Public match receipt
Aug 22, 12:37 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · mo2mensharaf · 1.28
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
po po po
7/9
Entries won / attempted
Trade impact
mo2mensharaf
6
Trade kills
Clutches
One tap maasheeennn
2/6
Clutches won / played
Utility
One tap maasheeennn
85
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
One tap maasheeennn CS3,470942 | 22 | 17 | 2 | 1.29 | 91.8 | 32% | 70% | 1.15 | -102 | 3 |
AKIR4x. CS2,347943 | 21 | 19 | 5 | 1.11 | 98.3 | 43% | 74% | 1.14 | -101 | 2 |
A.K.A (TOM) ツ CS2,920FACEIT— | 11 | 20 | 6 | 0.55 | 68.8 | 36% | 52% | 0.79 | -125 | 2 |
MadAqa CS3,186FACEIT— | 16 | 19 | 1 | 0.84 | 74.2 | 25% | 61% | 0.92 | -102 | 1 |
T-REX CS1,215943 | 11 | 17 | 5 | 0.65 | 56.9 | 55% | 65% | 0.81 | -121 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
mo2mensharaf CS3,057FACEIT— | 24 | 15 | 4 | 1.60 | 102.3 | 25% | 70% | 1.28 | +228 | 5 |
po po po CS2,667FACEIT— | 23 | 19 | 3 | 1.21 | 102.6 | 48% | 83% | 1.22 | +113 | 3 |
SLeeK CS2,757750 | 18 | 17 | 4 | 1.06 | 67.7 | 44% | 74% | 1.00 | +127 | 2 |
-23 CS2,387FACEIT— | 17 | 18 | 5 | 0.94 | 87.6 | 47% | 74% | 1.05 | +433 | 3 |
MujuBoss007 CS1,020FACEIT— | 9 | 18 | 6 | 0.50 | 51.8 | 44% | 70% | 0.76 | +310 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
mo2mensharaf | 13 | 4 | 1/6 | 6 | 2/5 | 5 | 60 |
po po po | 0 | 35 | 7/9 | 2 | 0/1 | 3 | 52 |
One tap maasheeennn | 85 | 11 | 2/4 | 5 | 2/6 | 3 | 51 |
AKIR4x. | 0 | 7 | 1/5 | 1 | 1/5 | 2 | 49 |
-23 | 18 | 0 | 3/5 | 1 | 1/3 | 3 | 42 |
SLeeK | 11 | 2 | 1/1 | 6 | 0/4 | 2 | 45 |
MadAqa | 28 | 0 | 1/1 | 0 | 0/4 | 1 | 35 |
T-REX | 44 | 1 | 3/6 | 1 | 0/1 | 2 | 30 |
A.K.A (TOM) ツ | 0 | 2 | 3/7 | 2 | 0/0 | 2 | 36 |
MujuBoss007 | 1 | 4 | 1/2 | 1 | 1/1 | 0 | 30 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
mo2mensharaf | — | — / — | 0ms · 23 | 39.7% | — | 6.6% | — | — | 4572 mdeg | 47% / 124% / 125% | None |
po po po | — | — / — | 223ms · 18 | 8.2% | — | 14.3% | — | — | 6971 mdeg | 90% / 124% / 95% | None |
One tap maasheeennn | — | — / — | 47ms · 25 | 32.8% | — | 18.0% | — | — | 3358 mdeg | 60% / 111% / 101% | None |
AKIR4x. | — | — / — | 151ms · 34 | 22.6% | — | 22.8% | — | — | 6648 mdeg | 80% / 119% / 86% | None |
-23 | — | — / — | 137ms · 28 | 21.5% | — | 17.2% | — | — | 3299 mdeg | 88% / 106% / 74% | None |
SLeeK | — | — / — | 102ms · 26 | 25.0% | — | 14.5% | — | — | 5080 mdeg | 83% / 82% / 83% | None |
MadAqa | — | — / — | 151ms · 19 | 24.0% | — | 6.1% | — | — | 4043 mdeg | 47% / 90% / 66% | None |
T-REX | — | — / — | 172ms · 17 | 5.8% | — | 14.6% | — | — | 4727 mdeg | 102% / 69% / 51% | None |
A.K.A (TOM) ツ | — | — / — | 236ms · 22 | 7.3% | — | 11.0% | — | — | 7172 mdeg | 68% / 83% / 43% | None |
MujuBoss007 | — | — / — | 171ms · 18 | 10.9% | — | 8.6% | — | — | 9009 mdeg | 83% / 63% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+1,094 ticks
T-REX eliminated mo2mensharaf with usp silencerOpeningHeadshot+1,213 ticks
MujuBoss007 started planting
19.0s clock+1,413 ticks
MujuBoss007 planted the bomb
22.1s clock+1,603 ticks
po po po eliminated T-REX with glockHeadshot+2,693 ticks
MujuBoss007 eliminated MadAqa with glockHeadshot+2,737 ticks
AKIR4x. eliminated MujuBoss007 with usp silencer · assisted by MadAqaTradeHeadshot+2,752 ticks
One tap maasheeennn eliminated po po po with usp silencer+2,899 ticks
AKIR4x. started defusing
No kit45.3s clock+3,076 ticks
-23 eliminated AKIR4x. with glockHeadshot+3,343 ticks
-23 eliminated A.K.A (TOM) ツ with glockHeadshot+3,464 ticks
One tap maasheeennn eliminated SLeeK with usp silencer+3,498 ticks
One tap maasheeennn started defusing
No kit54.7s clock+3,510 ticks
One tap maasheeennn started defusing
No kit54.8s clock+3,930 ticks
-23 eliminated One tap maasheeennn with glock · assisted by SLeeK+4,037 ticks
Bomb exploded
63.1s clock
Kill feed
175 of 179 events
Objective
68 of unknown events
Grenades
655 of unknown events