Public match receipt
Jul 28, 01:13 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · Gxdv2 · 1.41
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Ṣ
4/8
Entries won / attempted
Trade impact
Ṣ
5
Trade kills
Clutches
Jay
2/4
Clutches won / played
Utility
Gxdv2
237
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
hades CS16,5291,960 | 21 | 14 | 10 | 1.50 | 120.3 | 43% | 85% | 1.38 | +466 | 2 |
Gxdv2 CS—1,271 | 19 | 10 | 6 | 1.90 | 96.3 | 32% | 90% | 1.41 | — | 1 |
Ṣ CS20,9111,731 | 18 | 16 | 9 | 1.13 | 95.9 | 67% | 85% | 1.18 | +358 | 3 |
Kill-é CS22,8431,025 | 16 | 10 | 1 | 1.60 | 74.9 | 6% | 75% | 1.18 | +371 | 4 |
saiinT CS—FACEIT— | 11 | 11 | 2 | 1.00 | 49.6 | 55% | 80% | 0.93 | — | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Jay CS19,1291,194 | 16 | 15 | 5 | 1.07 | 82.7 | 56% | 65% | 1.03 | -372 | 4 |
Hoon CS21,817FACEIT— | 15 | 16 | 4 | 0.94 | 92.7 | 47% | 65% | 1.04 | -387 | 2 |
Troy McClure CS—FACEIT— | 10 | 17 | 4 | 0.59 | 60.3 | 40% | 75% | 0.84 | — | 0 |
DaSCHILL CS23,086FACEIT— | 12 | 19 | 2 | 0.63 | 60.8 | 42% | 65% | 0.82 | -379 | 0 |
Shockplug CS18,565FACEIT— | 7 | 18 | 4 | 0.39 | 39.6 | 14% | 40% | 0.57 | -391 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Gxdv2 | 237 | 2 | 2/2 | 4 | 0/2 | 1 | 44 |
hades | 95 | 8 | 3/3 | 2 | 0/0 | 2 | 50 |
Kill-é | 164 | 2 | 3/6 | 3 | 1/4 | 4 | 34 |
Ṣ | 223 | 7 | 4/8 | 5 | 0/2 | 3 | 41 |
Hoon | 17 | 8 | 1/1 | 4 | 1/8 | 2 | 40 |
Jay | 58 | 9 | 4/5 | 1 | 2/4 | 4 | 42 |
saiinT | 15 | 7 | 0/1 | 3 | 1/1 | 3 | 30 |
Troy McClure | 112 | 5 | 1/3 | 3 | 0/1 | 0 | 29 |
DaSCHILL | 22 | 1 | 0/2 | 4 | 0/3 | 0 | 29 |
Shockplug | 50 | 3 | 2/9 | 1 | 0/0 | 1 | 18 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Gxdv2 | — | — / — | 163ms · 25 | 10.3% | — | 9.9% | — | — | 3659 mdeg | 59% / 116% / 148% | None |
hades | — | — / — | 124ms · 15 | 8.5% | — | 22.5% | — | — | 2908 mdeg | 80% / 145% / 117% | None |
Kill-é | — | — / — | 24ms · 15 | 25.0% | — | 4.9% | — | — | 2219 mdeg | 12% / 91% / 125% | None |
Ṣ | — | — / — | 120ms · 24 | 9.7% | — | 28.6% | — | — | 3018 mdeg | 125% / 116% / 88% | None |
Hoon | — | — / — | 127ms · 27 | 26.8% | — | 10.8% | — | — | 3101 mdeg | 88% / 112% / 73% | None |
Jay | — | — / — | 107ms · 22 | 21.2% | — | 29.8% | — | — | 4186 mdeg | 106% / 100% / 83% | None |
saiinT | — | — / — | 83ms · 14 | 40.9% | — | 29.2% | — | — | 2143 mdeg | 102% / 60% / 78% | None |
Troy McClure | — | — / — | 172ms · 13 | 11.1% | — | 10.6% | — | — | 3570 mdeg | 75% / 73% / 46% | None |
DaSCHILL | — | — / — | 142ms · 18 | 19.0% | — | 17.8% | — | — | 2774 mdeg | 78% / 73% / 49% | None |
Shockplug | — | — / — | 273ms · 11 | 18.8% | — | 6.9% | — | — | 3329 mdeg | 27% / 48% / 30% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+696 ticks
Troy McClure threw a decoy
+743 ticks
Troy McClure dropped the bomb
11.6s clock+743 ticks
Ṣ eliminated Troy McClure with usp silencerOpeningHeadshot+894 ticks
Hoon picked up the bomb
14.0s clock+973 ticks
Troy McClure detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,024 ticks
Kill-é eliminated Shockplug with usp silencer · assisted by hadesHeadshot+1,482 ticks
Ṣ eliminated Jay with usp silencerHeadshot+1,851 ticks
hades eliminated DaSCHILL with usp silencerHeadshot+1,877 ticks
Troy McClure decoy expired
+1,939 ticks
Hoon eliminated Ṣ with glock · assisted by JayHeadshot+1,983 ticks
Hoon dropped the bomb
31.0s clock+1,983 ticks
hades eliminated Hoon with usp silencerTradeHeadshot
Kill feed
146 exact match events
Objective
70 of unknown events
Grenades
694 of unknown events