FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3833138896556785681

Public match receipt

Jul 25, 01:53 AM

Ancient

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

43:45 Scoreboard30 roundsIndexed 7/25/2026

Team A

14

:

Team B

16

Top Frag Rating · Spearmint · 1.28

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

F7

5/10

Entries won / attempted

Trade impact

bando

7

Trade kills

Clutches

bando

3/6

Clutches won / played

Utility

F7

252

8 enemies flashed

Started on CT

Team A

14
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Spearmint
CS19,430FACEIT 1,468 Elo · Level 7 at this match71,468
292061.45105.352%77%1.28-5607
bando
CS19,167FACEIT 988 Elo · Level 4 at this match4988
302141.4392.937%70%1.20-3694
Can't aim [NuGPUWhoDiss]
CS—FACEIT 1,070 Elo · Level 5 at this match51,070
192220.8659.426%60%0.86—2
Juan
CS19,679FACEIT—
152350.6559.333%70%0.84-1231
Shockplug
CS18,672FACEIT—
82670.3146.150%60%0.65-3850

Started on T

Team B

16
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
F7
CS20,826FACEIT 1,248 Elo · Level 6 at this match61,248
302391.30107.070%83%1.27+3704
Sixzer
CS20,005FACEIT 945 Elo · Level 4 at this match4945
262061.3085.427%77%1.15+3882
TracyQAQ
CS16,812FACEIT 1,245 Elo · Level 6 at this match61,245
2017101.1881.545%83%1.12+4153
Natome
CS—FACEIT 1,264 Elo · Level 6 at this match61,264
202250.9174.050%73%0.98—5
nubai
CS19,904FACEIT 953 Elo · Level 4 at this match4953
151970.7959.653%70%0.88+952

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Spearmint
6165/830/4769
F7
25285/1050/2478
bando
822/373/6469
Sixzer
605/750/0264
TracyQAQ
138213/421/1363
Natome
8332/350/5551
nubai
197153/630/7239
Can't aim [NuGPUWhoDiss]
17082/330/4249
Juan
8613/931/4136
Shockplug
4290/730/1025

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
433ms · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Spearmint
413ms · 33— / 95%97ms · 2614.2%—16.7%——2797 mdeg97% / 127% / 113%None
F7
522ms · 31— / 121%100ms · 3428.0%—23.5%——2910 mdeg131% / 129% / 102%None
bando
392ms · 29— / 91%104ms · 3128.6%—13.8%——3752 mdeg69% / 112% / 112%None
Sixzer
445ms · 32— / 103%47ms · 3034.3%—15.9%——2217 mdeg51% / 103% / 102%None
TracyQAQ
403ms · 28— / 93%159ms · 3423.5%—16.3%——3479 mdeg84% / 99% / 92%None
Natome
421ms · 29— / 97%145ms · 2920.3%—13.8%——3597 mdeg94% / 89% / 71%None
nubai
367ms · 23— / 85%80ms · 3010.9%—13.1%——4120 mdeg100% / 72% / 62%None
Can't aim [NuGPUWhoDiss]
514ms · 20— / 119%97ms · 2213.0%—10.3%——3831 mdeg49% / 72% / 68%None
Juan
464ms · 18— / 107%52ms · 1721.8%—8.5%——5160 mdeg63% / 72% / 51%None
Shockplug
623ms · 18— / 144%156ms · 2321.4%—14.6%——1534 mdeg94% / 56% / 24%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6B/T
  7. 7A/CT
  8. 8A/CT
  9. 9B/T
  10. 10B/T
  11. 11A/CT
  12. 12B/T
  13. 13B/CT
  14. 14A/T
  15. 15A/T
  16. 16A/T
  17. 17A/T
  18. 18A/T
  19. 19A/T
  20. 20A/T
  21. 21B/CT
  22. 22A/T
  23. 23A/T
  24. 24B/CT
  25. 25B/CT
  26. 26B/CT
  27. 27A/T
  28. 28A/CT
  29. 29B/T
  30. 30B/T

Round events

Round 27 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +450 ticks

    nubai threw a incendiary

  2. +516 ticks

    F7 threw a incendiary

  3. +532 ticks

    nubai threw a HE grenade

  4. +549 ticks

    Sixzer threw a HE grenade

  5. +586 ticks

    nubai detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +593 ticks

    Spearmint eliminated nubai with AK-47
    Opening
  7. +612 ticks

    Shockplug threw a smoke

  8. +628 ticks

    TracyQAQ threw a incendiary

  9. +643 ticks

    nubai detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +659 ticks

    Sixzer detonated a HE grenade

    5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +662 ticks

    Natome threw a HE grenade

  12. +682 ticks

    F7 detonated a molotov

    10 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +730 ticks

    TracyQAQ detonated a molotov

    3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +744 ticks

    TracyQAQ threw a HE grenade

  15. +747 ticks

    F7 eliminated Spearmint with inferno
    Trade
  16. +772 ticks

    Natome detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +775 ticks

    Sixzer eliminated Juan with AWP
  18. +786 ticks

    bando eliminated F7 with AK-47 · assisted by Spearmint
    Trade
  19. +855 ticks

    TracyQAQ detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +859 ticks

    Shockplug threw a flashbang

  21. +891 ticks

    Shockplug detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +938 ticks

    nubai molotov expired

  23. +977 ticks

    Shockplug detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 4.3s enemy blind · 0.0s team blind

  24. +993 ticks

    Shockplug threw a flashbang

  25. +1,034 ticks

    F7 molotov expired

  26. +1,082 ticks

    TracyQAQ molotov expired

  27. +1,103 ticks

    Shockplug detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 4.4s enemy blind · 0.0s team blind

  28. +1,129 ticks

    TracyQAQ threw a flashbang

  29. +1,239 ticks

    TracyQAQ detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 0.6s enemy blind · 0.0s team blind

  30. +1,351 ticks

    Shockplug threw a molotov

  31. +1,431 ticks

    Shockplug detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  32. +1,539 ticks

    bando eliminated TracyQAQ with AK-47
  33. +1,880 ticks

    Shockplug molotov expired

  34. +2,303 ticks

    Shockplug smoke expired

  35. +2,768 ticks

    Can't aim [NuGPUWhoDiss] started planting

    43.3s clock
  36. +2,918 ticks

    bando threw a smoke

  37. +2,968 ticks

    Can't aim [NuGPUWhoDiss] planted the bomb

    46.4s clock
  38. +3,057 ticks

    bando detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  39. +3,149 ticks

    Can't aim [NuGPUWhoDiss] threw a molotov

  40. +3,252 ticks

    Can't aim [NuGPUWhoDiss] detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  41. +3,330 ticks

    bando threw a molotov

  42. +3,394 ticks

    bando detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  43. +3,448 ticks

    Can't aim [NuGPUWhoDiss] threw a smoke

  44. +3,530 ticks

    bando threw a HE grenade

  45. +3,593 ticks

    Can't aim [NuGPUWhoDiss] detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  46. +3,640 ticks

    bando detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  47. +3,701 ticks

    Can't aim [NuGPUWhoDiss] molotov expired

  48. +3,843 ticks

    bando molotov expired

  49. +4,003 ticks

    Natome threw a incendiary

  50. +4,085 ticks

    Natome detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  51. +4,437 ticks

    Natome molotov expired

  52. +4,469 ticks

    bando smoke expired

  53. +4,522 ticks

    bando threw a flashbang

  54. +4,612 ticks

    Can't aim [NuGPUWhoDiss] threw a HE grenade

  55. +4,632 ticks

    bando detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 0.9s enemy blind · 0.0s team blind

  56. +4,722 ticks

    Can't aim [NuGPUWhoDiss] detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  57. +4,886 ticks

    Natome threw a smoke

  58. +4,928 ticks

    Can't aim [NuGPUWhoDiss] eliminated Sixzer with AK-47
    Headshot
  59. +5,005 ticks

    Can't aim [NuGPUWhoDiss] smoke expired

  60. +5,015 ticks

    Natome detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  61. +5,054 ticks

    Can't aim [NuGPUWhoDiss] threw a flashbang

  62. +5,109 ticks

    Natome eliminated bando with M4A1-S · assisted by TracyQAQ
  63. +5,164 ticks

    Can't aim [NuGPUWhoDiss] detonated a flashbang

    0 dmg · 1 enemies · 2 teammates · 0.8s enemy blind · 3.1s team blind

  64. +5,259 ticks

    Can't aim [NuGPUWhoDiss] eliminated Natome with AK-47
    TradeThrough smoke

Kill feed

211 of 213 events

Objective

78 of unknown events

Grenades

1,079 of unknown events