Public match receipt
Aug 11, 06:58 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · washingtonwizardsFan · 1.63
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Boggy
3/6
Entries won / attempted
Trade impact
trippysoap
3
Trade kills
Clutches
Gooning Enterprises
1/4
Clutches won / played
Utility
Gooning Enterprises
192
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Boggy CS—1,555 | 22 | 15 | 7 | 1.47 | 134.1 | 55% | 76% | 1.40 | — | 4 |
cool CS—922 | 17 | 16 | 4 | 1.06 | 93.0 | 18% | 67% | 1.08 | — | 6 |
Gooning Enterprises CS—FACEIT— | 16 | 13 | 7 | 1.23 | 69.3 | 31% | 76% | 1.06 | — | 2 |
trippysoap CS—927 | 13 | 15 | 5 | 0.87 | 72.4 | 38% | 67% | 0.94 | — | 1 |
alto CS—FACEIT— | 10 | 15 | 1 | 0.67 | 44.2 | 60% | 52% | 0.71 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5661,111 | 31 | 14 | 8 | 2.21 | 134.4 | 32% | 81% | 1.63 | — | 4 |
Prodigious CS—681 | 19 | 13 | 5 | 1.46 | 94.2 | 47% | 90% | 1.28 | — | 3 |
CP CS—FACEIT— | 11 | 18 | 5 | 0.61 | 65.1 | 64% | 62% | 0.82 | — | 0 |
plakasc CS—FACEIT— | 6 | 17 | 1 | 0.35 | 24.9 | 17% | 38% | 0.50 | — | 1 |
chris4324242543534 CS4,6211,000 | 5 | 17 | 5 | 0.29 | 47.0 | 40% | 57% | 0.64 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 137 | 17 | 3/6 | 3 | 0/1 | 4 | 69 |
Boggy | 48 | 9 | 3/6 | 2 | 0/1 | 4 | 50 |
Prodigious | 29 | 5 | 1/1 | 3 | 0/4 | 3 | 43 |
cool | 155 | 5 | 3/5 | 1 | 0/3 | 6 | 39 |
Gooning Enterprises | 192 | 10 | 2/2 | 2 | 1/4 | 2 | 35 |
trippysoap | 78 | 4 | 3/3 | 3 | 1/3 | 1 | 28 |
CP | 54 | 7 | 2/4 | 1 | 0/1 | 0 | 31 |
alto | 29 | 4 | 1/5 | 0 | 0/0 | 0 | 27 |
chris4324242543534 | 148 | 5 | 1/5 | 1 | 0/2 | 0 | 14 |
plakasc | 0 | 1 | 2/5 | 2 | 0/5 | 1 | 15 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 102ms · 36 | 23.9% | — | 13.0% | — | — | 3242 mdeg | 61% / 162% / 173% | None |
Boggy | — | — / — | 30ms · 35 | 28.7% | — | 16.7% | — | — | 2208 mdeg | 102% / 162% / 115% | None |
Prodigious | — | — / — | 170ms · 31 | 21.1% | — | 14.1% | — | — | 3653 mdeg | 89% / 114% / 114% | None |
cool | — | — / — | 158ms · 20 | 13.3% | — | 6.8% | — | — | 5413 mdeg | 33% / 112% / 83% | None |
Gooning Enterprises | — | — / — | 59ms · 13 | 12.5% | — | 14.0% | — | — | 3138 mdeg | 59% / 84% / 96% | None |
trippysoap | — | — / — | 100ms · 21 | 11.5% | — | 14.8% | — | — | 2814 mdeg | 72% / 87% / 68% | None |
CP | — | — / — | 174ms · 20 | 16.1% | — | 14.6% | — | — | 3035 mdeg | 119% / 79% / 48% | None |
alto | — | — / — | 66ms · 16 | 17.2% | — | 18.2% | — | — | 2120 mdeg | 113% / 53% / 52% | None |
chris4324242543534 | — | — / — | 228ms · 16 | 4.8% | — | 7.0% | — | — | 6946 mdeg | 75% / 57% / 23% | None |
plakasc | — | — / — | 108ms · 13 | 27.8% | — | 10.5% | — | — | 1571 mdeg | 31% / 30% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+199 ticks
cool threw a smoke
+325 ticks
Gooning Enterprises threw a smoke
+334 ticks
cool threw a decoy
+374 ticks
Boggy threw a smoke
+518 ticks
washingtonwizardsFan threw a flashbang
+563 ticks
cool detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+587 ticks
cool threw a HE grenade
+609 ticks
washingtonwizardsFan threw a flashbang
+629 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+652 ticks
Gooning Enterprises threw a flashbang
+677 ticks
cool detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+697 ticks
cool detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+720 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.8s enemy blind · 0.0s team blind
+735 ticks
Boggy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+762 ticks
Gooning Enterprises detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 1.7s enemy blind · 0.7s team blind
+794 ticks
Boggy threw a flashbang
+844 ticks
Gooning Enterprises detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+852 ticks
Gooning Enterprises eliminated washingtonwizardsFan with Galil AROpening+904 ticks
Boggy detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 2.9s enemy blind · 2.0s team blind
+944 ticks
trippysoap eliminated Gooning Enterprises with Desert Eagle · assisted by washingtonwizardsFanHeadshotTeamkill+992 ticks
cool threw a molotov
+1,077 ticks
cool detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,089 ticks
Boggy dropped the bomb
17.0s clock+1,089 ticks
Prodigious eliminated Boggy with MP9Headshot+1,182 ticks
trippysoap eliminated Prodigious with Desert EagleTradeHeadshot+1,374 ticks
alto picked up the bomb
21.5s clock+1,502 ticks
cool eliminated CP with negevHeadshot+1,526 ticks
cool molotov expired
+1,590 ticks
cool decoy expired
+1,617 ticks
cool eliminated chris4324242543534 with negev+1,736 ticks
alto started planting
27.1s clock+1,936 ticks
alto planted the bomb
30.3s clock+1,975 ticks
cool smoke expired
+2,147 ticks
Boggy smoke expired
+2,256 ticks
Gooning Enterprises smoke expired
+2,581 ticks
trippysoap threw a HE grenade
+2,692 ticks
trippysoap detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,252 ticks
alto eliminated plakasc with Desert EagleHeadshot
Kill feed
152 of 153 events
Objective
48 of unknown events
Grenades
605 of unknown events