Public match receipt
Aug 10, 11:18 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · YaKYaK · 1.39
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
FENIX
5/5
Entries won / attempted
Trade impact
b77
7
Trade kills
Clutches
KING NOTHING
2/4
Clutches won / played
Utility
E H T E S H A M
249
16 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK CS5,000865 | 29 | 18 | 7 | 1.61 | 118.9 | 62% | 79% | 1.39 | -125 | 4 |
EHSANASA CS2,419FACEIT— | 20 | 15 | 5 | 1.33 | 86.0 | 45% | 75% | 1.16 | -157 | 2 |
E H T E S H A M CS3,943FACEIT— | 14 | 16 | 7 | 0.88 | 69.3 | 36% | 79% | 0.97 | -151 | 2 |
SAEED AHVAZE CS4,158FACEIT— | 17 | 20 | 1 | 0.85 | 58.6 | 35% | 58% | 0.85 | -242 | 2 |
HAVva CS1,360FACEIT— | 11 | 19 | 8 | 0.58 | 63.2 | 45% | 63% | 0.81 | -179 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
b77 CS1,783924 | 20 | 20 | 5 | 1.00 | 83.0 | 30% | 79% | 1.07 | +161 | 2 |
FENIX CS2,691FACEIT— | 22 | 21 | 7 | 1.05 | 104.4 | 45% | 79% | 1.17 | +168 | 2 |
ASSASSIN. CS3,075457 | 16 | 21 | 7 | 0.76 | 85.3 | 25% | 75% | 0.99 | +153 | 2 |
KING NOTHING CS2,9831,000 | 16 | 15 | 1 | 1.07 | 72.8 | 38% | 67% | 1.00 | +173 | 4 |
-23 CS3,174FACEIT— | 14 | 15 | 2 | 0.93 | 53.5 | 21% | 67% | 0.88 | +171 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
YaKYaK | 178 | 9 | 2/2 | 3 | 0/4 | 4 | 70 |
FENIX | 47 | 0 | 5/5 | 3 | 0/6 | 2 | 53 |
EHSANASA | 65 | 2 | 0/5 | 2 | 1/5 | 2 | 47 |
b77 | 0 | 8 | 3/4 | 7 | 1/1 | 2 | 54 |
KING NOTHING | 0 | 6 | 4/4 | 1 | 2/4 | 4 | 41 |
ASSASSIN. | 0 | 2 | 4/7 | 3 | 0/0 | 2 | 44 |
E H T E S H A M | 249 | 16 | 0/2 | 2 | 0/3 | 2 | 40 |
-23 | 96 | 4 | 1/4 | 2 | 0/3 | 3 | 36 |
SAEED AHVAZE | 111 | 5 | 2/7 | 1 | 0/1 | 2 | 34 |
HAVva | 144 | 8 | 3/8 | 1 | 0/1 | 1 | 33 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK | — | — / — | 79ms · 45 | 23.5% | — | 26.6% | — | — | — | 117% / 144% / 126% | None |
FENIX | — | — / — | 213ms · 27 | 19.6% | — | 16.0% | — | — | — | 85% / 126% / 82% | None |
EHSANASA | — | — / — | 153ms · 21 | 10.7% | — | 14.5% | — | — | — | 84% / 104% / 104% | None |
b77 | — | — / — | 104ms · 29 | 27.9% | — | 8.8% | — | — | — | 56% / 100% / 78% | None |
KING NOTHING | — | — / — | 113ms · 20 | 14.4% | — | 12.0% | — | — | — | 70% / 88% / 83% | None |
ASSASSIN. | — | — / — | 98ms · 29 | 26.9% | — | 5.1% | — | — | — | 47% / 103% / 60% | None |
E H T E S H A M | — | — / — | 124ms · 24 | 18.8% | — | 9.9% | — | — | — | 67% / 84% / 68% | None |
-23 | — | — / — | 81ms · 19 | 14.9% | — | 5.0% | — | — | — | 40% / 65% / 73% | None |
SAEED AHVAZE | — | — / — | 148ms · 25 | 15.9% | — | 13.0% | — | — | — | 66% / 71% / 66% | None |
HAVva | — | — / — | 120ms · 19 | 14.8% | — | 14.0% | — | — | — | 85% / 76% / 45% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+19 ticks
KING NOTHING threw a decoy
+107 ticks
FENIX threw a smoke
+274 ticks
KING NOTHING threw a flashbang
+283 ticks
KING NOTHING detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+364 ticks
b77 threw a flashbang
+373 ticks
-23 threw a flashbang
+384 ticks
KING NOTHING detonated a flashbang
0 dmg · 2 enemies · 5 teammates · 1.0s enemy blind · 9.1s team blind
+467 ticks
YaKYaK threw a HE grenade
+475 ticks
b77 detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 2.8s enemy blind · 2.1s team blind
+481 ticks
KING NOTHING threw a flashbang
+491 ticks
-23 detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.7s enemy blind · 1.9s team blind
+515 ticks
EHSANASA threw a flashbang
+578 ticks
YaKYaK detonated a HE grenade
34 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+591 ticks
KING NOTHING detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 5.2s enemy blind · 5.1s team blind
+625 ticks
EHSANASA detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 6.2s team blind
+664 ticks
FENIX detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+686 ticks
HAVva threw a HE grenade
+797 ticks
HAVva detonated a HE grenade
46 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+822 ticks
YaKYaK threw a incendiary
+845 ticks
HAVva eliminated ASSASSIN. with usp silencer · assisted by YaKYaKOpeningHeadshot+906 ticks
YaKYaK detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+966 ticks
KING NOTHING threw a smoke
+1,038 ticks
b77 eliminated HAVva with sg556 · assisted by ASSASSIN.Trade+1,108 ticks
EHSANASA threw a flashbang
+1,136 ticks
KING NOTHING detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,197 ticks
KING NOTHING decoy expired
+1,219 ticks
EHSANASA detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,258 ticks
YaKYaK molotov expired
+1,271 ticks
YaKYaK threw a smoke
+1,424 ticks
YaKYaK threw a flashbang
+1,438 ticks
YaKYaK detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,534 ticks
YaKYaK detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 10.5s enemy blind · 3.4s team blind
+1,609 ticks
E H T E S H A M threw a flashbang
+1,719 ticks
E H T E S H A M detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 7.1s enemy blind · 0.5s team blind
+1,838 ticks
-23 threw a smoke
+1,924 ticks
FENIX eliminated SAEED AHVAZE with AK-47+1,962 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,984 ticks
E H T E S H A M threw a smoke
+2,076 ticks
FENIX smoke expired
+2,111 ticks
E H T E S H A M detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,548 ticks
KING NOTHING smoke expired
+2,801 ticks
YaKYaK eliminated -23 with m4a1HeadshotThrough smoke+2,850 ticks
YaKYaK smoke expired
+3,264 ticks
b77 threw a smoke
+3,374 ticks
-23 smoke expired
+3,376 ticks
b77 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,522 ticks
KING NOTHING eliminated E H T E S H A M with AK-47+3,523 ticks
E H T E S H A M smoke expired
+4,138 ticks
b77 dropped the bomb
64.7s clock+4,138 ticks
EHSANASA eliminated b77 with mp7+4,427 ticks
YaKYaK eliminated KING NOTHING with AK-47 · assisted by E H T E S H A MHeadshot+4,673 ticks
EHSANASA eliminated FENIX with sg556Headshot
Kill feed
178 of 180 events
Objective
68 of unknown events
Grenades
641 of unknown events