — | — / — | 153ms · 13 | 17.1% | — | 28.0% | — | — | 2667 mdeg | 94% / 85% / 65% | None |
S O E N | — | — / — | 263ms · 13 | 4.2% | — | 11.1% | — | — | 3880 mdeg | 117% / 76% / 52% | None |
WANHEDA | — | — / — | 18ms · 18 | 40.0% | — | 10.3% | — | — | 1341 mdeg | 94% / 73% / 31% | None |
Warrior of Counter Strike | — | — / — | 162ms · 8 | 7.1% | — | 7.7% | — | — | 3963 mdeg | 63% / 67% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+463 ticks
WANHEDA threw a smoke
+538 ticks
Supraman threw a molotov
+550 ticks
threw a molotov
+574 ticks
E G O threw a smoke
+581 ticks
WANHEDA detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+641 ticks
WoW threw a HE grenade
+668 ticks
threw a HE grenade
+673 ticks
Supraman detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+685 ticks
detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+751 ticks
WoW detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+752 ticks
E G O detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+758 ticks
WoW threw a smoke
+779 ticks
detonated a HE grenade
44 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+802 ticks
WoW detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,004 ticks
WANHEDA threw a HE grenade
+1,115 ticks
WANHEDA detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,122 ticks
Supraman molotov expired
+1,134 ticks
molotov expired
+1,156 ticks
(snailpeek)Aggressor dropped the bomb
18.1s clock+1,186 ticks
WoW eliminated with p90Opening+1,405 ticks
-23 threw a HE grenade
+1,509 ticks
(snailpeek)Aggressor picked up the bomb
23.6s clock+1,515 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,600 ticks
Supraman eliminated WANHEDA with AK-47+1,609 ticks
E G O eliminated Supraman with M4A1-S · assisted by WANHEDATradeHeadshotWallbang+1,993 ticks
WANHEDA smoke expired
+2,094 ticks
S O E N threw a HE grenade
+2,164 ticks
E G O smoke expired
+2,204 ticks
S O E N detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,214 ticks
WoW smoke expired
+2,245 ticks
E G O eliminated Kai with AK-47Headshot+2,857 ticks
S O E N threw a incendiary
+2,967 ticks
S O E N detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,319 ticks
S O E N molotov expired
+4,367 ticks
E G O eliminated -23 with AK-47Headshot+4,576 ticks
E G O threw a HE grenade
+4,686 ticks
E G O detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,086 ticks
E G O threw a smoke
+5,218 ticks
E G O detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,400 ticks
(snailpeek)Aggressor started planting
84.4s clock+5,598 ticks
E G O threw a flashbang
+5,600 ticks
(snailpeek)Aggressor planted the bomb
87.5s clock+5,709 ticks
E G O detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,829 ticks
WoW eliminated (snailpeek)Aggressor with p90Headshot+6,055 ticks
WoW started defusing
No kit94.6s clock+6,630 ticks
E G O smoke expired
+6,695 ticks
WoW defused the bomb
104.6s clock
Kill feed
109 of 113 events
Objective
56 of unknown events
Grenades
495 of unknown events