Public match receipt
Sep 1, 05:11 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
15
Team B
15
Top Frag Rating · william · 1.41
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Regeneration
9/14
Entries won / attempted
Trade impact
-23
5
Trade kills
Clutches
moodixd34
1/6
Clutches won / played
Utility
william
130
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
william CS3,589FACEIT— | 32 | 20 | 7 | 1.60 | 118.3 | 34% | 87% | 1.41 | +51 | 3 |
Regeneration CS3,864FACEIT— | 27 | 21 | 6 | 1.29 | 87.9 | 33% | 77% | 1.16 | +52 | 7 |
-23 CS4,782FACEIT— | 15 | 18 | 4 | 0.83 | 57.7 | 47% | 67% | 0.87 | +56 | 1 |
Abu LuLu Feroz CS3,613746 | 19 | 16 | 7 | 1.19 | 66.5 | 37% | 77% | 1.04 | — | 4 |
HAVva CS1,112FACEIT— | 15 | 24 | 7 | 0.63 | 54.3 | 0% | 67% | 0.80 | +50 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
THE_FAILURE CS3,233352 | 24 | 23 | 6 | 1.04 | 91.9 | 54% | 60% | 1.05 | -52 | 1 |
moodixd34 CS5,000833 | 24 | 19 | 6 | 1.26 | 75.3 | 33% | 73% | 1.09 | — | 2 |
BIRYANI CS3,192FACEIT— | 20 | 21 | 7 | 0.95 | 83.5 | 40% | 67% | 1.01 | -62 | 4 |
Bahidarah CS5,119859 | 20 | 24 | 5 | 0.83 | 73.0 | 20% | 70% | 0.94 | -55 | 5 |
Zura CS1,807FACEIT— | 9 | 24 | 7 | 0.38 | 41.5 | 11% | 60% | 0.65 | — | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
william | 130 | 5 | 1/1 | 2 | 0/1 | 3 | 72 |
Regeneration | 10 | 3 | 9/14 | 1 | 0/0 | 7 | 58 |
moodixd34 | 59 | 18 | 2/2 | 3 | 1/6 | 2 | 55 |
THE_FAILURE | 51 | 2 | 3/12 | 1 | 0/1 | 1 | 56 |
Abu LuLu Feroz | 90 | 8 | 3/3 | 3 | 0/6 | 4 | 44 |
BIRYANI | 23 | 0 | 2/8 | 4 | 1/5 | 4 | 54 |
Bahidarah | 3 | 6 | 4/5 | 2 | 0/0 | 5 | 54 |
-23 | 38 | 6 | 0/2 | 5 | 0/4 | 1 | 51 |
HAVva | 50 | 9 | 5/10 | 1 | 0/3 | 0 | 36 |
Zura | 0 | 1 | 1/3 | 2 | 1/4 | 3 | 25 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
william | — | — / — | 178ms · 46 | 26.4% | — | 11.0% | — | — | 5325 mdeg | 65% / 143% / 125% | None |
Regeneration | — | — / — | 117ms · 39 | 30.4% | — | 19.6% | — | — | 2144 mdeg | 63% / 106% / 100% | None |
moodixd34 | — | — / — | 80ms · 33 | 21.2% | — | 14.7% | — | — | 7483 mdeg | 63% / 91% / 99% | None |
THE_FAILURE | — | — / — | 89ms · 48 | 21.9% | — | 20.6% | — | — | 2045 mdeg | 102% / 111% / 82% | None |
Abu LuLu Feroz | — | — / — | 155ms · 33 | 14.1% | — | 12.7% | — | — | 3909 mdeg | 69% / 80% / 93% | None |
BIRYANI | — | — / — | 131ms · 43 | 24.3% | — | 12.7% | — | — | 1730 mdeg | 75% / 101% / 74% | None |
Bahidarah | — | — / — | 102ms · 30 | 19.4% | — | 6.0% | — | — | 4820 mdeg | 38% / 88% / 65% | None |
-23 | — | — / — | 115ms · 15 | 5.3% | — | 11.5% | — | — | 2644 mdeg | 88% / 70% / 65% | None |
HAVva | — | — / — | 158ms · 21 | 13.6% | — | 5.7% | — | — | 10552 mdeg | 0% / 66% / 49% | None |
Zura | — | — / — | 79ms · 20 | 20.7% | — | 6.1% | — | — | 5930 mdeg | 21% / 50% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 30 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+496 ticks
-23 threw a incendiary
+547 ticks
Regeneration threw a HE grenade
+627 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+658 ticks
Regeneration detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+979 ticks
-23 molotov expired
+1,011 ticks
-23 threw a smoke
+1,159 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,207 ticks
Bahidarah threw a smoke
+1,412 ticks
Bahidarah detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,504 ticks
THE_FAILURE threw a HE grenade
+1,615 ticks
THE_FAILURE detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,845 ticks
Bahidarah threw a molotov
+1,961 ticks
Bahidarah detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,964 ticks
Bahidarah threw a flashbang
+2,075 ticks
Bahidarah detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,383 ticks
THE_FAILURE threw a molotov
+2,410 ticks
Bahidarah molotov expired
+2,462 ticks
THE_FAILURE detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,571 ticks
-23 smoke expired
+2,824 ticks
Bahidarah smoke expired
+2,911 ticks
THE_FAILURE molotov expired
+3,287 ticks
HAVva eliminated THE_FAILURE with M4A1-SOpening+3,999 ticks
william threw a molotov
+4,107 ticks
william detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,235 ticks
BIRYANI eliminated -23 with p90Headshot+4,556 ticks
william molotov expired
+5,288 ticks
Bahidarah eliminated HAVva with AWP · assisted by BIRYANI+5,472 ticks
BIRYANI dropped the bomb
85.5s clock+5,472 ticks
Regeneration eliminated BIRYANI with AWP · assisted by HAVvaWallbang+5,627 ticks
Regeneration threw a flashbang
+5,737 ticks
Regeneration detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,995 ticks
Regeneration threw a smoke
+6,147 ticks
Regeneration detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,579 ticks
Regeneration threw a flashbang
+6,690 ticks
Regeneration detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+6,800 ticks
william threw a smoke
+6,990 ticks
william detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+7,319 ticks
Regeneration eliminated Bahidarah with AWP · assisted by HAVva
Kill feed
210 exact match events
Objective
111 of unknown events
Grenades
684 of unknown events