Public match receipt
Jul 13, 04:11 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · sasuke · 1.48
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
6/9
Entries won / attempted
Trade impact
chris4324242543534
5
Trade kills
Clutches
bred
1/4
Clutches won / played
Utility
Dream
458
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 20 | 17 | 9 | 1.18 | 115.0 | 40% | 62% | 1.19 | — | 3 |
bred CS—939 | 21 | 17 | 1 | 1.24 | 93.9 | 67% | 52% | 1.09 | — | 2 |
chris4324242543534 CS4,6211,000 | 15 | 16 | 8 | 0.94 | 75.0 | 33% | 76% | 1.00 | — | 1 |
popperbeam CS—FACEIT— | 8 | 17 | 2 | 0.47 | 45.4 | 50% | 52% | 0.67 | — | 1 |
xcurry156 CS2,154FACEIT— | 3 | 19 | 2 | 0.16 | 32.5 | 67% | 52% | 0.52 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
sasuke CS—958 | 24 | 14 | 6 | 1.71 | 128.3 | 42% | 86% | 1.48 | — | 4 |
Dream CS—FACEIT— | 19 | 13 | 6 | 1.46 | 102.5 | 11% | 86% | 1.30 | — | 4 |
Make It Tighter CS—FACEIT— | 19 | 13 | 3 | 1.46 | 80.0 | 58% | 67% | 1.14 | — | 2 |
0Stress CS—FACEIT— | 15 | 13 | 4 | 1.15 | 67.6 | 33% | 62% | 0.98 | — | 2 |
Tanka Jahari CS—FACEIT— | 9 | 15 | 6 | 0.60 | 58.9 | 44% | 62% | 0.79 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
sasuke | 11 | 7 | 5/5 | 3 | 1/3 | 4 | 54 |
Dream | 458 | 11 | 1/4 | 0 | 1/2 | 4 | 48 |
washingtonwizardsFan | 71 | 4 | 6/9 | 2 | 0/0 | 3 | 48 |
Make It Tighter | 21 | 13 | 3/5 | 2 | 1/2 | 2 | 47 |
bred | 0 | 2 | 2/3 | 3 | 1/4 | 2 | 47 |
chris4324242543534 | 93 | 5 | 1/3 | 5 | 1/3 | 1 | 38 |
0Stress | 41 | 1 | 1/5 | 1 | 1/4 | 2 | 36 |
Tanka Jahari | 0 | 9 | 1/2 | 1 | 0/1 | 1 | 26 |
popperbeam | 4 | 2 | 0/3 | 0 | 0/3 | 1 | 21 |
xcurry156 | 0 | 0 | 1/3 | 0 | 0/5 | 1 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 483ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
sasuke | 500ms · 25 | — / 103% | 26ms · 26 | 21.4% | — | 15.7% | — | — | 3042 mdeg | 78% / 155% / 134% | None |
Dream | 561ms · 19 | — / 116% | 144ms · 21 | 11.1% | — | 4.7% | — | — | 6237 mdeg | 20% / 124% / 114% | None |
washingtonwizardsFan | 466ms · 31 | — / 97% | 127ms · 41 | 22.2% | — | 10.2% | — | — | 3508 mdeg | 75% / 139% / 92% | None |
Make It Tighter | 530ms · 19 | — / 110% | 120ms · 29 | 25.0% | — | 28.6% | — | — | 2267 mdeg | 109% / 97% / 114% | None |
bred | 436ms · 23 | — / 90% | 212ms · 27 | 23.2% | — | 26.2% | — | — | 2390 mdeg | 125% / 113% / 97% | None |
chris4324242543534 | 452ms · 19 | — / 94% | 194ms · 17 | 10.0% | — | 16.3% | — | — | 3729 mdeg | 63% / 91% / 73% | None |
0Stress | 458ms · 22 | — / 95% | 157ms · 26 | 23.3% | — | 7.5% | — | — | 2647 mdeg | 63% / 82% / 90% | None |
Tanka Jahari | 462ms · 9 | — / 96% | 131ms · 22 | 30.9% | — | 13.3% | — | — | 4667 mdeg | 83% / 71% / 47% | None |
popperbeam | 514ms · 9 | — / 106% | 88ms · 17 | 21.0% | — | 20.7% | — | — | 2909 mdeg | 94% / 55% / 37% | None |
xcurry156 | 508ms · 8 | — / 105% | 142ms · 14 | 13.8% | — | 11.5% | — | — | 2195 mdeg | 125% / 39% / 12% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+295 ticks
Dream threw a smoke
+405 ticks
Dream detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+428 ticks
sasuke threw a incendiary
+491 ticks
0Stress threw a incendiary
+550 ticks
sasuke detonated a molotov
8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+603 ticks
0Stress detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+724 ticks
washingtonwizardsFan threw a smoke
+740 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+758 ticks
sasuke molotov expired
+817 ticks
washingtonwizardsFan dropped the bomb
12.8s clock+857 ticks
popperbeam threw a flashbang
+878 ticks
sasuke eliminated washingtonwizardsFan with mp5sdOpeningHeadshot+924 ticks
chris4324242543534 picked up the bomb
14.4s clock+944 ticks
sasuke eliminated popperbeam with mp5sdHeadshotThrough smoke+955 ticks
0Stress molotov expired
+967 ticks
popperbeam detonated a flashbang
0 dmg · 1 enemies · 5 teammates · 4.9s enemy blind · 12.8s team blind
+1,126 ticks
Dream eliminated xcurry156 with MP9+1,156 ticks
bred eliminated Dream with tec9Trade+1,199 ticks
chris4324242543534 dropped the bomb
18.7s clock+1,199 ticks
sasuke eliminated chris4324242543534 with usp silencer+1,507 ticks
sasuke threw a HE grenade
+1,618 ticks
sasuke detonated a HE grenade
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,760 ticks
Make It Tighter threw a HE grenade
+1,817 ticks
Dream smoke expired
+1,871 ticks
Make It Tighter detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,132 ticks
bred eliminated sasuke with mp5sd · assisted by chris4324242543534+2,152 ticks
washingtonwizardsFan smoke expired
+2,310 ticks
0Stress threw a flashbang
+2,420 ticks
0Stress detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,665 ticks
Make It Tighter threw a smoke
+2,758 ticks
bred eliminated 0Stress with mp5sd+2,881 ticks
Make It Tighter detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,257 ticks
bred eliminated Tanka Jahari with AK-47Headshot+4,293 ticks
Make It Tighter smoke expired
+4,672 ticks
bred threw a flashbang
+4,782 ticks
bred detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.9s team blind
+4,940 ticks
Make It Tighter eliminated bred with ssg08HeadshotNo-scope
Kill feed
153 of 154 events
Objective
34 of unknown events
Grenades
385 of unknown events