Public match receipt
Jul 26, 08:21 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · ReMiix · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
jganjanski
4/7
Entries won / attempted
Trade impact
DaSCHILL
6
Trade kills
Clutches
ReMiix
1/3
Clutches won / played
Utility
jganjanski
177
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
silc CS16,995FACEIT— | 20 | 16 | 5 | 1.25 | 86.0 | 55% | 81% | 1.15 | -345 | 2 |
jeza CS—2,229 | 17 | 15 | 3 | 1.13 | 84.8 | 76% | 71% | 1.08 | — | 0 |
jganjanski CS18,9991,562 | 13 | 17 | 10 | 0.76 | 99.9 | 38% | 76% | 1.06 | -108 | 4 |
slic CS22,6071,212 | 12 | 18 | 4 | 0.67 | 61.8 | 50% | 57% | 0.81 | -346 | 2 |
XT-88 CS—1,061 | 9 | 14 | 4 | 0.64 | 61.0 | 22% | 71% | 0.84 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,423FACEIT— | 25 | 14 | 3 | 1.79 | 100.4 | 40% | 71% | 1.33 | +328 | 7 |
ReMiix CS22,7131,175 | 21 | 12 | 5 | 1.75 | 96.4 | 38% | 90% | 1.37 | +366 | 4 |
Shockplug CS17,894FACEIT— | 13 | 19 | 11 | 0.68 | 93.3 | 46% | 81% | 1.03 | +314 | 1 |
Punished Quierce CS20,104FACEIT— | 13 | 14 | 5 | 0.93 | 65.6 | 54% | 81% | 0.98 | +394 | 0 |
Wolf CS19,7001,510 | 8 | 14 | 5 | 0.57 | 54.4 | 50% | 62% | 0.76 | +299 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ReMiix | 98 | 8 | 3/4 | 2 | 1/3 | 4 | 47 |
DaSCHILL | 34 | 3 | 2/4 | 6 | 0/2 | 7 | 73 |
silc | 44 | 11 | 2/3 | 3 | 0/4 | 2 | 41 |
jeza | 13 | 8 | 1/5 | 2 | 0/2 | 0 | 39 |
jganjanski | 177 | 5 | 4/7 | 3 | 0/1 | 4 | 37 |
Shockplug | 41 | 14 | 3/8 | 2 | 0/1 | 1 | 37 |
Punished Quierce | 27 | 4 | 3/4 | 3 | 0/2 | 0 | 33 |
XT-88 | 0 | 1 | 0/0 | 4 | 0/5 | 0 | 22 |
slic | 17 | 2 | 2/6 | 2 | 1/2 | 2 | 31 |
Wolf | 27 | 11 | 1/1 | 5 | 0/1 | 1 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ReMiix | — | — / — | 113ms · 23 | 13.4% | — | 12.9% | — | — | 3310 mdeg | 72% / 117% / 137% | None |
DaSCHILL | — | — / — | 122ms · 22 | 7.4% | — | 18.3% | — | — | 3431 mdeg | 75% / 121% / 140% | None |
silc | — | — / — | 51ms · 26 | 18.7% | — | 23.6% | — | — | 9238 mdeg | 103% / 104% / 98% | None |
jeza | — | — / — | 136ms · 22 | 12.6% | — | 31.3% | — | — | 1776 mdeg | 144% / 102% / 89% | None |
jganjanski | — | — / — | 216ms · 27 | 6.8% | — | 7.1% | — | — | 5194 mdeg | 72% / 121% / 60% | None |
Shockplug | — | — / — | 231ms · 19 | 4.9% | — | 19.6% | — | — | 3079 mdeg | 87% / 113% / 54% | None |
Punished Quierce | — | — / — | 280ms · 18 | 2.4% | — | 15.7% | — | — | 5153 mdeg | 101% / 79% / 73% | None |
XT-88 | — | — / — | 98ms · 20 | 16.7% | — | 17.1% | — | — | 3221 mdeg | 42% / 74% / 50% | None |
slic | — | — / — | 74ms · 17 | 21.4% | — | 12.5% | — | — | 3256 mdeg | 94% / 75% / 52% | None |
Wolf | — | — / — | 186ms · 17 | 8.9% | — | 12.5% | — | — | 4405 mdeg | 94% / 66% / 45% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+789 ticks
Punished Quierce threw a flashbang
+899 ticks
Punished Quierce detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+1,514 ticks
jganjanski eliminated DaSCHILL with glock · assisted by slicOpening+1,540 ticks
ReMiix eliminated slic with usp silencer · assisted by Shockplug+1,740 ticks
XT-88 eliminated ReMiix with glockTradeHeadshot+1,883 ticks
silc eliminated Shockplug with glockHeadshot+2,048 ticks
jeza eliminated Wolf with glock · assisted by jganjanskiHeadshot+2,164 ticks
jeza started planting
33.8s clock+2,364 ticks
jeza planted the bomb
36.9s clock+3,333 ticks
Punished Quierce eliminated silc with usp silencerHeadshot+3,640 ticks
jganjanski eliminated Punished Quierce with glockTrade
Kill feed
151 of 153 events
Objective
68 of unknown events
Grenades
741 of unknown events