Public match receipt
Jul 27, 04:48 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
14
Top Frag Rating · washingtonwizardsFan · 1.45
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
viper
5/8
Entries won / attempted
Trade impact
Auxis
8
Trade kills
Clutches
Fillem DaWoe
4/7
Clutches won / played
Utility
Tony Two Taps
214
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Tony Two Taps CS8,871FACEIT— | 27 | 23 | 9 | 1.17 | 106.4 | 33% | 77% | 1.21 | +218 | 3 |
werper25 CS—FACEIT— | 21 | 22 | 5 | 0.95 | 71.1 | 29% | 70% | 0.97 | — | 4 |
Peter Griffin (Family Guy) CS—FACEIT— | 23 | 24 | 4 | 0.96 | 78.1 | 35% | 63% | 0.98 | — | 6 |
viper CS8,591FACEIT— | 20 | 26 | 9 | 0.77 | 91.2 | 35% | 80% | 1.04 | +202 | 1 |
Fillem DaWoe CS—759 | 15 | 22 | 4 | 0.68 | 58.8 | 53% | 67% | 0.83 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Auxis CS5,284673 | 33 | 22 | 12 | 1.50 | 120.4 | 39% | 80% | 1.37 | — | 7 |
washingtonwizardsFan CS17,5771,111 | 33 | 20 | 14 | 1.65 | 122.5 | 30% | 90% | 1.45 | — | 4 |
CP CS—FACEIT— | 25 | 21 | 6 | 1.19 | 74.1 | 40% | 77% | 1.07 | — | 3 |
Sleepyhead CS—1,065 | 18 | 23 | 4 | 0.78 | 62.7 | 50% | 57% | 0.84 | — | 0 |
xcurry156 CS2,154FACEIT— | 8 | 21 | 6 | 0.38 | 36.6 | 13% | 57% | 0.62 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 131 | 15 | 4/6 | 2 | 0/4 | 4 | 80 |
Auxis | 0 | 3 | 3/9 | 8 | 0/2 | 7 | 87 |
Tony Two Taps | 214 | 6 | 3/6 | 6 | 1/4 | 3 | 63 |
CP | 94 | 9 | 5/7 | 4 | 0/4 | 3 | 58 |
viper | 59 | 4 | 5/8 | 1 | 0/2 | 1 | 51 |
Peter Griffin (Family Guy) | 39 | 0 | 2/5 | 5 | 2/6 | 6 | 54 |
werper25 | 143 | 1 | 2/3 | 6 | 1/3 | 4 | 55 |
Sleepyhead | 23 | 3 | 2/4 | 4 | 0/4 | 0 | 46 |
Fillem DaWoe | 100 | 20 | 3/8 | 3 | 4/7 | 2 | 41 |
xcurry156 | 59 | 0 | 1/4 | 1 | 1/2 | 0 | 28 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 138ms · 59 | 14.9% | — | 14.8% | — | — | 2684 mdeg | 57% / 148% / 129% | None |
Auxis | — | — / — | 142ms · 53 | 18.0% | — | 15.2% | — | — | 3860 mdeg | 74% / 145% / 117% | None |
Tony Two Taps | — | — / — | 21ms · 38 | 29.2% | — | 14.5% | — | — | 1392 mdeg | 63% / 129% / 92% | None |
CP | — | — / — | 134ms · 28 | 15.4% | — | 16.9% | — | — | 3715 mdeg | 75% / 90% / 93% | None |
viper | — | — / — | 139ms · 43 | 19.8% | — | 14.2% | — | — | 5111 mdeg | 66% / 110% / 60% | None |
Peter Griffin (Family Guy) | — | — / — | 30ms · 29 | 28.7% | — | 17.5% | — | — | 1977 mdeg | 65% / 94% / 75% | None |
werper25 | — | — / — | 106ms · 31 | 16.5% | — | 12.0% | — | — | 2661 mdeg | 54% / 86% / 75% | None |
Sleepyhead | — | — / — | 99ms · 32 | 25.9% | — | 24.4% | — | — | 2123 mdeg | 94% / 76% / 61% | None |
Fillem DaWoe | — | — / — | 56ms · 22 | 26.5% | — | 11.6% | — | — | 3102 mdeg | 100% / 71% / 53% | None |
xcurry156 | — | — / — | 131ms · 17 | 10.3% | — | 6.8% | — | — | 6938 mdeg | 24% / 44% / 30% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+334 ticks
washingtonwizardsFan threw a flashbang
+444 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 4.5s enemy blind · 1.7s team blind
+722 ticks
washingtonwizardsFan eliminated viper with m4a1OpeningHeadshot+843 ticks
washingtonwizardsFan eliminated werper25 with m4a1+914 ticks
Tony Two Taps eliminated washingtonwizardsFan with mac10 · assisted by viperTrade+1,143 ticks
Fillem DaWoe eliminated Auxis with tec9 · assisted by Tony Two TapsHeadshot+1,609 ticks
Sleepyhead eliminated Peter Griffin (Family Guy) with M4A1-S+1,679 ticks
Tony Two Taps eliminated Sleepyhead with m4a1TradeHeadshot+2,182 ticks
Tony Two Taps dropped the bomb
34.1s clock+2,182 ticks
CP eliminated Tony Two Taps with M4A1-S · assisted by Auxis+2,328 ticks
CP eliminated Fillem DaWoe with M4A1-S · assisted by Auxis
Kill feed
221 of 224 events
Objective
72 of unknown events
Grenades
561 of unknown events