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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Jul 27, 04:48 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

45:09 Scoreboard30 roundsIndexed 7/27/2026

Team A

16

:

Team B

14

Top Frag Rating · washingtonwizardsFan · 1.45

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

viper

5/8

Entries won / attempted

Trade impact

Auxis

8

Trade kills

Clutches

Fillem DaWoe

4/7

Clutches won / played

Utility

Tony Two Taps

214

6 enemies flashed

Started on CT

Team A

16
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Tony Two Taps
CS8,871FACEIT—
272391.17106.433%77%1.21+2183
werper25
CS—FACEIT—
212250.9571.129%70%0.97—4
Peter Griffin (Family Guy)
CS—FACEIT—
232440.9678.135%63%0.98—6
viper
CS8,591FACEIT—
202690.7791.235%80%1.04+2021
Fillem DaWoe
CS—FACEIT 759 Elo · Level 3 at this match3759
152240.6858.853%67%0.83—2

Started on T

Team B

14
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Auxis
CS5,284FACEIT 673 Elo · Level 2 at this match2673
3322121.50120.439%80%1.37—7
washingtonwizardsFan
CS17,577FACEIT 1,111 Elo · Level 5 at this match51,111
3320141.65122.530%90%1.45—4
CP
CS—FACEIT—
252161.1974.140%77%1.07—3
Sleepyhead
CS—FACEIT 1,065 Elo · Level 5 at this match51,065
182340.7862.750%57%0.84—0
xcurry156
CS2,154FACEIT—
82160.3836.613%57%0.62—0

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
washingtonwizardsFan
131154/620/4480
Auxis
033/980/2787
Tony Two Taps
21463/661/4363
CP
9495/740/4358
viper
5945/810/2151
Peter Griffin (Family Guy)
3902/552/6654
werper25
14312/361/3455
Sleepyhead
2332/440/4046
Fillem DaWoe
100203/834/7241
xcurry156
5901/411/2028

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
washingtonwizardsFan
—— / —138ms · 5914.9%—14.8%——2684 mdeg57% / 148% / 129%None
Auxis
—— / —142ms · 5318.0%—15.2%——3860 mdeg74% / 145% / 117%None
Tony Two Taps
—— / —21ms · 3829.2%—14.5%——1392 mdeg63% / 129% / 92%None
CP
—— / —134ms · 2815.4%—16.9%——3715 mdeg75% / 90% / 93%None
viper
—— / —139ms · 4319.8%—14.2%——5111 mdeg66% / 110% / 60%None
Peter Griffin (Family Guy)
—— / —30ms · 2928.7%—17.5%——1977 mdeg65% / 94% / 75%None
werper25
—— / —106ms · 3116.5%—12.0%——2661 mdeg54% / 86% / 75%None
Sleepyhead
—— / —99ms · 3225.9%—24.4%——2123 mdeg94% / 76% / 61%None
Fillem DaWoe
—— / —56ms · 2226.5%—11.6%——3102 mdeg100% / 71% / 53%None
xcurry156
—— / —131ms · 1710.3%—6.8%——6938 mdeg24% / 44% / 30%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4B/T
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15A/T
  16. 16A/T
  17. 17B/CT
  18. 18A/T
  19. 19A/T
  20. 20B/CT
  21. 21A/T
  22. 22B/CT
  23. 23B/CT
  24. 24B/CT
  25. 25B/CT
  26. 26B/CT
  27. 27A/T
  28. 28A/CT
  29. 29A/CT
  30. 30A/CT

Round events

Round 14 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +334 ticks

    washingtonwizardsFan threw a flashbang

  2. +444 ticks

    washingtonwizardsFan detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 4.5s enemy blind · 1.7s team blind

  3. +722 ticks

    washingtonwizardsFan eliminated viper with m4a1
    OpeningHeadshot
  4. +843 ticks

    washingtonwizardsFan eliminated werper25 with m4a1
  5. +914 ticks

    Tony Two Taps eliminated washingtonwizardsFan with mac10 · assisted by viper
    Trade
  6. +1,143 ticks

    Fillem DaWoe eliminated Auxis with tec9 · assisted by Tony Two Taps
    Headshot
  7. +1,609 ticks

    Sleepyhead eliminated Peter Griffin (Family Guy) with M4A1-S
  8. +1,679 ticks

    Tony Two Taps eliminated Sleepyhead with m4a1
    TradeHeadshot
  9. +2,182 ticks

    Tony Two Taps dropped the bomb

    34.1s clock
  10. +2,182 ticks

    CP eliminated Tony Two Taps with M4A1-S · assisted by Auxis
  11. +2,328 ticks

    CP eliminated Fillem DaWoe with M4A1-S · assisted by Auxis

Kill feed

221 of 224 events

Objective

72 of unknown events

Grenades

561 of unknown events