Public match receipt
Aug 28, 10:54 AM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
4
Top Frag Rating · -23 · 1.61
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Sadra2020AK
4/7
Entries won / attempted
Trade impact
NULL
5
Trade kills
Clutches
A.A_HL⛇☃
1/5
Clutches won / played
Utility
Ynky
80
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,136FACEIT— | 20 | 9 | 4 | 2.22 | 127.5 | 40% | 82% | 1.61 | — | 6 |
NULL CS—FACEIT— | 18 | 12 | 5 | 1.50 | 114.2 | 78% | 94% | 1.39 | — | 3 |
..$kk$%% CS—FACEIT— | 16 | 8 | 0 | 2.00 | 79.9 | 19% | 71% | 1.30 | — | 1 |
reza_88kj CS—FACEIT— | 12 | 10 | 3 | 1.20 | 65.7 | 8% | 82% | 1.06 | — | 2 |
AMK_20 CS—FACEIT— | 10 | 13 | 3 | 0.77 | 67.6 | 10% | 65% | 0.89 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Sadra2020AK CS—FACEIT— | 19 | 14 | 1 | 1.36 | 115.0 | 63% | 59% | 1.23 | — | 3 |
A.A_HL⛇☃ CS—1,000 | 9 | 16 | 1 | 0.56 | 67.6 | 22% | 47% | 0.77 | — | 1 |
Ynky CS—828 | 11 | 16 | 3 | 0.69 | 76.4 | 27% | 59% | 0.88 | — | 0 |
Jalil CS—FACEIT— | 9 | 15 | 2 | 0.60 | 56.2 | 78% | 65% | 0.79 | — | 0 |
Zaram CS—1,000 | 4 | 16 | 4 | 0.25 | 33.3 | 50% | 53% | 0.55 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 20 | 3 | 3/5 | 2 | 0/1 | 6 | 51 |
NULL | 0 | 2 | 4/5 | 5 | 0/2 | 3 | 45 |
..$kk$%% | 0 | 0 | 0/2 | 2 | 1/1 | 1 | 37 |
Sadra2020AK | 0 | 0 | 4/7 | 4 | 1/2 | 3 | 42 |
reza_88kj | 0 | 1 | 0/0 | 4 | 1/1 | 2 | 37 |
AMK_20 | 8 | 0 | 1/5 | 1 | 0/1 | 1 | 25 |
Ynky | 80 | 2 | 2/4 | 1 | 0/4 | 0 | 26 |
Jalil | 0 | 0 | 2/2 | 0 | 0/3 | 0 | 21 |
A.A_HL⛇☃ | 0 | 0 | 1/3 | 0 | 1/5 | 1 | 29 |
Zaram | 0 | 0 | 0/1 | 0 | 0/1 | 0 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 252ms · 16 | 6.5% | — | 12.3% | — | — | 2837 mdeg | 75% / 154% / 174% | None |
NULL | — | — / — | 184ms · 12 | 17.5% | — | 31.4% | — | — | 3065 mdeg | 146% / 138% / 117% | None |
..$kk$%% | — | — / — | 143ms · 8 | 11.1% | — | 5.8% | — | — | 3267 mdeg | 35% / 97% / 156% | None |
Sadra2020AK | — | — / — | 4ms · 23 | 45.8% | — | 31.0% | — | — | 1588 mdeg | 119% / 139% / 106% | None |
reza_88kj | — | — / — | 107ms · 13 | 23.1% | — | 6.5% | — | — | 4243 mdeg | 16% / 79% / 94% | None |
AMK_20 | — | — / — | 50ms · 10 | 21.6% | — | 11.4% | — | — | 3625 mdeg | 19% / 82% / 60% | None |
Ynky | — | — / — | 62ms · 20 | 26.8% | — | 12.8% | — | — | 2144 mdeg | 51% / 92% / 54% | None |
Jalil | — | — / — | 27ms · 20 | 41.0% | — | 31.8% | — | — | 4631 mdeg | 146% / 68% / 47% | None |
A.A_HL⛇☃ | — | — / — | 99ms · 12 | 19.4% | — | 5.4% | — | — | 6123 mdeg | 42% / 82% / 44% | None |
Zaram | — | — / — | 70ms · 11 | 16.7% | — | 9.5% | — | — | 1817 mdeg | 94% / 40% / 20% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+672 ticks
NULL threw a flashbang
+782 ticks
NULL detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 1.7s enemy blind · 4.6s team blind
+969 ticks
NULL eliminated Zaram with mp5sdOpening+1,183 ticks
..$kk$%% eliminated Sadra2020AK with mp5sd · assisted by reza_88kjHeadshot+1,461 ticks
reza_88kj started planting
22.8s clock+1,649 ticks
Ynky eliminated NULL with usp silencer · assisted by ZaramHeadshot+1,661 ticks
reza_88kj planted the bomb
26.0s clock+2,507 ticks
..$kk$%% eliminated Ynky with mp5sd · assisted by AMK_20+2,712 ticks
Jalil eliminated reza_88kj with Desert Eagle · assisted by Sadra2020AKHeadshot+2,720 ticks
-23 eliminated Jalil with AK-47Trade+2,958 ticks
-23 eliminated A.A_HL⛇☃ with AK-47
Kill feed
129 exact match events
Objective
61 of unknown events
Grenades
175 of unknown events