Public match receipt
Aug 26, 11:52 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · PoaN · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
3a Reapers
5/7
Entries won / attempted
Trade impact
PoaN
5
Trade kills
Clutches
-23
3/7
Clutches won / played
Utility
PoaN
196
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
PoaN CS6,258603 | 31 | 9 | 5 | 3.44 | 129.8 | 42% | 81% | 1.85 | +357 | 7 |
Maj1d CS4,343FACEIT— | 20 | 17 | 8 | 1.18 | 91.9 | 40% | 81% | 1.16 | +384 | 3 |
Kianf86 CS—760 | 17 | 18 | 8 | 0.94 | 86.0 | 59% | 71% | 1.04 | — | 1 |
DeadShot. CS4,265FACEIT— | 10 | 12 | 4 | 0.83 | 58.5 | 30% | 76% | 0.90 | +211 | 2 |
SHADOWHUNTER CS4,875FACEIT— | 9 | 16 | 9 | 0.56 | 64.0 | 44% | 86% | 0.88 | +113 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
3a Reapers CS7,157587 | 21 | 17 | 7 | 1.24 | 115.1 | 29% | 76% | 1.26 | -384 | 3 |
-23 CS4,548FACEIT— | 16 | 16 | 3 | 1.00 | 70.2 | 56% | 71% | 0.98 | -200 | 2 |
NO FeaR CS4,1301,000 | 15 | 18 | 5 | 0.83 | 75.4 | 73% | 67% | 0.94 | -116 | 3 |
Am1ro^ CS6,105FACEIT— | 11 | 19 | 5 | 0.58 | 67.0 | 45% | 57% | 0.80 | -370 | 0 |
$!NET0!$ CS3,9851,000 | 9 | 17 | 6 | 0.53 | 57.8 | 78% | 67% | 0.78 | -142 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
PoaN | 196 | 3 | 4/5 | 5 | 1/3 | 7 | 76 |
3a Reapers | 21 | 3 | 5/7 | 2 | 0/2 | 3 | 50 |
Maj1d | 20 | 16 | 2/3 | 2 | 0/0 | 3 | 45 |
Kianf86 | 115 | 23 | 0/3 | 5 | 0/4 | 1 | 38 |
-23 | 0 | 1 | 1/4 | 5 | 3/7 | 2 | 42 |
NO FeaR | 18 | 6 | 1/4 | 4 | 0/2 | 3 | 38 |
DeadShot. | 0 | 0 | 3/6 | 1 | 0/0 | 2 | 27 |
SHADOWHUNTER | 178 | 5 | 2/4 | 1 | 0/2 | 0 | 25 |
Am1ro^ | 0 | 1 | 1/1 | 2 | 0/4 | 0 | 36 |
$!NET0!$ | 66 | 7 | 2/5 | 3 | 0/1 | 0 | 30 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
PoaN | — | — / — | 92ms · 36 | 22.1% | — | 19.7% | — | — | 2660 mdeg | 79% / 157% / 269% | None |
3a Reapers | — | — / — | 134ms · 28 | 20.2% | — | 12.2% | — | — | 2995 mdeg | 54% / 139% / 97% | None |
Maj1d | — | — / — | 106ms · 32 | 32.1% | — | 15.6% | — | — | 6464 mdeg | 75% / 111% / 92% | None |
Kianf86 | — | — / — | 207ms · 23 | 24.2% | — | 26.0% | — | — | 3986 mdeg | 110% / 104% / 74% | None |
-23 | — | — / — | 152ms · 31 | 17.9% | — | 19.0% | — | — | 4846 mdeg | 106% / 85% / 78% | None |
NO FeaR | — | — / — | 135ms · 24 | 14.8% | — | 30.0% | — | — | 2622 mdeg | 138% / 91% / 65% | None |
DeadShot. | — | — / — | 126ms · 13 | 20.5% | — | 10.3% | — | — | 3922 mdeg | 56% / 71% / 65% | None |
SHADOWHUNTER | — | — / — | 204ms · 17 | 10.3% | — | 7.2% | — | — | 10160 mdeg | 83% / 77% / 44% | None |
Am1ro^ | — | — / — | 163ms · 21 | 18.8% | — | 20.4% | — | — | 3098 mdeg | 85% / 81% / 45% | None |
$!NET0!$ | — | — / — | 33ms · 15 | 19.3% | — | 25.0% | — | — | 3002 mdeg | 146% / 70% / 41% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+368 ticks
Maj1d threw a flashbang
+430 ticks
Kianf86 threw a flashbang
+475 ticks
NO FeaR threw a smoke
+475 ticks
-23 threw a smoke
+479 ticks
Maj1d detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 3.5s enemy blind · 1.5s team blind
+541 ticks
Kianf86 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.6s enemy blind · 0.0s team blind
+609 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+691 ticks
NO FeaR detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+850 ticks
3a Reapers eliminated Kianf86 with M4A1-SOpening+1,085 ticks
Maj1d eliminated -23 with mac10+1,160 ticks
PoaN eliminated 3a Reapers with Galil AR · assisted by Kianf86Trade+2,021 ticks
-23 smoke expired
+2,071 ticks
Am1ro^ eliminated Maj1d with m4a1Headshot+2,103 ticks
NO FeaR smoke expired
+2,383 ticks
NO FeaR eliminated DeadShot. with M4A1-S · assisted by Am1ro^Headshot+2,391 ticks
PoaN eliminated Am1ro^ with M4A1-S · assisted by Maj1dTradeHeadshot+2,563 ticks
SHADOWHUNTER started planting
40.0s clock+2,581 ticks
NO FeaR eliminated PoaN with M4A1-STradeHeadshot+2,763 ticks
SHADOWHUNTER planted the bomb
43.2s clock+3,123 ticks
NO FeaR eliminated SHADOWHUNTER with M4A1-SHeadshot+3,273 ticks
NO FeaR started defusing
No kit51.1s clock+3,913 ticks
NO FeaR defused the bomb
61.1s clock
Kill feed
159 exact match events
Objective
73 of unknown events
Grenades
569 of unknown events