Public match receipt
Aug 21, 10:18 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · BABAYAGA · 1.84
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
X1mer
4/5
Entries won / attempted
Trade impact
BABAYAGA
5
Trade kills
Clutches
Aura
2/3
Clutches won / played
Utility
t1MSAR
189
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BABAYAGA CS4,2181,000 | 26 | 9 | 3 | 2.89 | 131.9 | 35% | 89% | 1.84 | +194 | 6 |
-23 CS3,162FACEIT— | 15 | 9 | 7 | 1.67 | 85.0 | 47% | 78% | 1.26 | +123 | 3 |
X1mer CS3,633999 | 19 | 11 | 5 | 1.73 | 125.8 | 37% | 83% | 1.47 | +128 | 4 |
Jinwoo CS4,118FACEIT— | 8 | 12 | 4 | 0.67 | 52.6 | 50% | 78% | 0.84 | +202 | 0 |
Xx_BadAnGelNs CS3,4221,000 | 9 | 9 | 2 | 1.00 | 45.8 | 33% | 83% | 0.92 | +119 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Aura CS4,080FACEIT— | 10 | 15 | 3 | 0.67 | 58.9 | 30% | 56% | 0.79 | -229 | 2 |
MohammadJvD CS3,036FACEIT— | 11 | 16 | 0 | 0.69 | 50.6 | 55% | 50% | 0.74 | -158 | 1 |
206 Full lavaZem CS4,697891 | 9 | 16 | 5 | 0.56 | 86.8 | 44% | 72% | 0.94 | -180 | 0 |
t1MSAR CS3,7591,000 | 8 | 16 | 7 | 0.50 | 65.9 | 88% | 67% | 0.81 | -167 | 2 |
JOJO CS3,3011,000 | 9 | 16 | 3 | 0.56 | 53.9 | 33% | 56% | 0.74 | -125 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
BABAYAGA | 54 | 7 | 3/4 | 5 | 0/0 | 6 | 61 |
X1mer | 158 | 1 | 4/5 | 0 | 0/3 | 4 | 40 |
-23 | 53 | 5 | 1/3 | 1 | 0/2 | 3 | 41 |
206 Full lavaZem | 103 | 19 | 1/3 | 1 | 0/5 | 0 | 23 |
Xx_BadAnGelNs | 9 | 2 | 2/2 | 1 | 0/0 | 0 | 19 |
Jinwoo | 10 | 8 | 2/4 | 1 | 0/0 | 0 | 26 |
t1MSAR | 189 | 1 | 1/5 | 1 | 0/0 | 2 | 22 |
Aura | 0 | 4 | 1/4 | 4 | 2/3 | 2 | 33 |
MohammadJvD | 0 | 2 | 1/2 | 4 | 0/5 | 1 | 24 |
JOJO | 29 | 5 | 2/4 | 0 | 0/2 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
BABAYAGA | — | — / — | 37ms · 47 | 30.4% | — | 16.4% | — | — | 1327 mdeg | 65% / 159% / 226% | None |
X1mer | — | — / — | 123ms · 30 | 15.0% | — | 14.1% | — | — | 3129 mdeg | 69% / 152% / 135% | None |
-23 | — | — / — | 154ms · 17 | 16.1% | — | 14.9% | — | — | 11011 mdeg | 88% / 103% / 130% | None |
206 Full lavaZem | — | — / — | 215ms · 22 | 15.5% | — | 12.5% | — | — | 4805 mdeg | 83% / 105% / 44% | None |
Xx_BadAnGelNs | — | — / — | 145ms · 12 | 12.7% | — | 16.7% | — | — | 1301 mdeg | 63% / 55% / 78% | None |
Jinwoo | — | — / — | 108ms · 16 | 22.0% | — | 17.1% | — | — | 1768 mdeg | 94% / 64% / 52% | None |
t1MSAR | — | — / — | 163ms · 14 | 11.3% | — | 25.7% | — | — | 1507 mdeg | 164% / 80% / 39% | None |
Aura | — | — / — | 260ms · 18 | 3.8% | — | 7.3% | — | — | 3923 mdeg | 56% / 71% / 52% | None |
MohammadJvD | — | — / — | 347ms · 9 | 6.1% | — | 21.1% | — | — | 3171 mdeg | 102% / 61% / 54% | None |
JOJO | — | — / — | 138ms · 13 | 8.8% | — | 19.4% | — | — | 13866 mdeg | 63% / 65% / 44% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+153 ticks
X1mer threw a decoy
+261 ticks
BABAYAGA threw a flashbang
+378 ticks
BABAYAGA detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.1s enemy blind · 2.5s team blind
+385 ticks
BABAYAGA threw a flashbang
+469 ticks
X1mer detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+486 ticks
206 Full lavaZem threw a HE grenade
+503 ticks
BABAYAGA detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 2.4s enemy blind · 2.4s team blind
+596 ticks
206 Full lavaZem detonated a HE grenade
54 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+698 ticks
206 Full lavaZem eliminated Jinwoo with usp silencerOpeningHeadshot+729 ticks
BABAYAGA eliminated 206 Full lavaZem with p250Trade+1,558 ticks
X1mer decoy expired
+1,756 ticks
X1mer eliminated t1MSAR with glockHeadshot+2,289 ticks
BABAYAGA eliminated JOJO with p250Headshot+2,495 ticks
BABAYAGA started planting
39.0s clock+2,695 ticks
BABAYAGA planted the bomb
42.1s clock+3,103 ticks
BABAYAGA eliminated MohammadJvD with p250Headshot+3,164 ticks
Aura eliminated -23 with usp silencer · assisted by t1MSAR+3,776 ticks
BABAYAGA eliminated Aura with p250 · assisted by X1merHeadshot
Kill feed
124 of 129 events
Objective
58 of unknown events
Grenades
447 of unknown events