FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3839528304654680428

Public match receipt

Aug 28, 12:21 PM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

41:41 Scoreboard28 roundsIndexed 8/28/2026

Team A

16

:

Team B

12

Top Frag Rating · -23 · 1.32

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

sasa

9/13

Entries won / attempted

Trade impact

**Dr.ThraXxX**

7

Trade kills

Clutches

No Life

2/3

Clutches won / played

Utility

Squid1X-

215

16 enemies flashed

Started on CT

Team A

16
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Squid1X-
CS3,647FACEIT 1,000 Elo · Level 4 at this match41,000
251681.5683.136%75%1.21+3536
-23
CS4,716FACEIT—
271761.59105.552%79%1.32+2833
AMJAD
CS3,434FACEIT 300 Elo · Level 1 at this match1300
2118101.1786.043%79%1.12+1233
" r 3 z "
CS3,837FACEIT 708 Elo · Level 2 at this match2708
212091.0579.924%71%1.04+1271
No Life
CS3,348FACEIT 600 Elo · Level 2 at this match2600
132290.5955.946%71%0.81+3583

Started on T

Team B

12
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
sasa
CS4,877FACEIT—
282241.27107.146%71%1.22-1205
**Dr.ThraXxX**
CS3,991FACEIT 563 Elo · Level 2 at this match2563
2519101.32102.824%61%1.18-1234
Snake
CS5,165FACEIT 595 Elo · Level 2 at this match2595
182280.8282.028%68%0.97-1653
JOKER98
CS2,619FACEIT 539 Elo · Level 2 at this match2539
122590.4842.233%46%0.63-1050
Shharky
CS3,213FACEIT—
102130.4845.130%54%0.67-1010

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
-23
4862/330/5362
sasa
4119/1331/1563
Squid1X-
215162/420/3664
**Dr.ThraXxX**
146111/270/6462
AMJAD
4465/911/1357
" r 3 z "
180240/550/3149
Snake
7043/541/4352
No Life
1674/712/3341
Shharky
5931/210/6028
JOKER98
6711/630/1034

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
-23
—— / —234ms · 347.2%—15.4%——5518 mdeg97% / 127% / 124%None
sasa
—— / —94ms · 3220.8%—13.2%———87% / 129% / 99%None
Squid1X-
—— / —79ms · 3422.2%—11.0%———68% / 100% / 122%None
**Dr.ThraXxX**
—— / —108ms · 3219.5%—10.2%———45% / 124% / 103%None
AMJAD
—— / —219ms · 2919.1%—14.9%——40237 mdeg80% / 104% / 91%None
" r 3 z "
—— / —161ms · 2815.1%—9.1%———45% / 97% / 82%None
Snake
—— / —119ms · 2824.1%—10.8%———52% / 99% / 64%None
No Life
—— / —94ms · 2921.1%—14.3%———87% / 68% / 46%None
Shharky
—— / —172ms · 2225.0%—7.3%——6356 mdeg56% / 54% / 37%None
JOKER98
—— / —252ms · 219.5%—14.6%———63% / 51% / 38%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4B/T
  5. 5A/CT
  6. 6B/T
  7. 7A/CT
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16A/T
  17. 17B/CT
  18. 18A/T
  19. 19B/CT
  20. 20A/T
  21. 21B/CT
  22. 22B/CT
  23. 23A/T
  24. 24B/CT
  25. 25A/T
  26. 26A/T
  27. 27A/T
  28. 28A/CT

Round events

Round 7 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +304 ticks

    sasa threw a smoke

  2. +376 ticks

    JOKER98 threw a smoke

  3. +516 ticks

    " r 3 z " threw a HE grenade

  4. +626 ticks

    " r 3 z " detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +703 ticks

    Shharky eliminated AMJAD with Galil AR
    OpeningHeadshot
  6. +742 ticks

    sasa detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +949 ticks

    " r 3 z " threw a smoke

  8. +954 ticks

    JOKER98 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +1,049 ticks

    " r 3 z " detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +1,264 ticks

    Squid1X- eliminated Shharky with AWP · assisted by AMJAD
  11. +1,334 ticks

    JOKER98 threw a HE grenade

  12. +1,389 ticks

    sasa threw a molotov

  13. +1,444 ticks

    JOKER98 detonated a HE grenade

    42 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +1,444 ticks

    JOKER98 eliminated Squid1X- with hegrenade · assisted by **Dr.ThraXxX**
    Trade
  15. +1,562 ticks

    Snake started planting

    24.4s clock
  16. +1,687 ticks

    " r 3 z " eliminated sasa with famas
  17. +1,762 ticks

    Snake planted the bomb

    27.5s clock
  18. +1,821 ticks

    **Dr.ThraXxX** threw a flashbang

  19. +1,859 ticks

    " r 3 z " eliminated Snake with famas
  20. +1,873 ticks

    JOKER98 eliminated " r 3 z " with p90 · assisted by Snake
    Trade
  21. +1,931 ticks

    **Dr.ThraXxX** detonated a flashbang

    0 dmg · 2 enemies · 2 teammates · 1.3s enemy blind · 5.9s team blind

  22. +2,154 ticks

    sasa smoke expired

  23. +2,225 ticks

    -23 eliminated **Dr.ThraXxX** with mp7
    Headshot
  24. +2,365 ticks

    JOKER98 threw a molotov

  25. +2,366 ticks

    JOKER98 smoke expired

  26. +2,461 ticks

    " r 3 z " smoke expired

  27. +2,855 ticks

    -23 threw a molotov

  28. +2,973 ticks

    -23 detonated a molotov

    5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  29. +3,084 ticks

    JOKER98 eliminated -23 with p90 · assisted by **Dr.ThraXxX**
    Headshot
  30. +3,299 ticks

    No Life eliminated JOKER98 with usp silencer
    TradeHeadshot
  31. +3,422 ticks

    -23 molotov expired

  32. +3,464 ticks

    No Life started defusing

    Kit54.1s clock
  33. +3,784 ticks

    No Life defused the bomb

    59.1s clock

Kill feed

200 of 202 events

Objective

83 of unknown events

Grenades

971 of unknown events