Public match receipt
Jul 30, 08:19 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · بابي · 1.45
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
PISKO
5/9
Entries won / attempted
Trade impact
بابي
5
Trade kills
Clutches
-23
2/4
Clutches won / played
Utility
بابي
222
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,154FACEIT— | 22 | 12 | 2 | 1.83 | 96.3 | 23% | 75% | 1.34 | +175 | 4 |
بابي CS2,949FACEIT— | 23 | 12 | 2 | 1.92 | 117.3 | 17% | 75% | 1.45 | +123 | 5 |
askavatar CS3,239515 | 16 | 13 | 7 | 1.23 | 82.0 | 44% | 80% | 1.13 | +123 | 3 |
Mohammad29 CS2,987600 | 12 | 16 | 13 | 0.75 | 77.0 | 25% | 90% | 1.01 | +366 | 1 |
BIGMANZ CS2,991830 | 8 | 13 | 2 | 0.62 | 48.0 | 13% | 60% | 0.74 | +117 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
void_246 CS3,506FACEIT— | 21 | 16 | 4 | 1.31 | 101.0 | 48% | 70% | 1.20 | -109 | 3 |
Lucky luke :) CS1,517FACEIT— | 13 | 15 | 8 | 0.87 | 68.7 | 38% | 75% | 0.95 | -124 | 1 |
PISKO CS3,281FACEIT— | 14 | 18 | 4 | 0.78 | 83.5 | 43% | 60% | 0.94 | -130 | 1 |
A D A M CS2,744FACEIT— | 11 | 17 | 2 | 0.65 | 63.5 | 55% | 40% | 0.75 | -116 | 2 |
Kukoshibo CS—FACEIT— | 6 | 16 | 2 | 0.38 | 33.6 | 50% | 50% | 0.58 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
بابي | 222 | 6 | 1/1 | 5 | 1/2 | 5 | 51 |
-23 | 16 | 5 | 5/8 | 3 | 2/4 | 4 | 55 |
void_246 | 0 | 0 | 3/4 | 5 | 1/6 | 3 | 49 |
askavatar | 76 | 1 | 1/3 | 3 | 2/4 | 3 | 42 |
Mohammad29 | 122 | 9 | 3/5 | 0 | 0/1 | 1 | 38 |
Lucky luke :) | 79 | 5 | 1/4 | 1 | 1/3 | 1 | 35 |
PISKO | 0 | 0 | 5/9 | 1 | 0/0 | 1 | 34 |
A D A M | 17 | 4 | 1/2 | 2 | 0/5 | 2 | 26 |
BIGMANZ | 93 | 0 | 0/3 | 0 | 0/1 | 0 | 18 |
Kukoshibo | 69 | 4 | 0/1 | 0 | 0/1 | 0 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
بابي | — | — / — | 257ms · 26 | 10.6% | — | 6.0% | — | — | 7540 mdeg | 33% / 142% / 150% | None |
-23 | — | — / — | 85ms · 19 | 15.1% | — | 8.5% | — | — | 3493 mdeg | 43% / 116% / 143% | None |
void_246 | — | — / — | 110ms · 23 | 19.7% | — | 22.1% | — | — | 2937 mdeg | 89% / 122% / 102% | None |
askavatar | — | — / — | 249ms · 26 | 23.4% | — | 18.4% | — | — | 2646 mdeg | 82% / 99% / 96% | None |
Mohammad29 | — | — / — | 137ms · 25 | 15.5% | — | 10.8% | — | — | 5144 mdeg | 47% / 93% / 59% | None |
Lucky luke :) | — | — / — | 144ms · 32 | 10.8% | — | 18.9% | — | — | 3720 mdeg | 72% / 83% / 68% | None |
PISKO | — | — / — | 162ms · 19 | 17.3% | — | 11.3% | — | — | 4108 mdeg | 80% / 101% / 61% | None |
A D A M | — | — / — | 338ms · 17 | 3.4% | — | 14.3% | — | — | 4272 mdeg | 102% / 77% / 51% | None |
BIGMANZ | — | — / — | 101ms · 19 | 15.5% | — | 4.2% | — | — | 5092 mdeg | 24% / 58% / 48% | None |
Kukoshibo | — | — / — | 146ms · 11 | 9.1% | — | 8.8% | — | — | 5560 mdeg | 94% / 41% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+109 ticks
-23 picked up the bomb
1.7s clock+366 ticks
بابي threw a smoke
+718 ticks
بابي detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,210 ticks
Mohammad29 eliminated PISKO with mac10Opening+1,337 ticks
void_246 eliminated BIGMANZ with M4A1-SHeadshot+1,453 ticks
void_246 eliminated بابي with M4A1-SHeadshot+1,482 ticks
-23 eliminated void_246 with Desert Eagle · assisted by بابيTrade+1,575 ticks
A D A M threw a HE grenade
+1,685 ticks
A D A M detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,130 ticks
بابي smoke expired
+2,216 ticks
A D A M threw a smoke
+2,455 ticks
Lucky luke :) eliminated Mohammad29 with famas+2,489 ticks
A D A M detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,597 ticks
askavatar eliminated Lucky luke :) with p90 · assisted by Mohammad29TradeHeadshot+2,740 ticks
A D A M eliminated askavatar with M4A1-S · assisted by Lucky luke :)Trade+3,037 ticks
-23 eliminated Kukoshibo with M4A1-SHeadshot+3,280 ticks
-23 started planting
51.3s clock+3,480 ticks
-23 planted the bomb
54.4s clock+3,822 ticks
-23 eliminated A D A M with M4A1-S
Kill feed
148 exact match events
Objective
62 of unknown events
Grenades
467 of unknown events