Public match receipt
Aug 31, 10:12 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · Barry McCockinner · 1.30
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Fitty
4/4
Entries won / attempted
Trade impact
snakeddL
8
Trade kills
Clutches
scotty
1/4
Clutches won / played
Utility
Barry McCockinner
125
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
snakeddL CS16,243FACEIT— | 21 | 14 | 9 | 1.50 | 90.7 | 38% | 86% | 1.26 | +372 | 3 |
Barry McCockinner CS14,5371,036 | 19 | 15 | 11 | 1.27 | 115.8 | 53% | 86% | 1.30 | +334 | 5 |
tigers CS9,999FACEIT— | 16 | 12 | 5 | 1.33 | 71.7 | 31% | 90% | 1.15 | +106 | 2 |
zz CS18,693990 | 14 | 14 | 3 | 1.00 | 82.1 | 50% | 71% | 1.04 | +364 | 2 |
scotty CS14,5221,258 | 15 | 14 | 4 | 1.07 | 71.1 | 33% | 76% | 1.02 | +340 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Fitty CS15,566FACEIT— | 23 | 18 | 1 | 1.28 | 113.3 | 35% | 71% | 1.25 | -322 | 2 |
Ho Chi Zyn CS13,688662 | 16 | 16 | 2 | 1.00 | 80.4 | 50% | 62% | 1.00 | -364 | 3 |
JOF CS14,8261,140 | 14 | 17 | 6 | 0.82 | 77.7 | 29% | 62% | 0.93 | -123 | 3 |
Shittin Bricks' and Spittin Bars CS14,6561,219 | 8 | 17 | 6 | 0.47 | 51.9 | 38% | 57% | 0.71 | -315 | 0 |
Shockplug CS14,735FACEIT— | 8 | 18 | 4 | 0.44 | 49.1 | 63% | 52% | 0.67 | -371 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Barry McCockinner | 125 | 3 | 3/4 | 1 | 1/1 | 5 | 53 |
snakeddL | 32 | 10 | 2/4 | 8 | 0/2 | 3 | 55 |
Fitty | 0 | 0 | 4/4 | 1 | 0/4 | 2 | 47 |
tigers | 105 | 3 | 2/4 | 3 | 1/3 | 2 | 45 |
zz | 0 | 2 | 2/3 | 3 | 0/1 | 2 | 34 |
scotty | 114 | 0 | 3/6 | 5 | 1/4 | 1 | 34 |
Ho Chi Zyn | 0 | 18 | 1/2 | 4 | 0/3 | 3 | 37 |
JOF | 105 | 8 | 0/1 | 0 | 1/1 | 3 | 37 |
Shittin Bricks' and Spittin Bars | 104 | 12 | 1/10 | 1 | 0/1 | 0 | 23 |
Shockplug | 24 | 15 | 3/4 | 0 | 0/5 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Barry McCockinner | — | — / — | 50ms · 29 | 28.4% | — | 16.9% | — | — | 2727 mdeg | 99% / 140% / 99% | None |
snakeddL | — | — / — | 70ms · 42 | 19.8% | — | 13.3% | — | — | 2359 mdeg | 72% / 110% / 117% | None |
Fitty | — | — / — | 141ms · 29 | 38.5% | — | 18.1% | — | — | 5144 mdeg | 65% / 137% / 100% | None |
tigers | — | — / — | 43ms · 21 | 26.2% | — | 10.9% | — | — | 2014 mdeg | 59% / 87% / 104% | None |
zz | — | — / — | 58ms · 23 | 16.7% | — | 15.5% | — | — | 2195 mdeg | 94% / 99% / 78% | None |
scotty | — | — / — | 78ms · 18 | 28.9% | — | 13.7% | — | — | 3555 mdeg | 63% / 86% / 84% | None |
Ho Chi Zyn | — | — / — | 107ms · 24 | 21.6% | — | 21.4% | — | — | 3898 mdeg | 94% / 97% / 78% | None |
JOF | — | — / — | 143ms · 23 | 11.5% | — | 7.0% | — | — | 3173 mdeg | 54% / 94% / 64% | None |
Shittin Bricks' and Spittin Bars | — | — / — | 99ms · 14 | 18.4% | — | 10.0% | — | — | 2705 mdeg | 70% / 63% / 37% | None |
Shockplug | — | — / — | 238ms · 10 | 6.3% | — | 19.4% | — | — | 1036 mdeg | 117% / 59% / 35% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+165 ticks
Shockplug threw a decoy
+326 ticks
Shockplug detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+360 ticks
Fitty threw a smoke
+504 ticks
Fitty detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+802 ticks
scotty dropped the bomb
12.5s clock+802 ticks
Fitty eliminated scotty with taserOpening+893 ticks
Fitty eliminated Barry McCockinner with p250Headshot+1,167 ticks
Shockplug eliminated zz with usp silencerHeadshot+1,288 ticks
tigers eliminated Shockplug with glock · assisted by zzTradeHeadshot+1,308 ticks
Shockplug decoy expired
+1,916 ticks
Fitty smoke expired
+2,222 ticks
tigers eliminated JOF with glock+2,275 ticks
Fitty eliminated tigers with p250 · assisted by JOFTrade+2,573 ticks
snakeddL picked up the bomb
40.2s clock+2,576 ticks
snakeddL eliminated Fitty with glockTrade+2,623 ticks
snakeddL dropped the bomb
41.0s clock+2,623 ticks
Shittin Bricks' and Spittin Bars eliminated snakeddL with usp silencer · assisted by JOFTrade
Kill feed
155 exact match events
Objective
52 of unknown events
Grenades
479 of unknown events