Public match receipt
Oct 22, 01:01 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
9
Team B
13
Top Frag Rating · TheJoeRandy · 1.27
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
DaSCHILL
5/7
Entries won / attempted
Trade impact
PrimeOzzy
5
Trade kills
Clutches
PrimeOzzy
2/9
Clutches won / played
Utility
TheJoeRandy
313
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
PrimeOzzy CS21,0161,235 | 20 | 17 | 5 | 1.18 | 94.9 | 20% | 73% | 1.14 | -400 | 4 |
NinjaPanda CS17,9631,268 | 21 | 18 | 5 | 1.17 | 100.9 | 38% | 68% | 1.15 | -358 | 3 |
theory^ CS17,8921,127 | 12 | 18 | 4 | 0.67 | 69.7 | 42% | 68% | 0.88 | -377 | 0 |
Killah CS18,137873 | 10 | 18 | 0 | 0.56 | 51.2 | 50% | 50% | 0.71 | -384 | 2 |
squidward CS14,193846 | 8 | 18 | 2 | 0.44 | 59.6 | 63% | 50% | 0.71 | -358 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TheJoeRandy CS20,0091,066 | 20 | 14 | 6 | 1.43 | 98.1 | 60% | 86% | 1.27 | +384 | 3 |
DaSCHILL CS20,4921,490 | 21 | 15 | 5 | 1.40 | 98.6 | 33% | 73% | 1.22 | +356 | 3 |
SuPeRMaN CS16,9761,141 | 17 | 17 | 7 | 1.00 | 94.9 | 35% | 73% | 1.09 | +366 | 4 |
Shockplug CS14,0201,204 | 15 | 16 | 4 | 0.94 | 73.0 | 27% | 82% | 1.01 | +354 | 1 |
CIGGY CS—1,397 | 15 | 10 | 6 | 1.50 | 68.8 | 33% | 73% | 1.12 | — | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
TheJoeRandy | 313 | 5 | 4/4 | 4 | 1/1 | 3 | 57 |
DaSCHILL | 22 | 0 | 5/7 | 2 | 0/0 | 3 | 49 |
NinjaPanda | 93 | 3 | 0/2 | 2 | 0/3 | 3 | 53 |
PrimeOzzy | 308 | 5 | 1/4 | 5 | 2/9 | 4 | 54 |
CIGGY | 61 | 6 | 0/0 | 2 | 1/6 | 2 | 38 |
SuPeRMaN | 286 | 12 | 2/4 | 0 | 0/1 | 4 | 40 |
Shockplug | 0 | 13 | 3/7 | 3 | 0/2 | 1 | 39 |
theory^ | 64 | 5 | 1/5 | 0 | 0/1 | 0 | 29 |
squidward | 168 | 7 | 2/2 | 1 | 0/1 | 0 | 22 |
Killah | 45 | 1 | 4/9 | 0 | 0/1 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
TheJoeRandy | — | — / — | 162ms · 24 | 20.6% | 38.5% | 19.8% | 10° p90 | — | 1143 mdeg | 113% / 119% / 112% | None |
DaSCHILL | — | — / — | 125ms · 26 | 15.9% | 10.0% | 11.1% | 19° p90 | — | 1038 mdeg | 63% / 119% / 109% | None |
NinjaPanda | — | — / — | 78ms · 21 | 17.1% | 0.0% | 14.6% | 10° p90 | — | 994 mdeg | 72% / 122% / 91% | None |
PrimeOzzy | — | — / — | 134ms · 20 | 10.8% | 28.6% | 5.6% | 19° p90 | — | 1241 mdeg | 38% / 115% / 92% | None |
CIGGY | — | — / — | 144ms · 22 | 21.0% | 23.1% | 15.7% | 22° p90 | — | 799 mdeg | 63% / 83% / 117% | None |
SuPeRMaN | — | — / — | 50ms · 10 | 11.1% | 16.7% | 9.2% | 23° p90 | — | 1407 mdeg | 66% / 115% / 78% | None |
Shockplug | — | — / — | 213ms · 28 | 16.2% | 18.2% | 8.5% | 12° p90 | — | 1330 mdeg | 50% / 88% / 73% | None |
theory^ | — | — / — | 109ms · 19 | 13.2% | 10.0% | 8.5% | 12° p90 | — | 1073 mdeg | 78% / 84% / 52% | None |
squidward | — | — / — | 222ms · 16 | 13.0% | 42.9% | 27.6% | 28° p90 | — | 1019 mdeg | 117% / 72% / 35% | None |
Killah | — | — / — | 149ms · 10 | 9.4% | 33.3% | 18.2% | 9° p90 | — | 1699 mdeg | 94% / 62% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+421 ticks
SuPeRMaN threw a flashbang
+532 ticks
SuPeRMaN detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.0s enemy blind · 0.0s team blind
+590 ticks
SuPeRMaN threw a HE grenade
+604 ticks
squidward dropped the bomb
9.4s clock+700 ticks
SuPeRMaN detonated a HE grenade
23 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+702 ticks
squidward threw a flashbang
+717 ticks
CIGGY threw a incendiary
+735 ticks
Shockplug threw a flashbang
+775 ticks
CIGGY detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+813 ticks
squidward detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.9s enemy blind · 1.8s team blind
+845 ticks
Shockplug detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 6.5s enemy blind · 0.0s team blind
+872 ticks
TheJoeRandy eliminated Killah with m4a1OpeningHeadshot+957 ticks
CIGGY eliminated NinjaPanda with AK-47Headshot+977 ticks
squidward eliminated Shockplug with tec9+1,068 ticks
PrimeOzzy eliminated SuPeRMaN with Desert EagleHeadshot+1,127 ticks
CIGGY molotov expired
+1,415 ticks
CIGGY eliminated PrimeOzzy with AK-47+1,694 ticks
theory^ picked up the bomb
26.5s clock+1,784 ticks
CIGGY threw a smoke
+1,868 ticks
CIGGY detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,076 ticks
DaSCHILL eliminated squidward with AWP · assisted by Shockplug+3,280 ticks
CIGGY smoke expired
+3,409 ticks
theory^ eliminated DaSCHILL with tec9Headshot+3,707 ticks
CIGGY threw a HE grenade
+3,817 ticks
CIGGY detonated a HE grenade
48 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,225 ticks
CIGGY threw a flashbang
+4,257 ticks
theory^ threw a incendiary
+4,336 ticks
CIGGY detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+4,360 ticks
theory^ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,646 ticks
TheJoeRandy threw a incendiary
+4,712 ticks
theory^ molotov expired
+4,782 ticks
TheJoeRandy detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,127 ticks
theory^ started planting
80.1s clock+5,134 ticks
TheJoeRandy molotov expired
+5,410 ticks
theory^ started planting
84.5s clock+5,681 ticks
theory^ threw a flashbang
+5,791 ticks
theory^ detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 5.0s enemy blind · 4.9s team blind
+6,234 ticks
theory^ dropped the bomb
97.4s clock+6,234 ticks
TheJoeRandy eliminated theory^ with fiveseven · assisted by CIGGY
Kill feed
160 of 161 events
Objective
77 of unknown events
Grenades
643 of unknown events