Public match receipt
Jul 28, 05:16 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Coyoteh · 1.41
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
4/8
Entries won / attempted
Trade impact
Argel132
4
Trade kills
Clutches
Louis
2/5
Clutches won / played
Utility
Argel132
280
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Argel132 CS—FACEIT— | 15 | 14 | 4 | 1.07 | 93.9 | 7% | 72% | 1.11 | — | 2 |
Pato O'Ward CS—FACEIT— | 12 | 15 | 2 | 0.80 | 69.4 | 75% | 61% | 0.89 | — | 2 |
Dr. Peter Tezla CS—FACEIT— | 10 | 15 | 8 | 0.67 | 84.3 | 50% | 67% | 0.93 | — | 0 |
BrianD CS—FACEIT— | 8 | 17 | 2 | 0.47 | 64.6 | 63% | 56% | 0.76 | — | 0 |
n1traɯ CS—FACEIT— | 9 | 14 | 1 | 0.64 | 47.6 | 22% | 50% | 0.71 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Coyoteh CS—FACEIT— | 18 | 10 | 9 | 1.80 | 102.4 | 33% | 89% | 1.41 | — | 2 |
Auxis CS5,284673 | 19 | 13 | 4 | 1.46 | 105.4 | 58% | 89% | 1.32 | — | 2 |
washingtonwizardsFan CS17,5771,111 | 15 | 11 | 11 | 1.36 | 116.0 | 47% | 83% | 1.32 | — | 4 |
Louis CS—FACEIT— | 12 | 11 | 6 | 1.09 | 66.2 | 0% | 78% | 1.01 | — | 4 |
Italk2thewind CS—FACEIT— | 10 | 10 | 3 | 1.00 | 54.2 | 30% | 72% | 0.92 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Coyoteh | 148 | 6 | 1/1 | 1 | 0/0 | 2 | 48 |
Auxis | 1 | 11 | 4/5 | 1 | 1/1 | 2 | 43 |
washingtonwizardsFan | 30 | 12 | 4/8 | 4 | 0/1 | 4 | 43 |
Argel132 | 280 | 3 | 2/5 | 4 | 1/2 | 2 | 37 |
Louis | 35 | 12 | 2/3 | 2 | 2/5 | 4 | 41 |
Dr. Peter Tezla | 0 | 3 | 2/2 | 4 | 0/3 | 0 | 29 |
Italk2thewind | 28 | 1 | 1/1 | 1 | 0/1 | 1 | 26 |
Pato O'Ward | 0 | 3 | 0/2 | 3 | 0/6 | 2 | 32 |
BrianD | 74 | 9 | 1/4 | 2 | 0/2 | 0 | 19 |
n1traɯ | 165 | 10 | 1/5 | 1 | 1/2 | 1 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Coyoteh | — | — / — | 81ms · 32 | 22.2% | — | 7.9% | — | — | 3699 mdeg | 63% / 124% / 141% | None |
Auxis | — | — / — | 214ms · 23 | 6.1% | — | 15.6% | — | — | 4178 mdeg | 109% / 127% / 114% | None |
washingtonwizardsFan | — | — / — | 166ms · 33 | 13.6% | — | 18.5% | — | — | 4816 mdeg | 88% / 140% / 107% | None |
Argel132 | — | — / — | 152ms · 23 | 18.5% | — | 3.8% | — | — | 3791 mdeg | 13% / 113% / 84% | None |
Louis | — | — / — | 165ms · 22 | 14.8% | — | 0.0% | — | — | 5714 mdeg | 0% / 80% / 85% | None |
Dr. Peter Tezla | — | — / — | 147ms · 7 | 1.6% | — | 9.4% | — | — | 2681 mdeg | 94% / 102% / 52% | None |
Italk2thewind | — | — / — | 53ms · 16 | 29.7% | — | 10.3% | — | — | 1353 mdeg | 56% / 66% / 78% | None |
Pato O'Ward | — | — / — | 143ms · 20 | 11.9% | — | 30.8% | — | — | 1951 mdeg | 141% / 84% / 63% | None |
BrianD | — | — / — | 179ms · 14 | 15.9% | — | 12.8% | — | — | 2802 mdeg | 117% / 78% / 37% | None |
n1traɯ | — | — / — | 153ms · 10 | 8.3% | — | 10.0% | — | — | 6237 mdeg | 42% / 57% / 50% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+305 ticks
Auxis threw a flashbang
+377 ticks
washingtonwizardsFan threw a incendiary
+393 ticks
BrianD dropped the bomb
6.1s clock+416 ticks
Auxis detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.6s team blind
+477 ticks
washingtonwizardsFan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+522 ticks
n1traɯ picked up the bomb
8.2s clock+601 ticks
Italk2thewind eliminated BrianD with M4A1-S · assisted by LouisOpening+689 ticks
n1traɯ dropped the bomb
10.8s clock+689 ticks
Italk2thewind eliminated n1traɯ with M4A1-S+829 ticks
washingtonwizardsFan molotov expired
+835 ticks
Louis eliminated Dr. Peter Tezla with bizon+947 ticks
Louis eliminated Argel132 with bizon+983 ticks
Louis eliminated Pato O'Ward with bizon
Kill feed
129 of 130 events
Objective
51 of unknown events
Grenades
525 of unknown events