Public match receipt
Aug 5, 12:09 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · ☜ ツ אWẳRא ツ ☞ · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
☜ ツ אWẳRא ツ ☞
6/7
Entries won / attempted
Trade impact
Roudy_BoyKa ◥▶◀◤
4
Trade kills
Clutches
-23
2/4
Clutches won / played
Utility
☜ ツ אWẳRא ツ ☞
163
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
IRONI CS3,790FACEIT— | 19 | 17 | 10 | 1.12 | 113.2 | 37% | 76% | 1.22 | -157 | 3 |
Ragnar CS3,982FACEIT— | 15 | 13 | 5 | 1.15 | 74.5 | 27% | 67% | 1.03 | — | 3 |
rater CS—815 | 12 | 17 | 6 | 0.71 | 61.4 | 42% | 67% | 0.85 | — | 1 |
John Wick CS3,300FACEIT— | 14 | 18 | 3 | 0.78 | 67.8 | 50% | 52% | 0.85 | -134 | 1 |
TOOKASHA CS3,185FACEIT— | 9 | 16 | 5 | 0.56 | 55.7 | 33% | 67% | 0.78 | -155 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
☜ ツ אWẳRא ツ ☞ CS3,537FACEIT— | 24 | 14 | 6 | 1.71 | 136.4 | 63% | 86% | 1.52 | +161 | 5 |
-23 CS3,111FACEIT— | 18 | 15 | 4 | 1.20 | 79.2 | 22% | 57% | 1.03 | +110 | 4 |
bahador631 CS3,297FACEIT— | 15 | 15 | 7 | 1.00 | 89.8 | 20% | 76% | 1.08 | +109 | 4 |
Roudy_BoyKa ◥▶◀◤ CS2,983430 | 15 | 14 | 5 | 1.07 | 65.2 | 40% | 76% | 1.00 | +145 | 0 |
MOIED CS3,402FACEIT— | 9 | 13 | 2 | 0.69 | 52.0 | 33% | 62% | 0.79 | +152 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
☜ ツ אWẳRא ツ ☞ | 163 | 10 | 6/7 | 2 | 0/1 | 5 | 56 |
IRONI | 0 | 0 | 4/10 | 1 | 0/1 | 3 | 50 |
bahador631 | 26 | 17 | 2/3 | 2 | 0/0 | 4 | 37 |
-23 | 22 | 2 | 2/3 | 1 | 2/4 | 4 | 43 |
Ragnar | 0 | 1 | 1/4 | 3 | 1/4 | 3 | 38 |
Roudy_BoyKa ◥▶◀◤ | 0 | 7 | 1/5 | 4 | 1/3 | 0 | 35 |
rater | 31 | 2 | 1/2 | 0 | 0/2 | 1 | 31 |
John Wick | 101 | 4 | 4/5 | 1 | 0/3 | 1 | 30 |
MOIED | 3 | 2 | 0/3 | 0 | 0/3 | 0 | 29 |
TOOKASHA | 119 | 2 | 0/0 | 1 | 0/4 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
☜ ツ אWẳRא ツ ☞ | — | — / — | 111ms · 40 | 21.0% | — | 19.8% | — | — | 2257 mdeg | 117% / 165% / 134% | None |
IRONI | — | — / — | 91ms · 42 | 25.5% | — | 15.0% | — | — | 2072 mdeg | 69% / 137% / 87% | None |
bahador631 | — | — / — | 35ms · 27 | 22.2% | — | 11.1% | — | — | 1885 mdeg | 38% / 108% / 78% | None |
-23 | — | — / — | 157ms · 29 | 9.6% | — | 5.3% | — | — | 4929 mdeg | 42% / 96% / 94% | None |
Ragnar | — | — / — | 162ms · 27 | 17.8% | — | 12.0% | — | — | 2457 mdeg | 50% / 90% / 90% | None |
Roudy_BoyKa ◥▶◀◤ | — | — / — | 131ms · 29 | 21.1% | — | 11.1% | — | — | 4210 mdeg | 75% / 79% / 84% | None |
rater | — | — / — | 112ms · 16 | 13.6% | — | 14.5% | — | — | 4494 mdeg | 78% / 74% / 55% | None |
John Wick | — | — / — | 54ms · 21 | 25.0% | — | 33.3% | — | — | 1259 mdeg | 94% / 82% / 61% | None |
MOIED | — | — / — | 22ms · 16 | 25.0% | — | 14.8% | — | — | 1047 mdeg | 63% / 63% / 54% | None |
TOOKASHA | — | — / — | 173ms · 22 | 8.3% | — | 8.9% | — | — | 3557 mdeg | 63% / 67% / 44% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+97 ticks
John Wick picked up the bomb
1.5s clock+196 ticks
rater threw a smoke
+231 ticks
John Wick dropped the bomb
3.6s clock+238 ticks
rater picked up the bomb
3.7s clock+422 ticks
☜ ツ אWẳRא ツ ☞ eliminated IRONI with ssg08OpeningHeadshotWallbang+460 ticks
Roudy_BoyKa ◥▶◀◤ threw a incendiary
+550 ticks
Roudy_BoyKa ◥▶◀◤ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+586 ticks
rater detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+902 ticks
Roudy_BoyKa ◥▶◀◤ molotov expired
+1,684 ticks
John Wick threw a flashbang
+1,790 ticks
MOIED eliminated Ragnar with AWP · assisted by bahador631+1,795 ticks
John Wick detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.4s team blind
+1,998 ticks
rater smoke expired
+2,084 ticks
rater threw a flashbang
+2,194 ticks
rater detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.0s enemy blind · 2.9s team blind
+2,449 ticks
rater eliminated Roudy_BoyKa ◥▶◀◤ with AK-47Headshot+2,925 ticks
rater threw a molotov
+3,019 ticks
rater detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,215 ticks
TOOKASHA threw a smoke
+3,355 ticks
TOOKASHA detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,389 ticks
☜ ツ אWẳRא ツ ☞ eliminated John Wick with ssg08HeadshotThrough smoke+3,468 ticks
rater molotov expired
+3,527 ticks
rater threw a HE grenade
+3,637 ticks
rater detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,838 ticks
rater dropped the bomb
60.0s clock+3,838 ticks
-23 eliminated rater with m4a1 · assisted by Roudy_BoyKa ◥▶◀◤+3,907 ticks
TOOKASHA threw a HE grenade
+4,017 ticks
TOOKASHA detonated a HE grenade
22 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,343 ticks
-23 eliminated TOOKASHA with m4a1
Kill feed
151 of 152 events
Objective
81 of unknown events
Grenades
456 of unknown events