Public match receipt
Aug 15, 12:18 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · VICTOR XR · 1.58
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ashkanHASTAM
8/8
Entries won / attempted
Trade impact
-23
4
Trade kills
Clutches
ASSASSIN.
3/3
Clutches won / played
Utility
ashkanHASTAM
179
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
VICTOR XR CS—1,020 | 31 | 15 | 5 | 2.07 | 137.5 | 13% | 75% | 1.58 | — | 7 |
ashkanHASTAM CS—920 | 24 | 19 | 7 | 1.26 | 118.5 | 58% | 79% | 1.29 | — | 4 |
Mo CS2,9561,000 | 15 | 17 | 2 | 0.88 | 54.7 | 40% | 63% | 0.85 | +122 | 0 |
MMD CS2,225600 | 13 | 19 | 5 | 0.68 | 68.5 | 8% | 71% | 0.89 | +419 | 0 |
$D RocI{y CS2,323FACEIT— | 9 | 16 | 2 | 0.56 | 43.6 | 22% | 58% | 0.70 | +123 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
GOAT CS1,552156 | 19 | 18 | 7 | 1.06 | 86.4 | 5% | 71% | 1.07 | -114 | 2 |
-23 CS2,841FACEIT— | 20 | 19 | 5 | 1.05 | 84.3 | 35% | 71% | 1.06 | -102 | 3 |
ASSASSIN. CS3,074457 | 17 | 16 | 4 | 1.06 | 78.7 | 12% | 63% | 1.01 | -115 | 4 |
b77 CS1,464924 | 16 | 20 | 4 | 0.80 | 81.0 | 31% | 67% | 0.96 | -100 | 0 |
قناص بغداد CS1,0001,000 | 14 | 20 | 4 | 0.70 | 58.7 | 29% | 50% | 0.78 | +0 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
VICTOR XR | 33 | 0 | 7/8 | 2 | 2/4 | 7 | 70 |
ashkanHASTAM | 179 | 4 | 8/8 | 1 | 0/1 | 4 | 54 |
GOAT | 0 | 0 | 1/3 | 3 | 1/7 | 2 | 50 |
-23 | 34 | 0 | 1/4 | 4 | 0/2 | 3 | 47 |
ASSASSIN. | 79 | 1 | 3/7 | 1 | 3/3 | 4 | 42 |
b77 | 4 | 2 | 1/4 | 1 | 0/4 | 0 | 38 |
MMD | 4 | 0 | 0/4 | 3 | 0/1 | 0 | 31 |
Mo | 32 | 0 | 1/2 | 0 | 1/6 | 0 | 35 |
قناص بغداد | 0 | 2 | 2/6 | 1 | 0/1 | 2 | 34 |
$D RocI{y | 0 | 3 | 0/2 | 0 | 1/3 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
VICTOR XR | — | — / — | 43ms · 38 | 43.4% | — | 11.1% | — | — | 2232 mdeg | 24% / 166% / 162% | None |
ashkanHASTAM | — | — / — | 188ms · 19 | 11.5% | — | 14.3% | — | — | 3546 mdeg | 109% / 143% / 99% | None |
GOAT | — | — / — | 109ms · 21 | 25.0% | — | 1.3% | — | — | 4133 mdeg | 10% / 104% / 83% | None |
-23 | — | — / — | 87ms · 34 | 16.2% | — | 9.6% | — | — | 3261 mdeg | 66% / 102% / 82% | None |
ASSASSIN. | — | — / — | 165ms · 20 | 12.7% | — | 4.1% | — | — | 5009 mdeg | 22% / 95% / 83% | None |
b77 | — | — / — | 39ms · 38 | 62.5% | — | 7.9% | — | — | 3549 mdeg | 59% / 98% / 63% |
|
MMD | — | — / — | 205ms · 22 | 21.3% | — | 5.6% | — | — | 4625 mdeg | 14% / 83% / 54% | None |
Mo | — | — / — | 106ms · 17 | 27.1% | — | 18.2% | — | — | 4614 mdeg | 75% / 66% / 69% | None |
قناص بغداد | — | — / — | 129ms · 18 | 28.1% | — | 11.1% | — | — | 1887 mdeg | 54% / 71% / 55% | None |
$D RocI{y | — | — / — | 147ms · 21 | 11.9% | — | 7.7% | — | — | 3479 mdeg | 42% / 53% / 44% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+7 ticks
MMD picked up the bomb
0.1s clock+397 ticks
b77 threw a HE grenade
+508 ticks
b77 detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+609 ticks
b77 threw a smoke
+722 ticks
b77 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,112 ticks
MMD dropped the bomb
17.4s clock+1,112 ticks
قناص بغداد eliminated MMD with aug · assisted by GOATOpening+1,169 ticks
قناص بغداد eliminated ashkanHASTAM with aug · assisted by GOAT+1,374 ticks
-23 eliminated VICTOR XR with m4a1+2,134 ticks
b77 smoke expired
+3,007 ticks
b77 eliminated $D RocI{y with mp7Headshot+3,010 ticks
Mo eliminated GOAT with glockHeadshot+3,250 ticks
قناص بغداد eliminated Mo with aug · assisted by GOATTradeHeadshot
Kill feed
179 exact match events
Objective
77 of unknown events
Grenades
435 of unknown events